Toxicity pays off
So it seems that all the toxicity is only punishing those that are toxic...
Use SmartFace to be toxic? Get the cosmetics removed.
Camp/Tunnel? BT could be basekit!
If the toxicity keeps up we could lose the ability to crouch, or survivors could pick themselves up if slugged for too long, etc...
This should be a wake up call to those who like being toxic - keep it up and they will simply take away your tools to be toxic.
Hopefully people can just be decent from now on but I've lost hope tbh...
Comments
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Nice thought but..... no.
People won´t stop being idiots.
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Except camping and tunneling are not toxic. They are tactics. Say it with me 'tactics'.
Just because they're tactics the players on the losing side dislike, does not make them 'toxic'. Toxic is the new 'unfun' buzzword thrown around to control how people play.
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Tunneling and camping is not toxic. Calm down.
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Ok so the smart face gets removed :people are still going to be racist #########
Camp/tunneling: is not toxic and just shows survivor biased if the devs make bt base
Slugging is part of the game as well same with crouching
This game rewards people being horrible along as it is something that doesn't get the devs in hot water that's why cheating still persist.
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Was everyone that used the SmartFace cosmetic a racist? No.
Are all instances of camping and tunneling toxic? No.
Are both of them tools used to harass people? Yes.
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My god. You're not 'harassing' someone to camp them to death in game where you're goal as Killer is to kill them.
SamrFace was being used to BE racist, and that could not be denied.
Camping and tunneling and slugging are just called out by whiny people angry they lost. They are, in no way, 'harassment'. That would be like me claiming I'm being harassed because Survivors brought BNPs and genrushed.
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I agree but much like most things now with this game it's an all or nothing mentality and can't see it any other way.
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So now you're not speaking in hyperbole and more measured responses? Great, lets breakdown the nonsense of your assumption. Toxicity will not move the devs beyond anything clearly racist and gamebreaking.
- Flashlight macros
- EGC hostage holding
- Mass Slugging
Not even a modicum of activity from the devs for months and months.
So why do you think sanctioned activities like tunneling and camping are going to be nerfed? Also, in cased you missed the boat, they made no promise or indication of BT basekit, and when they did discuss it by absense of outright denying it, they didn't attribute it to toxic activity.
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which is why I said "could be" and not "will be"
They've clearly solved racism by removing the SmartFace cosmetics from the game so clearly if they do make BT basekit now it cant be due to racism anymore? Whats left then?
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Your response makes me sad. I'm assuming you typoed. Making BT basekit would not be an attempt toxicity. If it DID happen, despite no evidence that it will, or anytime soon, or in it's current form, then it would happen because the Devs decided they want to take away another killer strategy. Not because they believe it's toxic. Literally the best streamers camp and tunnel when necessary to win their games, I have no clue why you're so desperate to brand it as toxic.
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What part do you think was a typo?
"Making BT basekit would not be an attempt toxicity"? How would the devs doing that be an attempt at toxicity? Surely it would be to elevate the complaints about camping and tunneling which seem to have increased...?
Again, as I've said prior, camping, tunneling and slugging themselves arent toxic. They are often the smart choice. What I've said is that they can be used as tools for toxicity. The entire point of this post was to point out that if toxic players keep using these valid tools to be toxic, they run the risk of having them removed for all of us.
Again, tunneling, camping and slugging are not by themselves toxic and are often the best thing to do in a given situation. Its players going out of their way to be toxic using these tools that are going to ruin these tools for all of us.
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This is what you wrote:
"They've clearly solved racism by removing the SmartFace cosmetics from the game so clearly if they do make BT basekit now it cant be due to racism anymore? Whats left then?"
Either you worded it wrong or you did something else.
The complaints about tunneling and camping are a misnomer. Those tactics are on the rise because COH has singlehandedly removed the divide and conquer strat. Full stop. The devs can fix that easily by further adjusting COH.
Again, using legitimate strats to harass people will never result in those legitimate strats being curbed. They will only be curbed if the devs don't want them to be legitimate strats anymore. The devs ain't the brightest bunch this side of the gaming industry but they deserve more credit than you are giving them.
Smartface was just a cosmetic. It had no direct impact on gameplay. Removing it, improving the reporting system, punishing griefers more effectively, doesn't matter what they did because smartface isn't a strat. Your whole point is a false correlation.
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"They've clearly solved racism by removing the SmartFace cosmetics". This was sarcasm. I thought it was clear and didnt need elaboration... I guess I was wrong on that one...
