We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

How would you improve Overcharge?

(keeping in mind it's balanced around new players, so it couldn't be buffed by making the skill check harder.)


Here are some possibilities: (and/or)

  • it stacks with oppression, surge (jolt), and eruption. (and any future perks that are similar)
  • gens affected by it regress 5/10/15% faster
  • failing a skillcheck on a gen previously marked with overcharge results in additional loss of progress for failing the skill check (5%) (lasts a minute or two)
  • skill checks on a generator marked by overcharge are 20/25/30% smaller. (lasts a minute or two)
  • Maybe the great skill check window is removed on generators within the terror radius?
  • failing the overcharge skillcheck results in 10/15/20 seconds of aura reading/incapacitated.


thoughts?

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