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It's not that bad... But it is..

Advorsus
Advorsus Member Posts: 1,033

So I was a killer main for years since I started playing. Then I started playing survivor, a lot of survivor. And I came to the realization that it's not really that hard. Now I understand that there is a vast difference between solo survivor, and a full swf. So I played both solo and with a full team, and then with a duo. I would play 40+ matches and each time I was actually escaping a majority of the time. Today alone I played 20, escaped 18. One death was I got stuck in between the killer and a window and it wouldn't let me vault, like at all. The second death I missed my decisive at the exit gate. It was rough, but completely my fault.

Now I will say that the playstyles to escape when playing solo vs with a team is also vastly different. More evasion and objective focused, so you kinda have to switch your mind set when playing with solos.

But my point is, when I was playing and I died, it always felt like it was something I did. Like missing a skill check, or not cleansing totems because they might have NOED, or sprint bursting into a wall, or not running a loop properly. They were all my mistakes. Sometimes I trusted in solo teammates when I know I shouldn't have, and made riskier plays because of it. But they were things I could fix. Yes there were some things that were difficult to deal with, strong killers with the best perks and add-ons, camping and slugging killers. But none of it felt like it was something that was impossible to overcome

Now back to the flip side, with killer. I still win most of my matches as killer, playing without camping or tunneling, with not the most meta perks. The ones I lose are usually like, I spent too long on a particular chase because they were my last stack of BBQ or something like that. However, there are times when I lose, but I know I didn't play badly. More so, I just got beat by RNG. Take for instance this evening. I had 5 back to back random Haddonfield matches. 4 of those matches went fine, a bit sweaty on the survivor side, but it was fine. However, the last match I decided to take off pop and put on ruin which I almost never run. Load into the match, I'm complete opposite side of ruin, know they spawned on top of there so I head over. It's destroyed before I can even get close. Chase that survivor, they immediately run into the house of pain, where all but one window is open to where she can get fast vaults from any angle. I chase her for about 20 seconds before I break chase because I don't want to lose too much time on one chase in an infinite loop of windows. As soon as I break chase 3 gens pop. So I'm pretty much in a losing match up where there's not much I can do. No 3 gen, and they all run to an infinite loop anytime I hit them. If I commit to downing one person, which I did because it was the best of the worst options, and then the other gens pop. The other option was pressuring the spread out gens, which would lead to a single hit, them running to the infinite and healing, and then repeating that for much longer just to get the same results.

So what did I do wrong there? Nothing. I was in a losing situation from the get go and it wasn't anything I did. They didn't outplay me, they weren't particular good survivors. But I got hit with extremely bad RNG. The only thing I could think that might change the outcome was not heading towards my totem. But once again, I had no idea that loop would spawn in that manner so, RNG.

And that's the issue with playing killer. That's why it feels so bad to play killer. Never once have I died as a survivor and thought, oh it was because of the totem spawns, or hook spawns, or how the tiles and loops or generators spawned. I've never died because of bad RNG. However killers can be completely hindered by bad RNG. And since you have no control over it, it's not just something that you can improve upon or fix within your own gameplay. Yes, all killers make mistakes in matches, you're never gonna play perfectly. But only with killer is RNG ever really a factor to the point where it can lose you a game before you can play it.

And that's why some, not all, but some killers get so upset. Because you could be robbed of things in a match through no fault of your own.

As survivor I never really felt like I was screwed out of an escape due to RNG. And I never really felt like I was not in control. Playing as survivor I felt like a majority of the time we controlled the entire pacing of the match, and the killer was having to play on their back foot. Like their only option was to snowball and if we stopped their ability to do that even once we pretty much won the match.

I can't say I've felt the reverse side of that when playing killer, but let me know if y'all have.

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