General tip for killer players not enjoying mmr
Before I start, ill preface this by saying i did this, and i have been enjoying the game so much ever since.
Start by not running 4 slowdowns, just run perks you think are fun/cool, and then stop caring about 4king every game. You'll more then likely start getting absolutely destroyed for a while until your mmr lowers to a level you can play at, but once you do, you'll find you will enjoy the game far more.
You can also start playing a killer that may have seemed fun to you, but you maybe have been intimitated by, due to maybe the killer being difficult, after i stopped sweating i picked up billy, and never looked back.
Also, if you're having trouble justifying this, just think to yourself, if you can't win at the mmr you're at, do you deserve to be at that mmr?
I genuinely think the comp sweat that everyone has tried to do ever since mmr came out has killed all enjoyment of it, and i dont like seeing people unhappy, sorry for kinda a rant but maybe give this a shot if you're not happy with the game right now.
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I win, it just isn't fun.
It's a lose-lose scenario. You either smurf and get fun games for yourself (like you suggest) but you also ruin games for other people. However, if you stay at your "correct" rank, you get more unfun matches but you don't ruin other people's games.
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i wouldnt call it ruining games, unless you drop down to low mmr and then start running good perks and playing sweaty again, but if you get the the lower mmr and then just play chill with chill perks i wouldnt call it smurfing
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What would you call ranking down to get games against people you clearly outmatch?
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Getting fun games for yourself =/= ruining games for other people. Unless fun for yourself is actively toxic to other people it's entirely possible to have fun for yourself and still be fun for the other players.
A recent experience, I played a Clown game, played a bit tryhard since i don't use Clown enough to be confident screwing around, and got a 4k. Afterward is of the survivors said that the match was actually fun, despite their being on the losing end.
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i mean, im ranking down sure, and maybe im a better player then the survivors i play against now, but also i still lose a very fair amount to these survivors that i might have 4k'd if i had tunnelled and ran slowdown
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i mean, im ranking down sure, and maybe im a better player then the survivors i play against now, but also i still lose a very fair amount to these survivors that i might have 4k'd if i had tunnelled and ran slowdown
sorry if you got this notif twice btw, im not sure how these forums work and i think you'll get this notif now
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The best way I found was to randomize every setup every match, and play to do the best I can to get the win, but by doing so I focus on specific aspects of my game, whether it's snowballing, mindgaming, figuring out how to make the most of completely oddball perk combinations. I've found that by using unexpected perks and add-ons really does make each game fun and challenging, whilst also confusing the opponent with mixes.
As a result, I rely a lot more on being creative, experienced and improving various skillsets, as well as understanding how to make lesser-used perks work hard for me. And because of that, every trial is different. Even my aim for each trial is fluid with how the trial goes.
So, my advice would be to not keep repeating the familiar. That's when it gets boring, and also running around with the "meta" every match and not doing well, without any self-awareness, is going to make people feel deflated. I just find variety is what makes this game so much better.
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So you're ranking down to go against people you don't have to actually try against to win.
I don't know where you're finding the room to "yeah, but" here.
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i mean, i definitely still try in chase, and i get outplayed just as often as i outplay the people im going against, i just dont hard tunnel people or camp or use strong perks
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the matches i get due to the strategy i use are 90% of fair in every way, fair chases, fair gen speeds, fair outcomes of the match, the only exceptions are games where i get literally smashed in every aspect
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I've been intentionally tanking my MMR and it just gets boring sometimes.
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dont tank it with the intention to just hard win against survs worse then you, if thats what ur doing
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For me, it depends on what you do with the fact you likely outmatch your opponents. Yeah you can kill everyoneat 5 gens remaining, but nobody says you have to.
If I get a group of survivors I can beat quickly, I don't. I play seriously until I get what I want (max BP, challenges or rituals, etc) then just mess around. As often as not I'll get all the survivors to death hook then let them escape. That's fun for me, and generally makes a nice change of pace for survivors who deal with tunnelbois and facecampers. To me it's a happy medium between sweating and farming.
The whole idea is you simply aren't stressing yourself to get the 4k every game. You're kicking back and just having fun with it. If you get the 4k, great. If you don't, whatever. Ideally, I'd think your MMR will eventually land you in what I would call your "casual level", as opposed up your "competitive level"; the point where you can have fun and/or challenging matches while playing for fun vs while playing to win.
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Which means you're not using the incredibly powerful tools and tactics you have at your disposal because you don't have to. The second you decide you want that 4k, you absolutely could, and all we have to take you on that you aren't is your word.
Which is what the MMR system you're clearly circumventing is trying to stop.
DbD isn't fun at the highest level, but seriously, just call smurfing smurfing.
