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More RPD hooks in today’s bug fix patch
Buried in today’s bug fix patch is
- Fixed an issue that caused a lack of hooks in the library of the RPD map.
Sounds good to me! 😄
Comments
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We'll see how it plays out. There are still maps that people can send themselves to to be unhookable but RPD was the most frustrating.
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Disturbed Ward is the one I've seen the most value out of since the midchapter update. Eyrie sometimes spawns second story hooks, Asylum never does.
Overall - glad for the hook, afraid that this means they'll think Boil Over is fine now.
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Well a good first tiny little baby step I suppose but this is a band-aid on a severed limb that is the Boil Over problem...
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Actually I had two survivor groups in a row send me to The Game last night. One was some swf group doing a weird thing with No Mither and Flip Flop and Exponential and the pallet perk (name escapes me now) where they can drop a pallet on you while you carry them. I got hooks on them but not enough to get a kill unfortunately, so it goes. 🤷♂️ The other one I think had a two or maybe three person swf that just liked that map for the pallets probably, hard to say.
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What a coincidence this "bug" got "fixed" right on the heels of the Boil Over buff. Maybe next bug patch we'll see a "fix" for a lack of hooks on the second floor building for Eyrie of Crows.
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well, that narrows down map offerings to dodge i suppose
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Eyrie is fun though
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it's huge and the main building is painful
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Eyrie can have 2 hook spawns upstairs. Seems every other map this works on (boil over consistently) is dependent on hook spawns except maybe Temple of purgation.
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power struggle is the perks name.
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I wish this myth about Eyrie being “huge” would just go away. It’s literally the median map size. Seven maps are the same size as it, about 14 or 15 are smaller and 14 or 15 are larger. It’s an average map size, not “huge”.
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Yep, that’s the one, name slipped my mind. Thanks!
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2 months before this, RPD was still a commonly used SWF map because of OP boon totems. This only changes things slightly :(
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They also just this minute announced a change on Boil Over. Now if you drop from a height the survivor gets 33% of their CURRENT wiggle, versus 25% of the entire bar. So if you pick a survivor up and immediately fall off a ledge they get almost no benefit, but if you fall off something when you’re almost to the hook then they’ll probably pop free.
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