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BHVR's lack of action indirectly promotes the bullying of killers

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Comments

  • TheSubstitute
    TheSubstitute Member Posts: 2,510
    edited January 2022

    That's not completely true. Even Otz's video examining the issue showed that camping, tunneling and NOED generally results in multiple kills. For myself, I don't do it because I would rather have a 4E than do that. It also leads to a situation where MMR inflates enough that the average killer player who camps has weak enough chasing skills they get taken apart by a coordinated SWF and ends up in a lose lose situation ( get stomped by sweaty groups at least half of the games or deliberately lose a large amount of games to lower MMR). However, not camping or tunneling is my personal choice and the only person who has to play by my rules is me.

    The problem isn't that DbD is survivor sided or killer sided; it's that it rewards doing something that's horribly unfun for the other side. That's not the designers' intent as the most fun way for everyone also gives out the most BP so they're trying to reward engaging gameplay but the most efficient ways to kill or escape are also strategies that hurt BP.

    I'm not singling your post out for this comment; it was just the most convenient to respond to. Imo, rather than people doing an us vs them, I think it would be better if people worked on ideas to shake up the mechanics so camping, tunneling and gen rushing weren't so viable and it would be easier for both sides to have fun.

  • Jasonisanicefella
    Jasonisanicefella Member Posts: 377

    this game is not survivor-sided. The killing rates are at around 50 % which means that the game is balanced.

    Killers are only annoyed because the time of the easy 4ks is over, and that will never come back just accept it

  • CyberDragoon656
    CyberDragoon656 Member Posts: 960
    edited January 2022

    Except those kill rate % means nothing since we don't know what they used, what map and how they got the kills . Also if the 50% case is what you want to factor it by, then each survivor should only be able to escape 12.5% of the time which we know is not true at all.

  • Lochnload_exe
    Lochnload_exe Member Posts: 1,360

    Person runs bad killer build against survivors using their best stuff, blames the game for their loss

    this and more at 6

  • Tsulan
    Tsulan Member Posts: 15,095

    Most gen slowdown perks are not worth their perk slot.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    Fam, it is really important to not take end game chat and the like seriously. You just laugh it off and move on. If you can't take the heat, you should really consider playing survivor or a balanced competitive game. Once this starts affecting your mental health is when you are taking it a step too far.


    I mean, what is Behavior supposed to do about it? I do not play PC, but surely you can just disable chat, no?

  • adirgeforthedead
    adirgeforthedead Member Posts: 424

    There are issues in the game design although I have no smart or meaningful commentaries. For the current time, I am dedicating most, if not all, my time as a Survivor player because Killer is really intolerable and impossible to play as.

    Ever since the nerf for Deathslinger who I had been maining for more than a year, I am unable to even get a single kill in most games and I don't like to rely on camping or tunnelling, but it's hopeless gameplay most of the time. My MMR is not even that high, I rarely got more than two kills because I didn't like to try-hard in all my games and still only get full 4-man death squads.