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what i do isnt smurfing, using 4 slowdowns and tunnelling is just boosted, and to be quite honest, there have been games that i got tilted and started trying to sweat and tunnel, and i couldnt, because i got outplayed, generally the only difference in the games when you do what i do isnt the skill of the players, its just the gen speed typically. The survivors i face are still just as good in chase, and half i would say have 2k hours, which is double what i have. I think you think that im intentionally losing, im not, im still trying in chase and i still win a lot to keep my mmr above players that i would actually "outrank"
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and also, i definitely tryhard in chase, if i was way better then the survivors im facing, i would know it, again, i just dont sweat on things like tunnelling and perks
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Nah, I always play nice. If I think they're struggling I'll soft throw, or if they're babies I'll act like I don't see em and stuff. I just don't wanna sweat every game and even if you 2k every game your MMR skyrockets.
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Letting survivors have their fun until you lose enough to have your own just displaces the real issues.
There's also the fact that the solution is short lived as killer's objective and core play increases mmr. The only way to maintain your suggestion is to lose and then limit yourself to never killing more than 2 survivors no matter how poorly they play. Still that only works if the 2ks are equal or lower in mmr to yourself.
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if simply not running slowdown perks and not playing sweaty is "displacing the real issues" then the issue is the game
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The OP's suggestion isn't about "Letting survivors have their fun until you lose enough to have your own." It's about having your own fun and letting the MMR fall where it may. At least that's how I took it.
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thats exactly what i mean
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I’ve found the most enjoyable matches have been the ones with good survivors at a higher MMR but solo or two-man SWF. I enjoy having good chases 1 vs 1. This tells me that SWF is the biggest factor destroying killer fun, not MMR. I wouldn’t advocate for eliminating SWF (hey, I enjoy playing with my friends too) but at a certain MMR level it’s clear that good survivors + comms is busted. I fully understand this is not a new or fresh take 😉
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i personally think that swf is peak fun, unless its the the swf type that just tell their friends to do gens on other side of the map while they are in chase, but the flashlight teabag cj tech squads are literally my favorite games
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Don't see how a killer can play sweaty. Their entire goal is to kill survivors and everything in the arsenal are tools to do that. 4 slowdown perks are just a waste anyway, they might buy a little time but overall it's on survivors how long or effective the prove to be.
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my play sweaty i mean stuff like hard tunnelling and camping
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I don't think the OP is talking about smurfing. I think they're talking about figuring out how you want to play the game -- eg, not super sweaty -- and then playing that way, and letting your MMR drop naturally until it settles in a place where you can win half of the time by playing casual. And then you play casual.
The fact that they could do better if they played super sweaty doesn't mean they're obligated to play super sweaty. I think their point is that, if you let go of the idea that you care about getting high MMR, you can also let go of the idea that you need to play as hard as you possibly can. You can figure out an appropriate level of effort to make and settle there.
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I literally just don't kill survivors anymore. People will call it smurfing, but thats only with the understanding I'm doing it to win, which since all survivors escape it means I, in fact, lose every game.
I just go for 8 hooks and get maximum irritated with survivors that just let their teammates die on hook.
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i would say intentionally not killing people ever is smurfing, i think you should be killing people still, just not trying get someone out of the game at 5 gens
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I don't see any point really. I played normally for the first 2 months of MMR, and ultimately in the end all I was rewarded with was not that much BP for a lot of aggravating head aches. Thats by the design of the system, no individual survivor can gain MMR as fast as a killer can gain MMR. So the higher MMR you are as a killer the more 2/3/4 mans you run into. Hell even NOW with my MMR supposedly being 0 from not killing survivors for the last 2 months, I still get very obvious, very coordinated SWF. (They are not toxic, admittedly and are usually happy to farm after my 8 hooks.)
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So as a Killer Rank 1 main on console who uses Cross-Play for hardcore 4 man sweaty pc players I will add my tips here too
A. play for points, not for wins
- what do I mean by this? Well, this game is based around BP. Having a 1K or 2K game is fine just play for the points. Slug, dont hook camp unless it makes sense too. Chase for no more than 40 seconds. Run perks that help you gain more points or get more hits/abilities used. Do not expect to 4k every game. Its not realistic and you will be frustrated if you attempt this. Youll start getting 4k more often when you change the mindset of the game itself.
B. Build for your style of gameplay and killer weaknesses versus. A “Build Guide” or general S tier Perks.
- Running 4 perks that are S tier is not a viable option. Run perks that make sense for what you are attempting to accomplish. Are you wanting a end game build? Grab NOED, Deaths Gate, Butter Murmur for fun endgame. Want a anti-loop build? Grab perks that focus in window/pallet block or enduring to reduce time for stun etc. you get the point.
C. Play killers that fit your style.
Personally I enjoy actively hunting and slugging at a heavy pace. Its my style. So I focus on maining killers that do this. Oni, Nemesis, Wraith, Nurse, Huntress, and Blight. These are my mains and I am at my best when using them. Find what suits your taste. Maybe you are a planner style of killer? Trapper, Hag, Freddy etc. maybe you prefer denying survivors things as a playstyle? Pyramidhead, pinhead, Artist, etc. maybe you prefer killers that down players often? Billy, cannibal, oni, etc.
play what suits your comfortablity. Lots of killer mains coming into it believe they have to play “S tier” Killers and thats how its done. Nonesense. If the killer doesnt feel like a glove. Dont force it. Play what comes naturally.
