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Add Secendary button for Adrenaline and sprint burst and Litheburst

Lakshya01
Lakshya01 Member Posts: 55


Add Secendary button for Adrenaline and sprint burst and Litheburst 44 votes

Make change
6%
Lakshya01N8dogRubbleegrin 3 votes
It's okay as it is
93%
GibberishSeiko300OnryosTapeRentalsMister_xDJplanas98TapeKnotDimekanarchy753Aven_FallenDeadeyemusstang62MrPenguinAvilgusRoboMojoEnderloganYTMookstenoresaxRobotfangirl67ValikCrowman 41 votes

Comments

  • Lakshya01
    Lakshya01 Member Posts: 55
    edited January 2022
    Make change

    it's not game breaking , but it will make these perks more useful , every one running dead hard why because it has a secondary button si whenever they want they trigger it

  • Aurelle
    Aurelle Member Posts: 3,611
    It's okay as it is

    I don't see the need to change it.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,999
    It's okay as it is

    All three of those perks are already super good. You just don’t see lithe and SB more because everyone runs DH.

    But it’s DH that needs to be nerfed, not lithe and SB being buffed.

  • Adjatha
    Adjatha Member Posts: 1,814
    It's okay as it is

    I'd be fine with all exhaustion perks having a 'push to activate' function, if they were throttled. Like, you start with 0 charges and you get 1 use per hook state you've been in.

  • SuzuKR
    SuzuKR Member Posts: 3,910
    It's okay as it is

    The others aren’t on demand because they’d be disgustingly overpowered if they were lmao.

  • Lochnload_exe
    Lochnload_exe Member Posts: 1,360
    It's okay as it is

    imagine taking a hit endgame and instantly clicking on your Adrenaline to heal instantly

  • Jplanas98
    Jplanas98 Member Posts: 532
    It's okay as it is

    Everyone is running dead heard because it lets you dodge a hit while also gaining distance from the killer, not because it has a secondary action.

  • RoboMojo
    RoboMojo Member Posts: 1,326
    It's okay as it is

    Sprint burst and perhaps even Adrenaline, would become blatantly overpowered if they could be triggered by simply pressing a button. We shouldn't buff these perks as they're already very strong.

  • GannTM
    GannTM Member Posts: 10,893
    It's okay as it is

    This would break the game and make them all objectively better than Dead Hard. This will not go well at all. We don’t need to buff already great perks.

  • N8dog
    N8dog Member Posts: 541
    Make change

    I never use adrenaline because the instant speed is only helpful if you're in a chase or you're the closest to a gate and the heal won't happen if you're already healthy

  • Crowman
    Crowman Member Posts: 9,553
    It's okay as it is

    The perks are fine as they are. We don't need to give unnecessary changes to perks that are solid.

  • Mister_xD
    Mister_xD Member Posts: 7,669
    It's okay as it is

    that would be utterly overpowered.

    not to mention that it would literally make Sprint Burst, Lithe and Balanced Landing the same Perk.

    no.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,341
    It's okay as it is

    Sprint Burst is already the best Exhaustion-Perk. And yes, better than Dead Hard. Because Sprint Burst makes every area safe.

    Making it activate on button pressing would be way too much.

    Same goes for Lithe, even if it is not as strong as Sprint Burst or Dead Hard. And you can even control Lithe a bit already, by not fast-vaulting Windows.

  • Valik
    Valik Member Posts: 1,294
    It's okay as it is

    Forcing players to commit to playstyles and make hard choices are part of what balances these perks. If you could easily select WHEN you want to use Sprint-Burst, it would be far too powerful. If you can choose specifically WHEN you can use Lithe, you'd have people saving it for the most opportune times and abusing vaults.


    This simply circumvent balancing properties and create problems without solving any in the first place.