I dont think theyre on the rise solely due to CoH. I think its mainly due to MMR but can see CoH playing a small role too.
As for what the devs will or wont do, all we can do is speculate. That is literally what this post is regarding. The speculation of what actions we can see in the future. The fact that they went out of their way to avoid addressing BT becoming basekit (when asked for clarity) COULD be an indication. Again, not saying it definitively, but not saying its also not a possibility.
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So the whole point was to speculate on something due to the absence of referencing something in a comment made by the devs who have a HORRIBLE track record of bringing anything they say to fruition?
Yikes. And you spoke with so much certainty in your thread opener too.
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Without confirmation or reliable leaks, all we can do is speculate?
Maybe I can put this in a way you can understand:
Police: Did you murder your wife and child?
Murderer: Well I didnt murder my child...
Police: But did you murder your wife?
Murderer: I didnt didnt murder my child...
Any better for you? Or are you still confused?
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But lets run with this scenario: if this would hold true and survivors could not be slugged, camped, proxi-camped, tunneled, while killers could be no longer blinded, bodyblocked, pallet slammed or hook sabotaged, what would be left of the game? Would every complainer be happy then when the game only consists of doing gens and running around circles?
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You have confused toxicity for strategy and while camping a hook doesn't allow saves its sometimes necessary when one wants to remove a thorn in their side. A hooked survivor can always suicide on the hook to leave and often when they just sit there they are causing more harm to their team as some of them may try and rescue you only adding more trouble when the bodies hit the floor. There is a right way to play this game and its not always fun if your getting a bunch of camping bubbas i suggest you try the anti hook build and just go around and sabo everything so he can never get one. Is it toxic yes but while your bleeding on the ground its easier to heal tap into a DH and continue to run him .
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Thats my point. These are valid and useful tactics. But because people use them to be toxic they could be taken away if the devs want to try and remove "toxicity".
My point is not to avoid using these tactics. Its just to warn toxic players that if they keep using these tools for the sole purpose of being toxic, they run the risk of having these tools removed for all of us. And if that happens they have nobody to blame but themselves...
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It's a horrible analogy. They were asked about two perks and they conveniently left one out. It doesn't mean they're actually considering making BT basekit, and it certainly would have nothing to do with punishing toxic players. Because again, these tactics aren't toxic.
Yes. I've explained to the OP why I don't understand their argument. They used sarcasm poorly (using sarcasm any time you have an actual point is a bad idea in a text-based forum), and what appeared to be the wrong words at the wrong time. They clarified, so what are you still on about?
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Nice thoughts by camping and tunneling =/= toxic in their base meaning.
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is there a way to be toxic in a way for them to remove strech res?
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Asking the REAL questions here.
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Look, I think we're just going around in circles here. You say you dont understand a point I make, I try to make it as basic as possible for you to understand and then you criticize the analogy. I'm doing my best to help you keep up but it's obviously not happening.
Lets just agree to disagree because neither of us are getting anything out of this at this point...
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I disagree with your entire premise, there is no misunderstanding there. Several people have responded saying the same thing. The devs will not ban strats to manage toxicity. Full stop.
Okay.
Edit: Fixed two typos so Xan wouldn't lose his mind.
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You've repeatedly said you didnt understand my comments.
You asked if statements were "typoed".
You admitted to not understanding obvious sarcasm.
Clearly youre misunderstanding a lot.
Again, I think we're just going around in circles here. Lets just agree to disagree because neither of us are getting anything out of this at this point.
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Yes you can bring those up again, and my concerns were still valid. Yet, those concerns have nothing to do with the fact that we are now crystal clear. Your stance is wrong.
BHVR will not nerf strats to address toxicity. Especially when the claim of toxicity is weak.
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How is my stance wrong? I've layed out multiple points supporting my stance.
Your stance? Semantics. Once you have an actual argument I would be happy to derail it for you.
Again, I think we're just going around in circles here. Lets just agree to disagree because neither of us are getting anything out of this at this point.
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My stance is common sense. Flashlights aren't going away because of click macros, crouching isn't going away because of tbagging. Tunneling isn't going away because of some killers using it as a BM tool. There is no evidence to draw such a ridiculous conclusion. Or to even wield that as some kind of forum warning to toxic killers. (Not like it would make them hesitate for 2 nanoseconds anyway)
I don't know why you need to agree to disagree if you keep making nonsense call outs of my responses and dismissing me. If you want to agree to disagree, you can just stop and it would be implied.
