Iri hatchets are still a problem.
Am I the only one that thinks the "nerf" didnt really solve anything?
My problem with iri head was never the fact that she could still stack 4/5 hatchets, it was because even noobs with no aim can just get behind you and insta down you with it.
Now, even though she can only carry one, people with no aim can still just get close to you and insta down.
A way better rework for the addon would make it similar to deathslinger's Iri coin, where she would only insta down you if she was at least 15 meters away. I would have no issue with her being able to carry all the hatchets that way, and it would reward people who actually have aim and can hit long distance hits.
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It was a very lazy nerf indeed
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Yeah and the hatchet hitboxes make Iridescent Head an issue, too.
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It's exactly what was asked for multiple times for years on this forum.
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Yes, and now Survivors want it nerfed further. Because having 1 insta-down hatchet should literally be hard to use or it's OP.
If Survivors can't juke it 90% of the time; OP.
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I literally play both sides, you?
Next time before making a low effort "survivor bad" comment, turn your brain on and read the thread again.
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Yea, by people who obviously didnt know what the actual issue with the hatchets were.
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I did read the thread. Nowhere did you state you play both, and you're still demanding Iri Head be nerfed.
Turn your own brain on and remember what you typed. Iri Head is fine.
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So the 85+ percent of the forum, who all came to the same agreement, and who again, repeatedly for years all had the same fix. They all don't know #########, but you totally know exactly what's needed? That's the claim here? Really?
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I dont have to state on every thread I make that I play both. I didnt ask for it to be nerfed, I asked for it to be reworked. Open your little eyes and read again.
Your comments are always "killer good survivor bad".
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You asked for a change that would make it useless at a specific range. That is pretty much by definition a nerf. Even if you think it's a fair nerf, it's still definitely a nerf.
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Well. Litteraly Iri Head is preety balanced. There is only one hatchet to strike and if player misses it - Huntress become just M1 killer with 4.4 speed. It's simple to evade it - just don't get to open field where is nowhere to hide
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You're 'rework' would nerf it. Learn what nerfing means before trying to act superior; you'll look less stupid in the long run.
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It's a free down if she's close to you, doesnt matter if it's an open field or not.
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World nerf it for noobs, yes. The only one being moronic here is you, I'm afraid.
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No, the issue was 100% having 3 insta down hatchets, quit drugs
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'It would not nerf it! But it WOULD nerf it! But only you are being stupid!'
Sure, child. Sure. Whatever you say. I'm being stupid while you started with the insults and tried to act superior.
There, there, kiddo. There, there.
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BUT WAIT!!!
I agree with such rework. Ok. Anna will have to hit the targen in range of...let's say 10m.
But..............................there's will be not 1 hatchet. There's will be 5 of them.
As you said - Iri Coin of deathslinger give you an instadown if you hit target more than in 15m. But it doesn't debuff his abiliy,
So, if you wan't to "rework" - let's make this. Killer will have 5 chances to hit a target,
Oh, And also let's make usable addons to + hatchets with it, like Slinger's recharge addons
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Child? I'm 27 sweetie. If you dont have good aim, I advice you to go practice instead of making these kinds of comments.
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I disagree with you so you must be on drugs - You, apparently.
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You don't act 27, with comments like 'Turn your brain on' and 'Open your little eyes' when people call out your idiocy.
I advise you to grow TF up, 'sweetie'. 😘
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I mean you don't show much intelligence when you comment something saying others are "survivors" when they have a different opinion than yours. It's easy to make Us vs Them comments, it's something quite typical in these forums. You aren't helping. Make less assumptions and contribute more to the topic.
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I feel totally roasted and shall forever remain nothing but a burned corpse.
Dude, you are objectively wrong if you think that having 3 insta fown hatchets was not iri hatchet's problem. It increased Huntress's effectiveness by a lot regardless of your skill level. If a huntress can just humo your back and release their one hatchet, the fault is yours, because for that to happen you would literally have to blindly run in a straight line in the corn just to give huntress a chance to get that close. And by getting that close, the huntress also just wasted about 2 gens worth of time.
The quit drugs part had more to do with quentin as pfp but it doesnt really matter anymore.
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It was an issue yea, because the hatchet was already an insta down. Making it just 1 and it still be instadown is an issue, because it only rewards people with no aim.
I can have only one hatchet and get behind a random survivor and get a free down, because I dont really need to aim if they're right in my way. Even pinky finger was more skillful, because you at least had to hit the bottle and m1. Huntress is basically just throwing the bottle, that's it.
I think it would be way more fair, and reward players who are already good, if she could carry the max amount of hatchets, and it would only insta down if it was a hit from 15 meters away. Hell, I'd even make it smaller, like 10 meters or something.
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Thing is, your complaint is completely from the survivor viewpoint. You feel it's unfair for huntress to use her iri head within an arbitrary distance that you decided is "too close". You've also decided that anyone who disagrees with you just doesn't know what they are talking about. Neither of those point to someone who is a mature adult playing the full game, and instead point a far more stereotypical picture.
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When I play huntress I dont use it either because I find it unfair and it doesn't really feel rewarding.
Yea, when someone makes a passive aggressive comment with the "Us vs Them" tone, it's not about disagreeing, it's about trying to make the other side feel inferior for playing this or that, and that's pathetic.
