RPD needs so many hooks
Theres WAY too many spots in RPD where its literally impossible to hook a survivor. A good example is the lobby exit area. If someone is downed here its IMPOSSIBLE to hook them even without a sabo squad or even perks
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Actually any map needs much more hooks, but somehow they reduced hook count.
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Can't you reach the hook in the reception room? I'm pretty sure that one's always there.
The main hall hook sometimes spawns towards the middle of the room, which is accessible, but that's not reliable.
I do agree RPD's tricky about hooks. It's very common that you'll only be able to reach one hook (or at least, once you commit to a direction, you have no room to switch) from your current location, since you have to follow hallways and stairs and diagonal movement is just Not A Thing on this map. Sabotage is very powerful there as a result.
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Think that happened to me a Premade who offering RPD map and 2 in that team use Boil Over, needless to say they won
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I haven't had much of a problem with it especially now that library hook thing is gonna happen
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Slug and camp, Eventually they will come.
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It was to maximize pallet distribution
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A hook will spawn in the reception room yes BUT it isn't guaranteed to spawn on the first floor. In this match it spawned in the reception room balcony next to the library entrance.
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Im talking about the main hall. Survivors can just run into the main hall area and be unhookable due to the lack of hook spawns. Im all in favor of slightly increasing distance between hooks but making it so NO hooks spawn in a crucial main area?
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The main hall? A hook allways spawn there either where Marvin died or up on top behind the statue right)
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Not my match. A hook didn't spawn in either spot
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I've never seen that, well that sucks that it's possible
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