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Clown Issues
This is a list of bugged issues with Clown on PS4:
- Gas clouds are intermitently broken up when a bottle is tossed at even slightly high up an obstacle (wall, tree etc). Making it so survivors can avoid intoxication.
- Survivors get a speed boost when hit directly by an Afterpiece bottle.
- FPS drops when a bottle shatters instantly intoxicating a survivor.
- Survivors can fast vault windows while intoxicated on approach (a few steps before prompt appears).
As a Clown main I hate this. I have opted to stop playing Clown until these are fixed. It makes his power drop to 50% strength, and is incredibely frustrating to play.
Comments
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I only saw this now, but I can confirm the fast vaulting. You intoxicate them and they still fast vault the window, making the Clowns power much weaker at loops.
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Have you had experience with the other issues mentioned, by any chance?
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I was playing a few matches as the Clown just now. I didn't really experience survivors avoiding intoxication when the cloud breaks, but indeed it does.
The speedboost I'm not sure. If they get one, it last for one or maybe half a second, because if it's there, it's barely noticeable. Not enough to get too much distance, but should still be looked that if it's happening.
I didn't experience FPS drops, but I play on PC, performance on consoles is not the best, unfortunately.
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The speedboost when hit directly may be linked to the fps drops on console :/
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