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Can any Nurses let us know their PTB experience?
The Nurse
Several issues affected the Nurse's power that required a large part of the code supporting her, especially the networking, to be re-done, which is what we did in this release. This allowed us to fix the following issues.
- Fixed an issue that rarely caused the Nurse not to be able to trigger a blink.
- Fixed an issue that may cause a blink started right when the charge is ready or when fatigue starts to be cancelled.
- Fixed an issue that caused the Nurse's vault to be slower than intended.
- Fixed an issue that caused the Nurse to go into fatigue after the stun when stunned during a chain blink. Now she will only go through the stun.
- Fixed an issue that may cause the Nurse to get stuck when blinking into a pallet dropped during the blink.
- Fixed an issue that may cause the Nurse's animations to briefly be static after interrupting a Survivor.
- Fixed an issue that caused the Nurse to be unable to blink through some hills.
- Fixed an issue that may cause the Nurse to sometimes fall out of world after blinking.
- Fixed an issue that may cause the Nurse to become stuck when a Survivor disconnects while being interrupted.
- Fixed an issue that made it possible for the Nurse to use the Return Blink ability during fatigue when equipped wit the Jenner's Last Breath add-on.
- Fixed an issue that caused the blink charge sound to be heard even if no charge is added after hitting a Survivor after a blink when using the Spasmodic Breath add-on.
- Fixed an issue that may cause the Nurse to be able to do a slash attack while charging a chain blink.
- Fixed an issue that caused the Nurse to be able to climb on chests and small assets after blinking.
- Fixed an issue that caused an overlapping between the winding SFX and the Fatigue State SFX when the Nurse is Stunned by a Pallet after a Blink.
- Fixed an issue that may cause the Nurse's hand not to appear for spectators cycling through spectated players during a blink.
- Fixed an issue that caused a stutter during the Nurse's post blink animation when turning the camera.
I am very curious how this translates into your actual experience.
Comments
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It felt very smooth
8 -
I cant wait to try her on xbox.
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Kudos on the devs for at least attempting to fix her issues. I was pretty confident it would never be addressed. So, props to them for that.
2 -
buff nurse she's can't kill fast enough
4 -
I'd ship it.
3 -
Not considering the Nurse from DBD, PH with a Nurse is kind of canon. IIRC Silent Hill 2.
2 -
I picture the nurses from the silent hill movie, and just feel that kind of twisted is very appropriate for these two characters.
2 -
I only know the nurses from the games. But I think it was actually a mannequin. My memories of the games are like 15 years old.
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Does she still end up down in basement just trying to go past it? Anyone tried? That was the one I was most angry about when I played killer just ending up in basement by blinking forward.
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that is not a bug though, if your camera really is completely straight then you will only go forward, if its a bit under that point then you always go down and for a bit above you will go up
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Ok I did not know that. Happened to me a lot, but I play on Xbox so perhaps this happens more with controller idk but I wish I knew this back then so I could have done something about it.
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yeah it happens to me even though i know this, sometimes you forget the basement is at a certain place, but if you know that basement is at where u are aiming and there is no second floor then always try to aim a bit up and you will go forward
also charge amount matters as well, let's say you got second floor above you, if you don't charge your blink enough so that it reaches the distance to the second floor then u won't go there and you can use this to your advantage when playing around the basement by doing shorter blinks, so even if you aim up to a certain point on a second floor you won't go up there because your blink distance won't reach it, so it will send you forward instead, not upwards and not down because you are still facing up
0