D. Expect to get bullied as a Killer
- You will have more bad games than good games for awhile and the better you get the worst itll get for you. BHVR devs refuse to balance or fix the MMR or the 4 man swuads or the maps or the tiles so these are factors you will need to come to terms with. That being said, I suggest to heavily turn OFF cross-play and itll make you less likely to run into troll squads or 4 man sweat squads. You will enjoy your games more often and you will be able to take more time honing your chase/loop skills in the process. Its like riding a bicycle thats really really broken. Itll take some time to get use too but dont expect Dad(The devs) to fix it anytime soon so deal with what you got and ride the piss outta it.
tldr: play what fits you and play for points. Dont play to win or sweaty 4 man squads will piss you off and make you quit immediately(this is happen even if you practice these methods but you can deal with it with these tips)
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So don't play the game to actually win i guess? Why is it that when any other pvp game ######### up on their balancing they are rightfully called out on it but for this game that has some terrible balancing along with cheating problems it's somehow being justified?
Also I love the last segment "Expect to get bullied as a Killer" well gee no wonder no one wants to play killer cause it's expected now to be riddled with toddler brigades and 4 person scunt teams unless you like being the whipping boy for users of easy mode but hey I guess that's what the dev team wants now instead of a balanced game.
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Going against potatoes isn't fun either. People want fair balanced matches rather than one sided stomps. Just because I don't want to lose all gens in 3 minutes doesn't mean I want to 4k at 5 Gens every game. I'd rather 4k with all gens completed by the skin of my teeth, as that is far more fun than a stomp. A game I lose by the skin of my teeth is also far more fun than just getting stomped by seal team 6 as they tbag out the gate.
You're going to eventually hit top MMR regardless of if you sweat or not unless you make it a point to go throw matches every day to keep your MMR down.
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The matchmaking system is such a failure it requires throwing every game to have fun
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So what's the problem if he smurfs his account and then follows up by playing chill and casual, instead of try hard? This way he should stay at that relativ point, without sweating it and the MMR is kinda doing what it is supposed: providing fun for everyone.
Bonus points for providing survivors more fun experiences vs not so often encountered killers.
Its kinda the same like using NOED: you punch above your weight, some peeps claim that it destroys their fun and is unfair, but in the end its your call how to play the game and how to enjoy it.
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For one, because that's not how the system is designed to work. If the system doesn't work correctly, then we need the data to see that. Smurfing is going to obfuscate the issue.
Likewise, it will also likely end up skewing Kill Rates and Escape rates, which is never good. That's how we get more Deathslinger situation's and I'm sure we don't want that.
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Best tip is to play survivor! And soon they will understand that this MMR thing don't really work for killers.
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But in the end the system is in place to ensure kinda the games the way you play, right?
I remember the plethora of hard responds to people who lamented tjat they were just paired with sweaty death squad after sweaty death squad claiming "you got what you deserve for playing the way you do".
So this player shouldn't be talked down to do just that: curb his killer instinct, therefore getting more chill games. I would guess that he doesn't smash survs all the time but just being a competent killer that occasionally fools around and gives hatch.
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The developers themselves cannot say what is a victory or a defeat. There are no clear signs. This is the problem.
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But interestingly the community figured it out for themselves:
a 3K is a sound win, a 4K or 3K+hatch a big success.
For survivors its a sound win if 3 escape, a great success if 4 escape, and always a personal win if you survive.
A 2K/2 survive is a draw.
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Yep, that's smurfing.
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The community is not developers. We need an official answer, an official position. And you can start from it.
About the victory of the survivors. It would be nice if at the end of the match a scoreboard appeared like in sports competitions or shooters, for example: survivors - killer score 3-1) This showed some kind of command.
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The MMR isn´t the issue. The terrible balancing IS the issue.
Now if you recommend killers to simply "enjoy" losing so often until they get matched with newbie survivors, where the matches are finally fun. Then you ruin the fun for both sides. For the new survivors and the old killers.
If you don´t enjoy playing killer anymore, then just switch to survivor.
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Why even have MMR? The game is balanced around casuals.
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Best tip is just play killer dor daily or BP, and only play survivor.
Or even better, play a game thats fun to you
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I do agree with you. Playing like that will you way more fun games. I just find it funny how this is the only online game I know that playing to win is actually counter-productive.
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They already have... camp and get a 4k and the entity is displeased.
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Probably cause they know it will lead to more issues since some people will call a 3k a loss since they escaped.
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It's not match making though, the game is unbalanced.
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This is every competitive game. You play League of Legends long enough, same thing happens. You play Starcraft II long enough, same thing happens.
I think a lot of people would be happier just playing against bots, so they can escape every game or get a 4k every game.
The previous MMR system was exactly like that for Killers, it gave Killers 4ks with every once in a great while an SWF thrown in.
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He’s saying he’s trying to win but using suboptimal builds so his net rating is lower than it would be if he used a better loadout.
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