When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Ps5 - Mettle of Man partially working
First bug: Mettle of Man remain active and get triggered if nemesis hit you with his power. In other words you get infinite endurance if requirements are reached.
Requirement for first bug: (infected + injured state + MettleOfMan ready) Then get hit by Nemesis power.
Second bug: When mettle of Man is ready while you are healthy, if the killer has NOED it goes through it (that’s normal BUT sometime it consider that your endurance as been used/triggered. In other word you go straight to dying state while the perk is ready and consider the perk as been used/triggered.
Requirement for second bug: (Healthy state + Mettle of Man ready + NOED) Then get hit by basic attack from killers
Additional Infos: I was playing as Mikaela every time it happens. Also, it’s frequently happening. Perk used while glitch happened ( Breakout + Mettle of Man + Saboteur + We are gonna live for ever)
Comments
-
second bug is not a bug, the description for mettle of man states it only prevents going into the dying state from the injured state
0 -
Sorry, I made it more clear. So what you said is true but the bug is that it get triggered without being injured. Basically deactivated the perk without doing anything.
0