We need block lists...yesterday
For a game that boasts 50k players I have seen the same 3 toxic killers more than a dozen times in the last week. I am repeatedly getting the same people over and over. One of which is hacking and griefing so much I have not only filed a long form report, I have been able to go back and add 2 additional videos to my complaint. I want a system to be put in place where I can either block these people in game, or show me the killer players name so I can avoid these people. I definitely remember their names.
Comments
-
I'm hesitant about block lists since they could definitely be abused, but I'll always advocate the survivors being able to see the killer's name in the lobby.
15 -
Every time this has been tried in PvP games it's ended up backfiring.
People at a lot of levels block anyone who beats them.
People very high up just block the rest of the really good players and coast to absurd ranks.
I understand your pain (I wish I could block certain SWFs that seem to love playing at the same hours I do) but it's just not a good idea.
10 -
I do understand that it could cause problems, but maybe it could be limited. You can block 10 players, or something. But really if they would just show the killer names in the lobby just like the killer gets to see survivor names, that would be enough. I could avoid the really egregious folks and get on with less toxic matches.
2 -
Any number that would be high enough for you to block the people you want to block (the BMers, smurfs, cheaters and such) would be high enough to be massively abused at higher MMRs.
6 -
If the survivors can see the killers name, theyll stream snipe if up against a streamer
2 -
That's already an issue faced on the survivor side. The answer remains the same - BHVR can't police an external platform and it's a risk you take when you advertise your stream in-game.
8 -
This just sounds like you think everyone in higher MMRs is a toxic cheater. And with block lists would never get to play. I am fine with that.
0 -
The main issue is that you might get stuck in infinite lobbies because of THEIR block-list.
Remember for the block list to work it has to use EVERYONE'S so if you get into a game with one of these mass blockers then your lobby will never get into a game.
3 -
I think with 50k people BHVR could find a happy medium. I still want to know why in probably 40-50 games I have seen the same 3 people for a third of that game play. If DbD is unwilling to deal with these people they should at least give the players some way to manage the situation on their own. I had a random survivor pop up in 4 of my lobbies today out of around a dozen games. He played fine, but again why am I seeing the same randos repeatedly?
0 -
It has been tried in different games and the result is pretty much always the same unless it's a game with a gigantic playerbase and very open matchmaking (not "constrained" by MMR or anything) - players get blocked simply for being good, sometimes by so many people that they have trouble finding a match.
Yes there's ways to make this less of a problem and to encourage people to use it for genuinely unpleasant people, like making blocks expire after a while and having a limited amount of slots on the blocklist. But that only reduces the issues, doesn't eliminate them. You'd presumably only need one person in a potential lobby to have you blocked to prevent matching with that whole lobby as well, so if 1/4 survivors has you blocked you can't match with the other 3 that would be more than happy to go against you as killer, and the killer only needs to have 1/4 survivors in a lobby blocked for the same result in reverse too.
If it was a perfect world where people only used their blocks on cheaters, exploiters, people blatantly "playing for salt" or dancing right up against the line between just being a dick and saying straight up bannable stuff in post-game chat that would be one thing. But that's simply not how it works.
0 -
For the large streamers it's not a case of advertising the stream in game. Whatever they set their name to, they have a large amount of people watching them so they will be aware (although I suppose you could blur name? Never seen it done though)
Let's be honest, stream sniping one survivor (given there is 4) gives a lot less info than stream sniping the one and only killer.
Not to mention a stream sniping survivor can also be on Comms, and hence give the advantage to another 4 players.
Not that I'm condoning stream sniping on either side, but I don't think it's equivalent
0 -
Than watch as good nurse / spirit players get dodged forever.
0 -
People would start blocking killers every other match for whatever silly reason. Way too abusable.
0 -
"I think with 50k people BHVR could find a happy medium."
Considering that Overwatch tried the same thing and backtracked on it because it was abused, I doubt that a happy medium exists.
3 -
A limited blocklist would be fine. Say 5 people that you don't want to be matched with.
I know who'd be on my list.
0 -
10 players is enough to block out the ten best Killers in your region and guarantee wins against scrubs. No block list.
