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Just to clear things up

zelion
zelion Member Posts: 7
edited February 2022 in General Discussions

For real, stop with the salty tears.

Edit: Some people got stuck up on the word "toxic" as the meaning seems to be interpreted in different ways. When I hear someone is "toxic" in a video game, I personally don't interpreted it as someone who cheats or generally breaks the game rules. That to me is another league of it's own - the league where you can get banned/ punished for it. Toxic to me, refers to doing things in the game for the sole purpose of annoying or BMing another player. Like other people said, for some of the things listed, concept matters.

But to make things more clear, we can separate 'toxic' behavior into two different categories:

  1. Toxic depending on context.

For example, clicking in an attempt to get the killer's attention, when you are sure of your looping abilities is not toxic.

Clicking at the very edge of the exit gate when you are 100% out just to show the killer "See, I WON bro, I'm out get rekt" IS toxic.

Although it shouldn't be punishable, such players should be frowned upon by the community up to the point where it's an embarassment to do it, instead of ignoring it or encouraging it as a "part of the game". It's not a part of the game if it has no gameplay implication behind it. It's a part of the game if it can actually help you throughout the match, period.

2.Toxic in every context.

So context matters in some instances. In others, it's always toxic regardless. Like for example, there's absolutely zero reason to force survivors to wait 4 minutes to bleed out when you can hook them and end the game there IS toxic, because you are forcing 4 people to waste 4 minutes of their time (or DC) for no good reason whatsoever other than prolonging the game and frustrating them.

DCing ot killing yourself on first hook to deny the killer points or challenges after getting outplayed is toxic in every context as well. This is especially a bad thing to do, as you're not only screwing the killer, you are screwing your teammates as well and decreasing their chances to win the game drastically, simply because you couldn't help it but act like a 12 year old.


Hope that clears things up.

Post edited by zelion on
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Comments

  • Ripley
    Ripley Member Posts: 867

    I bought Feng's toxic brown hair cosmetic. Am I toxic now?

  • NoOneKnowsNova
    NoOneKnowsNova Member Posts: 2,785

    I think it should be obvious when it’s used in a toxic way (after a pallet stun, at exit gates) and when it’s used for being nice (Tbagging with another survivor, tbagging after a killer does something nice such as giving them hatch or farming)

  • Nathan13
    Nathan13 Member Posts: 6,721

    Oh no not another us vs them thread.

  • JonahsTablet
    JonahsTablet Member Posts: 762

    This list is missing one thing: Context. If I slap someone on hook while were farming, no one cares. If I teabag at a killer while were farming, no one cares.

  • babayagasaga
    babayagasaga Member Posts: 112

    true! things can be annoying (tunneling, camping, bodyblocking, flashlights) without being quote unquote toxic

  • deKlaw_04
    deKlaw_04 Member Posts: 3,660

    I had a game where and ace dced two seconds in to the game loading in. Yet the trickster still camps and tunnels me off hook. At four gens too😭

  • Tr1nity
    Tr1nity Member Posts: 5,047

    I’m gonna assume that’s the lyrics to some sort of song.

  • ChurchofPig
    ChurchofPig Member Posts: 2,769

    I honestly wish more people understood this. I've had survivors accuse me of being toxic and start being toxic in game when I got my first hook at 1 or 2 gens and I want to secure a kill by tunneling because I won't otherwise.

  • Laluzi
    Laluzi Member Posts: 6,226

    If you won't call the things on the left hand side toxic, would you at least call them being a jerk for no reason?

    Because overall, I think this is a pretty good list for splitting up what's a valid reason to be upset with another player versus what's just gameplay - or what's done to upset people versus what's done to win a match.

  • Leovanni
    Leovanni Member Posts: 52

    If I load into a game and a Bubba with lethal pursuer finds and downs me in under a minute and face camps me until I die, this is not toxic or holding me hostage.

    But if I kill myself on hook or DC when it's obvious I won't be able to play the game, that is toxic.

    In every game ever, if you are preventing another player from participating in a match, then it's toxic behavior full stop.

