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The real reason people play SWF
It's because a majority of solo survivors are terrible at the game. And those terrible survivors are usually carried by one person on the team who knows how to actually play survivor appropriately. It's not because they're toxic or want to bully killers all day. It's because they don't want to run the killer for 5 minutes and watch as only 2 gens get done. So the natural solution is to play with other players of equal skill. It's just a massive improvement to the survivor experience. You can talk to people and have fun instead of watching the randoms crouch in the corner while you get hook smacked. It gives you a reliable team.
There's so many more avenues you could take with SWF gameplay wise. You can do challenges with your friends. You could go for bold plays and have someone back you up during it. Or you could just troll the killer the whole game (which is the part that gives swf a bad rep). It also solves a lot of the issues survivors face which is tunneling and camping. With coordination you can get a save and body block. Some solo survivors will do this but most of the time they run away even while having BT.
It's crazy how much being able to communicate with your team improves the game. Part of the reason I don't play survivor very often is because of the solo-que experience. SWF's are equipped to deal with the killer meta, where as most solo's will lose because the killer brings oppressive builds that require communication to handle.
TL;DR: swf removes everything that makes solo stomping so easy.
Comments
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Even a terrible one might help because of comms. The difference is that he can act more stealthly , prolonguing his Chase start, even if he's bad.
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The real reason people play swf is because they want to have fun and play with their friends. The vast majority of dbd players don’t care all too much about doing challenges or having bad teammates. I for one used to only play survivor with friends because I didn’t want to be lonely.
Not everyone needs to win or have advantages against the killer every time.
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I'll never understand why people are so scared to play the game, I get stealth is a playstyle but it's one thing to be stealthy and a whole different thing to just do nothing but hide the whole match, I just can't imagine why someone would load the game up and think it's so much fun to do nothing, why load up in the first place if you're too scared to actually play?
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And here I thought people played with their friends because they wanted to play with their friends
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Same reason why so many killers say this game is so surv sided. Because they are bad as hell
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I just play SWF with my girlfriend, it is the one of the only games we both enjoy together.
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It definitely is survivor sided at the highest level watch any tournament if you think I'm wrong
The best killers in the game struggle to get a single kill vs a comp team
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This. I'm not even on comms a lot of times when I'm in a SWF. We just don't want to deal with teammates who don't know how to play the game competently.
Solo queue is often absolutely miserable. Players are really, really bad at the game whether it be looping, decision making, or gen efficiency.
It's why I maintain that it's usually not the comms that swing games until you get to a really high level. 2 or 3 players with a brain in a no comms SWF still outperform the average solos by a mile.
The community in general just has zero game sense and it's never really talked about. The focus is always on really low level stuff like basic looping. The "where do I need to take the killer first before I start looping", positioning, etc, never gets talked about by content creators.
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Mm.
I run into 4 main types of SWFs.
- A couple of friends playing together to fool around and have fun. Once I've realized that this is the case, I'll usually play along. If you aren't BM, I'll try to give you a good, close game and I may even let you escape.
- A group of people of mixed experience levels, queueing up to gain an advantage. It could be a rough game, but you tend to be overly altruistic and once I've got a kill, you fall apart.
- A group of people of very high experience levels, queueing up to gain an advantage. You'll bring map offerings and a full set of perks, and will abuse infinites and rotate people onto gens in a coordinated fashion. You are probably going to stomp me. Hopefully you at least give me a few hooks so I don't depip/get no BP.
- Either of the latter, but queueing up with the express purpose of stomping and being jerks. You are often a streamer. You probably have one or more members who've deliberately sandbagged their MMR to bring the group average down. You'll send me to Haddonfield, flicky macro and teabag the entire game and just make things unpleasant. If it looks like I'm giving you a run for your money, you'll DC.
The main issue with SWF is that it creates a very difficult balance situation. Killers that are strong enough to challenge coordinated SWF groups are going to be difficult for solos to deal with. Killers that solos can reliably beat struggle against SWFs.
I'm not sure what the solution is. But the sheer power that voicecoms and being able to coordinate perks and addons gives is a problem.
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you are rarely sane person in this forum
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Nah. It's cuz I like interacting with humans and meeting people. And lobby queue times are good for chatting. If I wanted to play a solo game, I'll play Skyrim/Fallout or killer. When I play solo survivor, I get matched accordingly, so the difficulty is actually fine there too.
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In a game, where teamwork is the main focus, it boggles my mind that having the simple feature of a voice chat is YET to be implemented.. honestly..
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I just like getting really high, send the poor killer to RPD and sandbag my team.
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okay but is every killer constantly playing against comp teams?