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1). Balance changes to Facecamping: Q&A Livestream 1/20/22 timestamp 45:45. This is in a prototype phase at the moment. This is literally a change where "the Devs decided they want to take away another killer strategy". Why? Because a lot of survivors complained that it was toxic and unfun.
2). BT being basekit? Q&A Livestream 1/20/22 timestamp 15:20. Asked would DS/BT be basekit they said DS is not planned to be made basekit. When asked to clarify they simply reiterated DS is not planned to be basekit. Peanuts himself said that the statement would be picked apart because of that!
3). BHVR have previously shown they will remove tools used to be toxic. This is seen with SmartFace. Did wearing the cosmetic make the palyer toxic? No. Could the player use it to be toxic? Yes.
As for your comments on flashlights and crouching. I could easily see them putting a cooldown on rapid clicks of either the FL or ctrl button.
Again, I think we're just going around in circles here. You are not backing up your side with anything and ignoring what I say without addressing it in a meaningful way. Lets just agree to disagree because neither of us are getting anything out of this at this point.
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Camping/tunneling is not toxic, but it's very easy to abuse in public games. If people didnt abuse it against randoms, there would be no plans of making BT basekit.
There have been many things made "basekit" to address mechanics that are abusable to both sides. Doesnt mean they are exploited, just that their effectiveness is a bit too good as a vanilla mechanic. Like, back in the day, doing gens with 3 people was optimal, on average, 1 gen would pop every 25 seconds. So a vanilla Thanatophobia was given to survivors based on how many people worked on any single gen.
Look at the basekit BT to be a quick solution to camping and tunneling early game. I feel like it might only be applied to the first 3 unhooks in the game. Because at some point, you cant really consider chasing any survivor a tunnel any longer. Not on every unhook.
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100% this. BHVR typically applies bandaid fixes in the form of perks. When that doesnt work they apply can apply them to the base game.
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I gave you the benefit of a doubt and rewatched your timestamps
1) Where did they say it was toxic and unfun? Where did they say they were trying to outright take it away? Those are your words. And in fact, if you only used the word 'unfun', I'd of said great, you might be onto something there! But you didn't, from the get go your thread has been about toxicity. Lets not move the goalpost now.
2) And you're connecting this to toxicity how?
3) Smartface is not a perk, it is not a functional aspect of the game. It is a cosmetic. Borrowed time is a tool, Dead hard is a tool. You are creating a very loose definition to associate these facets of the game and it doesn't track.
As for my comments on flashlights and crouching. SURE, they could absolutely do that, but then guess what? Those tools would still function to the advantage of the player using them exactly as they were designed to. They wouldn't disappear. Non-toxic people wouldn't be punished.
Your entire premise is wrong.
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I can lead you to water but I cant make you
thinkdrink...I'm sure facecamping changes are because they were just too much fun for everyone involved... /s
And BT as basekit would be to reward killers who stay near the hook... All that makes perfect sense! /s
Again, I think we're just going around in circles here. You are not backing up your side with anything and ignoring what I say without addressing it in a meaningful way. Lets just agree to disagree because neither of us are getting anything out of this at this point.
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Not fun does not equal toxic. Again.
BT basekit, again, the devs made no mention that they are considering it because they think camping or tunneling is toxic. Hell, they didn't even say they're considering it. They just said they're not not considering it. So we may see it in 2 years. And when we do, it won't be an attempt to address toxicity.
We're not going around in circles, you're twisting yourself into knots.
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When did I say we'd ever see changes in the next day or week or month? I didnt. 2 years would still be early in DbD time.
Camping and tunneling have been a basic tool in the game since launch. Why would they be looking or even considering changing any of these now? Are they suddenly over performing?
SmartFace was a cosmetic for Bubba on release. Why did it take so long to be removed?
Again, I think we're just going around in circles here. Lets just agree to disagree, if you can even do that much, because neither of us are getting anything out of this at this point.
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We're still not going around in circles. I've addressed that nothing you've said at any point in this thread indicates or even supports BHVR nerfing these tactics due to toxicity. You just make weird counterclaims like, "When did I say we'd ever see changes in the next day or week or month."
Even if the tactics aren't overperforming. They've become the norm. That's why BHVR is looking into it. Again, they don't consider it toxic, and toxic people aren't getting tactics nerfed for non-toxic people.
You can beg to agree to disagree all you want, you're just wrong.
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But how will they address my Lightborn toxicity?
