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If You Had *3* Dead by Daylight Wishes...?
So, you're walking through Yamaoka and find a lamp. You rub it and out pops the BHVR development team!
They offer you 3 wishes, so long as those wishes are related to Dead by Daylight.
What would they be?
For me:
- An Artist skin that turns her into an anthropomorphic crow.
- Being able to see my MMR, the MMR of my opponents and all gains/losses postgame.
- A substantial buff to half the killers/addons in the roster.
Comments
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- When not using him, an AI Victor would roam the map like a naked baby purple glyph and use his Killer Instinct to detect people. He could be recalled anytime.
- A killer who can pretend to be a survivor. I don't know how a doppelganger would work, its not my problem. I just want one.
- That I could change / select archive goals from the lobby screen.
1 -
1: Give the game to GeneralV
2: Fix bugs
you can keep the third
5 -
Give me 50% of the profits
You can keep the other 2 wishes
2 -
Tough choice for just three, but I think mine would be...
- More consistent survivor spawns, whether it's always grouped up or consistently 2/2. Also don't let them spawn on the same tile as a totem.
- Reduce the BP grind by making new killers/survivors start with three open perk slots instead of one, and removing perk tiers.
- Vriska Serket as a survivor. (gotta throw one pipe dream in there or it's not fun!)
1 -
- Buff Pinhead's chains/chain addons
- Unlock perks once, use anywhere
- to never have to play on The Game again
1 -
Seeing MMR and knowing what percentile I stand at
Actual skill-based matchmaking instead of matchmaking to achieve contrived kill rate/escape rate targets. Don't stick me with brand new players when I've escaped too many times in a row and don't put me against hackers when I 4k too many times.
I guess better ethics overall from BHVR. Reduced grind, more dialogue about their decision-making and how they arrive at balance decisions, fewer blatant money grabs. We're often told "the data says this" but we're met with radio silence when we ask why they think the data is saying that. And then we end up with bizarre changes to characters (Hillbilly) that make zero sense and it's frustrating. Granted, they were pretty transparent about the "why" behind the Spirit and Deathslinger changes, so credit where it's due.
Actually, I have another wish. Kindred basekit. It's well past time for solo survivors to have information that SWFs get for free.
0 -
-BEETLEGEUSE
-BEETLEGEUSE
-BEETLEGEUSE
That is all
2 -
-Revert the Realm Beyond entirely and delete everything related to new maps.
-Revert Freddy to his on-release version with one or two additional QoL improvements.
-Grant me command over Dead by Daylight so I can continue the reversions and additional changes in order to reach a perfect game. Or, you know, as close to a perfect game as possible.
3 -
1 - Switch Cross Progression
2 - Switch Cross Progression
3 - Switch Cross Progression
0 -
- Remove the All kill chapter entirely
- Revert all realm beyond content (except for new trapper I like him)
- Give Jeff a skin every patch to make up for his neglect
2 -
1 - redo all archives lore
2 - more maps for licensed realms
3 - console crossprogresion
1 -
Jeff? How about some Twins skins. Give me a giant Victor with a tiny conjoined Charlotte that snorts and roams the map.
0 -
I'll bite.
1) A survivor exhaustion perk that creates a smoke screen cloud over ~10m radius that the killer cannot see through only. A defense for all the ranged BS they keep adding to killers.
2) Camping is no longer possible. Hooking a survivor transfers them to a random hook without informing the killer of where, similar to Pyramid Head's cages.
3) Crouching three times within five seconds inside of an exit gate, blocks that exit gate for 15 seconds for the survivor that did it. Call it the 'Karma effect'.
4 -
For every cosmetic trickster got twins will now take its place
1 -
Hire me for the concept team
Give me 1000 Auric Cells every week
That's about it
0 -
... All of the archives lore? Some of it's pretty good, that seems a little excessive.
0 -
1 A resident evil part 2 with Hunk,Ada Wong with William Birkin as the killer with either the sewer or lab as the map 2 more silent hill stuff aswell 3 a evil dead chapter a young ash from either 1 or 2 with either linda or henrietta as the killer
0 -
• Sally from the Texas Chainsaw Massacre as a survivor with Jerry, Kirk, and Pam as Legendary skins.
• Rift cosmetics to be exclusive.
• A black version of Yun-Jin's long straight hair (either in Rift or store).
0 -
- Fix and balance all maps
- Buffs to all killers below B tier, specially Michael.
- Laurie's theme playing just for the killer when you're stalking a survivor.
0 -
- I want to be able to rotate my killer in the lobby
- I want to be able to teabag as survivor in the lobby
- I want to be able to see the other survivors rotate and teabag in the lobby.
0 -
1) Revert the Realm Beyond (including the animations and HUD)
2) Unlink sets for original characters at least
3) Lara Croft as a Survivor
1 -
- Don't show opponent's Grades, they're irrelevant. Instead show a rough MMR bracket (e.g. which 5% or 10% percentile the opponent is in among the MMR scores). Show your own Grade on the load out screen since it's only used for you winning Bloodpoints at the end of a season.
