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A rework idea for 2 annoying and outdated perks

Starly
Starly Member Posts: 108
edited January 2022 in Feedback and Suggestions

Hex: No One Escapes Death and Adrenaline are both too outdated and unfun for the opposite side that I think they deserve a rework.

Adrenaline

After a generator is repaired you gain a token up to a maximum of 5.

You can use your tokens by pressing Active Ability Button while running.

For each token you gain 1 second of 150% speed boost and 12/11/10 seconds of exhaustion.

After the last generator is repaired you will be healed 1 health state if you're in one of these situation:

  • You are in a Downed state.
  • The next time you are hooked you will be immediately sacrificed. (hooked twice already)
  • You are currently on a hook.

After being healed you will automatically use all remaining tokens.

Hex: No One Escapes Death

You gain a token after hooking a survivor for their first time up to a maximum of 4.

After the gates are powered totems are lit or spawned on the map equalling the number of tokens.

Each survivor who has been hooked will become Exposed and will need to cleanse a hex totem to get rid of it.

(it's basically Plaything)

Give your opinion, cuz I just thought of it and decided to share it.

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