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And once again, I've pointed out that BHVR are literally changing the game based on aspects that a large portion of the community has called toxic. Just because you dont view it as such doesnt mean that others do. I also dont view a lot of things as toxic but I am aware that others find them toxic.
You literally said that they could implement the changes I refer to 2 years time as if to insinuate that I said they would be immediate changes. Me having to clarify on YOUR points and then you trying to make it appear like I came up with it out of the blue is farcical!
You think I am wrong. I think you are wrong. Can we agree on that much? Can you stop now? Can you also stop trying to insult me in other thread too? That would be nice...
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LiGhTbOrNe OP! ThAt nEeDs tO Be NeRfEd! /s
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A large portion of the community cried about it being toxic, and that makes it toxic? And that also makes it why BHVR is nerfing it?
That's correlation without causation, sir.
The 2 years time was just some extra exposition. I'll give you a pass on not understanding that since you were so lenient about the sarcasm.
I know you're wrong. That's the difference. Just like any killer who says dead hard is toxic would be wrong. Valid tactics are not toxic. If Dead hard sees a nerf, it will be because BHVR believes it's overperforming or it's being chosen too much. If tunneling/camping sees a nerf, it will be because BHVR believes it's overperforming or being chosen too much.
These are not cosmetics.
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Literally the first thing I replied to you on this thread was:
"Are all instances of camping and tunneling toxic? No.
Are both of them tools used to harass people? Yes."
I'm not saying that doing X or Y is inherently toxic by themselves. I've said that numerous times now.
Same with the SmartFace mask not being inherently toxic by itself.
The whole point of this thread was that a lot of people are calling these valid strategies toxic. With enough uproar and feedback I can see BHVR adjusting them. Similar to OG Freddy. Was he too powerful? No. Did that stop people complaining and getting him destroyed before he even left the PTB? No. Did BHVR change him because he was "testing" a certain way? No. They changed him because too many people complained. And then we got a killer so weak he required a complete overhaul to be playable.
Again, neither of us are changing our views here. I think youre wrong. You think I'm wrong.
Can we just acknowledge that neither of us will agree with the other and move on?
Okay?
Thanks and goodbye.
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So according to your logic, we just need to be toxic with certain characters and the devs will remove those characters.
What a "win" for the game. /s
People are too concerned with removing everything from the game instead of playing it.
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You can move on whenever you want to, I'm not holding you hostage here.
Toxic people are not getting these TACTICS and PERKS banned for non-toxic players. Your warning that they're potentially ruining the game for us good players is ill-founded and short-sighted. You can nitpick it after the fact all you want. It doesn't change.
They complained that Freddy was toxic? Or that he was unfun, or too easy? Or too overrepresented? Again. You've been using the wrong word this entire thread. Toxic is not the word you're looking for.
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Unfortunately it seem to be the case... The vocal majority seems to dictate how the game is balanced...
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Again - you are either misinterpreting what I'm saying or deliberately misreading to fit a narrative.
I at no stage said the OG Freddy was toxic? I, again, was saying that a vocal portion of the playerbase complained enough to have him changed.
I am not saying X or Y is toxic. I am saying that the vocal portion of the community seems to be able to get things changed, regardless of statistics, by claiming that they are toxic.
Again, I think we're just going around in circles here. Lets just agree to disagree because neither of us are getting anything out of this at this point.
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Buddy,
Your entire thread is about toxicity. OG Freddy does not compute here, anywhere. And the claims of toxicity are NOT what drive BHVR's decision making.
Even with Smartface, there is documented activity of players stalking and harassing specific players and streamers, it has nothing to do with the crying on the forum. It's based on actionable evidence.
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You know you could have just quoted instead of showing off your impressive Paint skills, right?
You seemed to have used Ctrl+F and just highlighted the sentences with the word "toxic". Maybe try reading what was written...
Where did I say I didnt mention toxicity? I clearly said that I was "not saying X or Y is toxic" (I quoted because I dont have your Paint skills) but have stressed, ad nauseam, that things perceived as toxic seemed to be getting addressed.
I'm not saying claims of toxicity themselves are what drives BHVRs decisions - I literally said that it was the vocal portion of the playerbase! I've said this dozens of times now! And if that vocal portion becomes vocal about "toxicity" - which they seem to have - then that COULD be looked at!