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There's a huge lullaby to let you know she's close and she's 110% ms if she's able to get right on top of a survivor for a free hatch they messed up they had plenty of warning she was close or she made a good play and should be rewarded for makeing a good play.
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I wouldnt say pressing W and getting close to someone who is slower than you is a good play
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What if irihead got reworked to instead ignore obstacles
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Thats what been in a chase is you know the killer chases the survivors. She has plenty of warning is is 10% faster or.4 mps faster there's plenty of time for you to get to a safe spot. If she's gotten right on top of you either you ignored the warnings or you have been in a chase for a minute and the killer is eventually going to catch you.
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@Marigoria I am waiting for reply.
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Yes, that's exactly what I was referring to. She can still use her addons with that new version of iri head, so she can use other addons that add more hatchets, but for it to be insta down it would be 10-15 meters away, if the distance is lower it would just be a normal hit
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I haven't seen an iri huntress since the nerf...it's been over a year and you want it nerfed?
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I see it everyday on crossplay off at least twice.
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Well... that's honestly will be a huge buff for her. And after something like that, when medium level killer could make 4kills in 4 hatchets - there Will be a lot of crying survivors
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I wouldn't say it would be a buff or a nerf. It would be more rewarding for people who already are good as her, and people who are just learning wouldn't be affected.
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Seems to me Huntress with Iri Hatchets is probably on par with Bubba.
- On the plus side, Huntress can throw her hatchet over a dropped pallet.
- On the downside, Huntress only moves 110% speed, Bubba moves significantly faster while using the chainsaw. So if the idea is "get close to the survivor and instant down them" Bubba is way better at actually closing the distance and his chainsaw is easier to hit with, aside from the exception above of hitting across pallets and occasionally through windows.
- Huntress has one hatchet (maybe a couple more with the appropriate add-on) and then she has to reload. Bubba never reloads
Basically it seems like Huntress with Iri is a bit better than Bubba when there's a dropped pallet, and a bit worse otherwise. So I'm kind of skeptical that Huntress with Iri is broken since Bubba isn't broken. (A lot of players complain that Bubba is annoying to face because so many Bubba players face camp, but that's kind of a tangent to the question of how effective he is overall.)
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She's better than Bubba with pallets and windows, since she can also hit those. If bubba tries he either breaks the pallet or gets a tantrum by hitting the window, which slows him down a lot.
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Meh, it's fine.
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Right, I mentioned pallets and windows.
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Don't make me laugh. Survs get 3 hits to take down otherwise. Are you mad about Iri Hatchets because they make you work to survive against a killer?? Can't use your OP Deadhards if you get hit once and go down, huh?
The Devs have given survivors a major edge in every match with the perks and how fast gens go down. Stop being a baby about Iri. omg.
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I can agree that hitboxes are problem but the 1 iri hatchet instead of 3 is still any chance for bad huntress to have a chance like dead hard for survivor who can't dodge. Having this addon is not in fact enough to have a win. You need to aim or get close enough to a survivor to gain a hatchet hit but still huntress without addon for speed is q slow killer. Dead hard is the same at this point cause you need to predict when killer is about to hit/aim at you to properly dodge. It's not matter if you get a good huntress or bad one. If you play aganist evryone you have to pay attention to evrything so if you not predict that for example survivor will use dead hard you hit air and you loose your extra speed from bloodlust. If you playing as survivor on iri head huntress (and hopefully without her speed addon) it's your job to pay attention where she aim or if she's going to you. So if you pay attention what killer and survivors behaviours are you have a chance to predict they actions in another matches of course it takes a lot of time to analyze what you do wrong or what killer do. I recomend recording matches and then find on youtube how the good gamers play to learn some tricks and practise them on kyf with friends. Thank you and goodbye
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If you think survivors take 3 hits to take down you should play the game more, I'm pretty sure they only take 2. You're the one being a baby about this and talking about things you don't even understand. 3 hits to take down a survivor? Not in dbd.
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You cant dead hard when you're healthy, so how are you going to dead hard? If the huntress sees you're injured and she has iri head, she is just going to m1, not waste a hatchet.
You can't dodge hatchets of the size of a bus when she is right behind you.
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Everyone in this thread is on drugs.
This is a video game. Calm the ######### down.
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I kinda agree,i think its still annoying to face it,maybe revert the nerf and then nerf it again,make it so you can get a maximum of 3 hatchets but she gotta be within 15 - 20 meters.
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True. And on the other side, no matter how well she throws, she can only get 1 down. A good chainsaw sweep will take down as many survivors as can be reached. So her 1v1 is better, at the risk of having no 1v4 to speak of.
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No, it's fine.
Until SWF, CoH, Dead Hard, Maps and Generators have been looked at no killers should ever be nerfed again under any circumstances.
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It wouldnt be a nerf. It would be a rework.
Also SWF you cant do anything about it, and generators are fine.
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I dont think this change to iri head would change her 1v1 and 1v4 potential at all. And tbf, the only reason bubba has a good 1v4 is if he camps or if the survivors are all together, which they shouldnt be in the first place.
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Don't try to discuss with them, they can't see anything outside of their limited "us vs them" mentality
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