- Random Select options in the character select and loadout screens
- Either make Daily missions dual survivor/killer (e.g. "Either hit with 4 Pig Ambushes or last 200 seconds in a chase as survivor"), or have two Daily Mission tracks, one for killer and one for survivor.
3 -
bottom one that u said is my 1st
make maps smaller is my second
nerf survivors is my third
0 -
1 hire people with thousands of hours playing both sides to balance the game
2 nothing else needed
3 nothing else needed.
0 -
- make the first four hooks shared be the entire survivor team, to make camping and tunneling right out of the gate an ineffective strategy.
- large killer buffs across the board, making "must have" addons into base kit and then making most of the "%" based addons and perks significantly more powerful, since many of them would make more sense speeding things up by 100% or 200% than by the current niche %5 or %9. Recognize the difference between a 5% move speed increase (which can easily mean increasing the important attribute, your speed advantage over the survivor, by 25% or more, in a scenario that will take up a lot of time each match) and a 5% increase in speed performing some specific action like "the speed at which you pull a shot survivor towards you as deathslinger" or "the speed at which you create portals" which has no multiplicative effect and doesn't use up a ton of match time to begin with.
- Make perk "levels" global or do away with them completely.
1 -
- Delete the ######### MMR entierly.
- Have the game sold to a competent company.
- If nothing works, remove the game from steam and refund all the purchases ever made for everyone.
1 -
Revert both survivor/killer models.
Revert most maps' appearance how they used to be in 2017~2018.
Ultimate reduce of grind.
1 -
Rebuild the game from the ground up.
Include Emblem scores into the MMR assessment at the end of the match.
Stop the content cycle and just focus on the game's health. We have enough killers for the time being.
0 -
Add the following characters:
-Jennifer from Jennifer's Body
-Springtrap from FNAF
-The Cult from The Babysitter
0 -
If I could wish for anything? Well then I'd have to go with:
1: New gamemodes. Doesn't even really matter if they're balanced at the start or not. Variety is the spice of life and having just the same old same old grows tiresome after a while.
2: Console cross-progression (it's something people have asked for, for ages).
3: Third one is much more selfish, but personally, I'd love a Bloodborne chapter. Doesn't even really matter who the characters are as long as they're semi-recognizable (By that I mean, they're not just a random enemy that you fight in one area of the world).
0 -
1: nerf boons so they are actually a survivor hex and not able to be replaced
2: balance changes to weaker killers
3: a karma effect for toxic behavior
these i feel are reasonable
0 -
Nerf dead hard, iron will and boons
Remove Blights exploits
Remove SWF
0 -
1, wish to know the perfect things to wish for and the perfect ways to wish for them
I don't know the rest until the first wish would be completed
0 -
Can't tell, I would be banned so hard...
0 -
..you have my intrest now..
0 -
That's all you get, I got into "prison" or how they call it here for less :D
0 -
1) Remove MMR.
2) #RevertDeathslinger
3) Remove Overheat
0 -
Jail I think
0 -
Just one and it's to add Chucky
1 -
- Bring back old Freddy where he couldn't hit you unless you were in the dream world but make it more difficult to wake up
- Cut Blood Warden's time by half. 60 seconds is far too long.
- Fix the broken lobbies
0 -
Not all of them, just a few of the observers tomes and some characters.
0 -
2:8 mode with slower hook progression and bigger maps
0 -
I wish the trickster players could be killed by survivors somehow. Also I want to be able to punch the clown. And just get rid of the gunslinger with his chain then whack attack. But then again, I don't deserve any wishes because of all the bad choices I make in the matches.
0 -
make game better. there
0 -
1) Replace Dev team with better people.
That's literally it. Would solve multiple issues with one change.
0 -
- Don't allow BHVR to ever touch Blight again, maybe nerf Alchemist Ring a bit but still allow them to remove unfair exploits like lag flicks.
- Revert Freddy to his original power because in his current state, he basically just doesnt exist.
- Buff Michael up to atleast High B Tier, don't care how, just get him up there, he's Michael Goddamn Myers and he deserves to be considered a threat.
1 -
Fix the unknown error that is unknown. I wouldn't actually waste a wish on this but god damn do I get that error more then I'd like.
Actual Wishes
-No more Perk Tiers
-All survivors have a shared inventory since they're basically just skins anyway
-Prestige doesn't get rid of add-ons/items, only Perks
I think there were other things I wanted more then those but they're ones that came to mind first.
Edit: Loadout slots would also be a big one. Don't know if I'd trade it for one of the other three though.
0 -
-Rewrite the spaghetti code into an actually organized system
-Create a cross-progression system between every platform (besides mobile, they’re quit different)
-Have the development team be more transparent with the community
0 -
- soma chapter
- remove mmr
- change the chapter release schedule so there's more time to work on new content
0 -
1) Quentin cosmetics
2) Solo Q buff
3) Low tier Killers buff
1