I've stressed that camping, tunneling and slugging in themselves ARE NOT TOXIC. Just like SmartFace cosmetic in itself isnt toxic. But people using those tools to be toxic that was the issue. Are racists not going to be racist because the cosmetic was removed? Of course not! Did people wear the SmartFace cosmetic and play farming matches? No. Did they combine the cosmetic with a playstyle that enabled them to target and harass a person? Yes. And dont even get me started on the chat logs associated with it.
OG Freddy. Was he OP? No. Was it the vocal portion of the playerbase that got him nerfed unjustifiably? Yes.
TLDR: I have no idea why you seem so offended by a post asking people to decent to one another (I notice you ignored that part).
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I don't think quoting you has proved any more efficacious. Forgive me for getting creative.
IF you believe they're getting addressed because they're PERCEIVED as toxic, I disagree with you and I've demonstrated why in my previous response.
IF you believe they're getting addressed because they are toxic, I disagree with you and I've demonstrated why in previous responses.
You are drawing a zero evidence conclusion either way, it is all correlation, and it appears just about everyone except this new stalker I have has misunderstood you if you're really genuine about the whole "I didn't actually say it was toxic" spiel. It's the association that is incorrect in either scenario. Toxicity is not what is driving these potential changes. Nor is forum crying (Although both sides love to claim that's the case).
I ignored the part about you asking people to be nice to each other because it's common sense. I've only ever slugged-to-death survivors that were clearly being inappropriate. Same way I only T-Bag and EGC hostage against killers that do the same (Which to be clear, is not camping and tunneling.)
TLDR: I'm not offended, your arguments are bad.
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So to address the points you've raised here:
Do I think they WILL be addressed? I said could. And stand by that. It is possible. Anything is possible. And if the community is vocal enough about something I do believe we well see changes to that aspect they were vocal about.
Because they're toxic vs. perceived to be toxic. Do I think they are toxic behaviours? Not in themselves, no. Do I think they CAN be used to be toxic? Yes. If I think of something as toxic or not is irrelevant. If enough people say something is toxic, even if it isnt, I could see the devs changing it. Just like I didnt think OG Freddy was OP but was changed because so many people complained he was.
I dont claim what I said as a fact that will 100% happen. I said it COULD. That was the point. There is the possibility.
Just out of curiosity, can you elaborate on your last section (before TLDR)? "I've only ever slugged-to-death survivors that were clearly being inappropriate. Same way I only T-Bag and EGC hostage against killers that do the same (Which to be clear, is not camping and tunneling.)"
What was "being inappropriate" as survivor? And what is inappropriate as killer that "is not camping and tunneling"? Just genuinly curious as to what you deem inappropriate (when chat isnt a factor).
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Okay, that's a bit easier for me to unpack. I think the correlation without causation on this forums has long been entrenched to the point where too many people accept it as fact. The Spirt nerfs came about, and tons of people were complaining about her. But was the complaining on the forum the justification for the nerf?
The reality is she was STUPID STRONG. She could sit at a pallet and the survivor would have to suicide into her. It was honestly nuts. It is likely that OG Freddy was overperforming by BHVR's standards too (Remember, brought to you by the guys who believe Twins is currently overperforming). There is evidence that Deathslinger was over picked at red ranks and while there was complaints about him, they weren't nearly as prolific as complaints about Spirit, OG Freddy, or a myriad of other addressed issues. He should've easily flown under the radar.
But he didn't.
BHVR gets it wrong. A lot. But they're not using forum whining as a metric, nor are they using cry wolf complaints about toxicity. Edit: In fact, we've seen their representatives question the desires of this forum to over label things as toxic, including post game chat.
Inappropriate as a survivor: Intentionally sandbagging their teammates. I watched a survivor I previously hooked go AFK and then run up to me with a crow halo and start t-bagging waiting for me to get him out of the game, so I slugged him until he DC'd. If you're going to intentionally sabotage your teammates, you're eating the 4 minute slug or DC'ing. I will make certain of it.
T-Bagging and clicking are both valid ways to sensory obfuscate against killers. An argument can be made against flashlight macros. Especially when the survivor is clearly using it just to show he has one.
Inappropriate as a killer: Huntress picked a survivor, slugged them, and then spent the entire game throwing hatchets at their slugged body without attempting to win. We did every gen, got the person up repeatedly, body blocked for them and then twerked at the exit gate until the EGC collapsed because she refused to go after us. I do not know what her deal was. I consider it very hard for a killer to be inappropriate. If they're playing for their win there really isn't anything they can do that is toxic.
All bets are off once Post-game chat boots up.
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