Nerf Prove Thyself
This perk will help you finish a gen before most killers can even get to it.
40 sec to finish the gen with 2 survivors. A killer would have to win a chase and hook a survivor in maybe 20-30 sec, then hopefully make it in time to defend the gen.
The perk is just robbery especially with toolboxes. And could be an instance of survivor favoritism within the game.
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It's like saying pop should have 10s duration because it robs survivors from finishing a gen.
Also the more you suggest nerfing teaming up on a gen the more you will end up with 3 survivors doing solo gens while you chase the 4th.
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If you are having issues with prove thyself then use discordance.
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Exactly. And some killers also profit from people grouping up.
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Good Ol’ Bubba enters chat.
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Oni with Infectious, Myers with 99ed EWIII, Legion, Plague...
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