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Idea for new perk. Boon:Boosted

Ssajbambusa
Ssajbambusa Member Posts: 496
edited November 2021 in Polls

For all the boosted survivor mains, I present Boon:Boosted.

Bless a totem, blah blah blah.

When within the range of the totem and for 2/3/4 seconds after leaving it you run at 3/4/5% faster speed. Does not affect walking.

I think it's rather obvious idea for a perk I actually proposed for killers (unlimited range) years ago, but since we have boons it actually makes more sense to be a survivor perk (due to killer being always alone they can't be boosted).

Idea for new perk. Boon:Boosted 30 votes

Good idea, let's make it happen
0%
Crap idea, NO!
80%
GibberishTapeKnotThadiusReikoMoriCritical_FishidcChurchofPigglitchboiNoOneKnowsNovaBoobaGannTMHerachi_Sakurathog1GazgemauchBennett_They1ThemTr1nityOnisEquinePhallusViamontGarlicRiceShadowNurseZFX 24 votes
LEL!
16%
CashelP14AvilgusMalkhrimVicThorSsajbambusa 5 votes
Meh, but here's how to improove it:
3%
Drakon797 1 vote

Comments

  • Ssajbambusa
    Ssajbambusa Member Posts: 496
    LEL!

    @Bennett_They1Them Around the totem untill it is snuffed out... How is this permanent? Hope is stronger IMO.

  • Bennett_They1Them
    Bennett_They1Them Member Posts: 2,513
    Crap idea, NO!

    I mean permanent around the totem.

    sometimes totems are hard to find...


    maybe if it also highlighted the totem's aura, so the killer could just go snuff it.

    that's still basically a free escape in chase.

  • Ssajbambusa
    Ssajbambusa Member Posts: 496
    LEL!

    @Bennett_They1Them Totems are very loud? The closer you are the louder they get?? Do you really need aura reading???

  • Bennett_They1Them
    Bennett_They1Them Member Posts: 2,513
    Crap idea, NO!

    I mean, the directional thing needs some work.

    as far as I can tell, most people can't easily find them.

  • Thadius
    Thadius Member Posts: 17
    Crap idea, NO!

    Someone could loop for a very long time around just one which can cover 2-3 loops, there can be a max of 4 during the trial. but also at endgame stack those with hope for more pain. Noed would be required by then provided it can even trigger.

  • ReikoMori
    ReikoMori Member Posts: 3,333
    Crap idea, NO!

    Depending on map and totem placement this would effectively turn some areas into infinites that most killers couldn't cope with.

  • Ssajbambusa
    Ssajbambusa Member Posts: 496
    LEL!

    @Thadius @ReikoMori You guys do realize that as killer you don't need to take every chase (especially in pain houses) and that you can actually snuff out boon totems, right?

  • Malkhrim
    Malkhrim Member Posts: 989
    edited November 2021
    LEL!

    I can only say the proposed name really fits... oh, wait, no: it should be called Boon: Busted.

  • ReikoMori
    ReikoMori Member Posts: 3,333
    Crap idea, NO!

    Snuffing totems can be a time consuming hassle with low reward with the current configuration of Boon perks and the lackluster directional audio. Generally speaking, having perma-haste in this game generally isn't going to be seen as fun to deal with because there is a finite limit to how quickly killers can move. If every killer has base 4.6 or a mobility power effect it would balance out, but killers with below average movement speed just flat out suffer. While you don't have to take every chase, you aren't usually in a position to just walk away from looping scenarios these days. Killer's only recourse to dealing with perma-haste is to bloodlust the runner unless you have a ranged power or can inflict the hindered status.

    As someone who plays pretty much only boon builds on survivor now I've already seen the amount of frustration that builds up when a killer's dealing with trying to search out boons. Snuffing boons doesn't really offer much of a reward as the moment they leave, I just put the boon back up. The only real time gate is blessing over a hex and even if I spend more time booning than doing gens there are still three people cranking out progress and running the killer.

    Also we already have a perk coming in with the next survivor that is going to add to the Hold W chase meta which is something we shouldn't be encouraging further.

  • GannTM
    GannTM Member Posts: 10,888
    Crap idea, NO!

    As someone that doesn’t have that big of an issue with boons, please don’t.

  • Drakon797
    Drakon797 Member Posts: 9
    Meh, but here's how to improove it:

    The Haste bonus would definitely be too strong in chase, but I think you could make an argument for a similar Boon if the Haste was much stronger but only outside of chase (with maybe a 1% Haste while in chase). Still, movement speed bonuses are tricky to balance.

  • CashelP14
    CashelP14 Member Posts: 5,564
    LEL!

    Computer says no