1 -
And this will result in people 'liking' killers who they beat easily. No, bad idea for bad players.
1 -
Babies.
0 -
I don't know if a block system would work in dbd.
If you're facing these 3 certain killers a lot that would probably destroy your matchmaking times.
The name being shown I could see being a great addition, but terrible for streamers. Maybe they could add a streamer verification system with Twitch with a certain amount of subs/followers etc. (Basically just a verified streamer) to allow a setting in the game to turn the name off for survivors to not see it pre-game or something.
But that system would probably be too good and too much work for them to do.
0 -
You are right, but I think if you got a lobby w/o a name you would at least know they were a streamer. So Streamers would still get lobby dodged. But currently it is massively unfair to survivors which far outnumber all streamers.
0 -
This is exactly what I said. People will avoid killers that can beat them. Tunneling and camping are game tactics which exist for a reason; survivors hate these tactics because they're effective. You have reinforced my point against adding blocklists; thanks.
0 -
Who dodges streamers? They're even easier to beat than most people because they're always cocky and their SWF's go to extreme lengths to protect them.
0 -
Banning a player from matching with you should be player choice. The only one waiting longer for games due to this policy would be the player who over uses block on others, or the jerk who got blocked for being toxic
0 -
But what is toxic? You can say what you find toxic and would block for, but as so many others have said, the "jerk blocked for being toxic" miht not even be toxic, just they're good and someone got salty about it. Like when I down a Meg and she DCs just as I am about to pick her up... I'd say she's being toxic, but I'm sure she thought it was my downing her with a dire crow makes me toxic, hence why she DCed.
I mean I would love a block list, but so many others have made it clear why it would be detrimental in a game like this.
1 -
Why do you care what I consider toxic. Personally it’s my choice to his block or not. Again if I’m over zealous about block, I only punish myself with longer wait times.
0 -
I agree, in my mind a survivor who blocked would not match so the next in line would go in faster. If you group with friends then everyone deals with the combined block list. I by no means am a whinny survivor but seriously some killers and other survivors are just so bad and toxic lol
1 -
this can easily be abused and unhealthy for the game's health, only games that make blocklist work is fighting games.
1 -
The devs commented already they’re not going to implement block lists, they found it was too open to abuse.
2 -
I don’t care, the games abused a million other ways, at least this way I can block the abusers they haven’t figured out how to prevent yet.
0 -
Ok, just telling you they’re not going to do it so don’t get your hopes up.
1 -
Everything else in the game is already abused, at least this option gives the player power to prevent it
0 -
You don’t run dbd so I’ll keep saying the need is there along with everyone else. The only ones not wanting this are probably the toxic players
0 -
I didn’t say I run the game, do what you want. 🤷♂️
0 -
Rip matchmaking completely then.
No-one would ever find a match because everyone would block eachother based on a tiny little thing they did in a match. Anyone will be too quick to block someone for a quick tbag, flashlight click, or even an endgame camp. It would get ridiculous.
3 -
thats terrible logic and false
1 -
I think you’d have to prove that out rather then just complain about a problem that Dosent exist. The problem of not having player choice to block is real and currently happening.
0 -
You provide no counter evidence. I recently played against a literally flying Shape… but sure no abuse to worry about here.
0 -
counter evidence of what? what do i need to prove? That adding something that can be abused because there's already thing that can be abused is bad logic? or That a block wont prevent anything because you're more likely to fill up your block list before you will stop seeing toxicity and hackers?
0 -
do you know how many players there are on dbd? I don’t think anyone could block them all 😂 secondly the fact that being a toxic ######### could get you blocked from playing with others acts as a deterrent that lessens the act itself
1 -
There was literally a mod before the devs made a change that prevent the mod from working that would allow you to block players. And many high level players at the time did have long queues because surprise people will block people who beat them for easy games.
2 -
So everyone deals with toxic players because “good” players have long wait times? I’d still like to see the data on that lol I’d bet those “good” players are toxic af
0 -
Seems simple enough solution. If you reported the player for hacking, you don't get matched again. Anyone trying to abuse it with false reports also fall foul of the ban system.
0