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I always ask that but everyone from the release time said that they tried one time (???)... I don't remember that cause I started playing way after
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You dont need comp team, all you need is a swf team of same skill level as yours and if you dont have meta killer or good map, the match is gonna be painful
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Consistent teammates and advantages are the reasons. Playing only solo I have seen plenty of skilled solo survivors pulling of the same teamwork as swf when the info is available to them.
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Gotta love the : "..cause they want to play with friends.."
So discord is just a little extra right? Ok...
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Playing with a SWF has nothing to do with the skill level of solo players.
It is literally as simple as:
- Playing with friends, do I really need to explain why people do that?
- Playing with a premade team is easier in a team game.
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premade perks, voip. all the suddenly 1 is chased the rest are on same gen other side of the map. protection hits and body blocking.
if killer see its lost cause of chase and head on other side, suddenly all gen poppers are aware and go other way or wait in loxker or whatever.
And then there are boons where wounding others is useless, hooking is more or less waste of gen, and tunneling is only possibity to reduce advantage of swf.
So as I see “killer is bad if he doesnt win against swf” i assume ur that toxic boy with strobe and tbags on exit gates
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No but there is tons and tons of swfs that play just a little under comp level you don't have to play at comp level to beat not comp level killers
Most killers aren't that great plan and simple if your a decent swf you should win 9/10 games and that's a fact
Watch dowseys hard-core survivor series the only times they've died have been to noed and bad plays and I wouldn't even say they are a amazing swf just decent
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The problem is... if you want to play with your friends you shouldnt able to repeat perks, is ######### play vs 4 DH, BT, Unbreakeable, DS.
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SWF is baby mode, it's like playing a video game on very easy mode. You don't need to be a "comp team" to give a killer a hard time, you just need to know enough to split on gens and throw every pallet immediately
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Exactly. Survivor is far more chill than killer. You either sweat in a killer match, or have a fun time playing with friends as survivor. It's not hard to see why most players choose one role over the other.
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Nah the reason I SWF is because I can't call mock my friends if I'm playing killer
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I have observed many SWF and most are chill until the killer starts getting the upper hand. Then the callouts begin and the coordination increases. At this point, I just accept it and open the gates for them to limit their time to gloat.
That being said 4 experienced solo players can feel very similar to SWF. I have long advocated for killers to be able to see who was SWF in the end game screen to dispel the mystery.
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I face every single of these group and I'm the one group who messed around to the last hook with my friends
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I am consistently amazed that a non-insignificant chunk of this community genuinely thinks that people play SWF to demoralize other players and "abuse comms for an advantage", rather than to literally just play video games with friends.
News flash: for the most part, comms don't make bad players good. If you're going against a "god tier, depip squad SWF" every other game, you're probably just playing against better players. I've been accused numerous times while solo-queueing of being SWF by a killer that played poorly, simply because I body blocked or got a flashlight save.
Claiming "SWF" has become this weird boogyman than players can proclaim in order to absolve themselves from all responsibility from a loss, when in reality you probably just didn't play too great. Learning from mistakes in past games is how you improve at any game, but DBD especially so. Claiming every loss is because of unfair SWF advantage just makes you stagnate as a player, because in your eyes you never lose.
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i dont think so but im not sure
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Yes.
I like talking to my friends while I play with them.
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I understand what you're saying, but you can't balance the game at the highest level. Most people aren't going to be that good.
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The worst part of SWF is just the coordination with gen rushes.
It is so efficient that 1-2 gens pop out faster then the loading time is
Hooking is honestly time consuming. Another gen will progress or be popped till you do the hook. Loop of slugging
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Just no.
I play SWF because I want to play a game together with my friends. Same as I do not play Civilisations 6 with friends because it is more "easy" but because I want to play a nice game with friends while hanging out. This has nothing to do with how "easy" or "hard" a game gets.
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No they need advantages. If you watch any decent streamer they will NEVER want to know the KILLERS add ons from their Chats/Stream Snipers. BUT when I played in SWF's we would try and figure out all their add ons and perks by the time 0-1 gen might have popped and then by 2 gens left we then decided to hunt for NOED or not. Survivors in general are bad/unskilled players that like DBD because it is unbalanced and the only multiplayer game they can do good at LOL. Truth sucks haha.
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I don't play like this but I mean, it's the same reason some people watch horror movies even when they're squeamish/scaredy cats - people find it exhilarating to be frightened in non threatening situations
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the problem with SWF is the fact that people bring 4dead hards, 4 decisive strikes 2 or 3 unbrekables 2 or 3 borrow times... and now the new meta perk circle of healing in one of them at least... so it gets obnoxious on top of the SWF...
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