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Cant pay me enough to deal with dead hard
i officially give up on killer i deal with alot for the extra blood points clicky swf groups fine whatever devs hating killers and making sure you have a total 1 minute before the gates are open fine i can manage even when we begged for help with hexes getting destroyed as soon as you spawn and they answered by giving survivors hexes they get to choose where they go and can repair as soon as you find it sure i love a little masochism in my games but now literally making dead hard a perk so used its basically base kit bugged out on killer side to the point where you legit cant wait it out because they can just use it after they get hit i would need 100k bp just for queueing as killer because all killer is now is a meat puppet for survivors to t bag theres no point in even bothering to hook
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Absolutely and survivors tbag and clicky and even sometimes message you about how great they are. This game is set up in EVERY possible way for you to survive. They have learned every glitch & broken game play (even the one where they run up against you and you can't hit them unless you back away).
Survivor is literally for children it is so easy. Anyone who says otherwise does not play killer past 10PM
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DH is going to have to get a look. It was a meta perk before the validation fix (see: buff) and now it's a tad too strong, especially due to the amount of 'fake hits' it gives killers, which not only results in a dropped chase but can also cause some killers' powers to bug-out, for example Nemesis's tentacle to not break pallets correctly.
That said, I can mostly play around it. Honestly PTS and Spinechill scare me more sometimes.
Usually a clicky clicky macro or a teabagger is a signal to me to suddenly start playing sweaty (I'm usually a pretty chill killer) and to show absolutely no mercy.
If they run up to you, immediately step back and tap m1. You'll always hit them.
The frustrating survivors are the SWF groups that know where the silly pseudo-infinites are (the 'House of Pain' in Badham/Haddonfield, the barge on the swamp maps etc.) and just run there immediately the second you get into a chase with them.
If I'm not on a killer with anti-loop or traversal abilities, there isn't much I can do and I'm very tempted to just AFK the match out.
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Exactly but that's what sucks about the whole thing. Survivors cry about having killers that don't camp or tunnel and play the right way. Well that's me. Why are you intentionally trying to get me to quit?
I mean, i know the answer. Because the hordes of twitch fangirls want to see that
There's an entire forum here built for making the game better & there's a new HUGE portion of the community that is just here to troll & no one cares that they are losing good people
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Flashlights should take 5% of its charge if you click kekw
also they need to nerf something about gens, but not the speeds.
also make it so egc starts at 5 gens popped so survivors cant hold game hostage
also make it so that if you use dead hard you cant vault windows/pallets for 1-2 seconds
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wait, we were getting paid?
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I'm sorry but what is so bad about dead hard? You time it, they dash ahead, you catch up and clobber them. Patience is a virtue and it's also a dead hard killer. If you go clicky click, omg I missed because dead hard is too good then that's on you. TIME IT and it becomes just another perk.
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Think they meant BP, not real currency lol
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Legit. I'm tired of having my hits stolen by a button
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