    Toxic behavior, by definition, is any unpleasant or insidious behavior. Obviously in a PvP game that need to bend a lot, but no one can find a good argument saying that being face camped isn't the most unpleasant experience possible in this game next to being slugged and bled out for four minutes.

    Reiterating above. Camping or tunneling to secure a kill near the end of the game is one thing. Starting the game with face camping/tunneling is a completely different thing.

  • PNgamer
    PNgamer Member Posts: 1,415
    edited February 2022

    What you write is correct and what is written up there in the post.....there... I can only shake my head. The only thing that is toxic about DBD is the endgame chat. The rest has nothing to do with toxic and I stand by that. Too bad the word toxic has lost its meaning.

  • InsatiableMop
    InsatiableMop Member Posts: 325

    convenient one to pick because of how innocuous it is. Not saying I agree with everything on the list but slugging an entire team(or whats left of a team) for 4 minutes and going afk is definitely being a jerk for no reason, especially since you yourself said DCing is toxic so are the people on the ground just supposed to light up a smoke and be like ah yes this is good gameplay. to contrast it with waiting at the gate for the killer to force you out, in that case the killer can at least do something to end it(end even in some cases nab a cheeky kill from an overly confident survivor). in the case of bleeding out your entire durations there's nothing you can do to end it.

  • cantelope
    cantelope Applicant Posts: 343

    Survivors waiting out the 2 minute egc to everyone being slugged for four minutes is a poor comparison.

    The real equivalent is when survivors go full immersed and refuse to end the game. While technically it's possible for the killer to find them, if the survivors are remotely intelligent they can essentially make a game take forever.

    This used to be extremely common before egc, with some survivors making a point to not leave for over an hour. While now it's less frequent since all four survivors need to be in on it, I've still found myself being that one survivor finishing gens because the other three are to busy having a tickle party on the other side of the map.

    This also happens when you are down to 2 survivors and both are trying to wait out the other one.

  • foxsansbox
    foxsansbox Member Posts: 2,209

    There is nothing toxic about playing to win from the outset.

  • Nathan13
    Nathan13 Member Posts: 6,721

    There’s killers who get so mad when someone clicks or teabags once. Like they take it too seriously.

  • foxsansbox
    foxsansbox Member Posts: 2,209

    You're wrong. Mandy already posted on this thread drawing a CLEAR distinction between acceptable behavior and bodyblocking.

    Contrary to attempts to brand tunneling negatively, you're not magically losing free agency. You have perks, teammates, and the very map at your disposal. Your second chase has the same exact potential as your first.

  • cantelope
    cantelope Applicant Posts: 343

    That's cool.

    The point of my post is that I constantly see those two things compared, and they shouldn't be regardless of who says them.

    Egc isn't comparable to 4man slugs. It's survivors refusing to do gens. It's just really odd/annoying that I always see egc brought up as the example comparison and it's just a really, really bad comparison.

  • Lenox
    Lenox Member Posts: 234
    edited February 2022

    Pretty good list, but I disagree with you at flashlight clicking. Even though I don't do it, it's a distractionary method used to get heat on one teammate. Totally valid.


    Exactly.  If it's for no positive gameplay benefit, it's similar to taunting in sports.  And sports penalize you for that.

  • Hex_Llama
    Hex_Llama Member Posts: 1,846

    I mostly agree with the OP's list, but I also think that reasonable people can disagree about what is and isn't toxic. It bums me out that these threads always turn into people arguing about what the exact correct definition of toxicity is as though everyone has to perfectly agree on that before they can try to make the game more friendly.

  • KateMain86
    KateMain86 Member Posts: 2,374

    To correct the OP, tunneling and camping are in fact toxic and should be recognized as unsportsmanlike.

  • Trickstaaaaa
    Trickstaaaaa Member Posts: 1,277

    I don't believe anything that has to do with gameplay is toxic. Now a player holding someone for 2 hours in a corner that is toxic. And a player hacking that is toxic. Anything else related to gameplay is not toxic. That includes killer hitting on hook, and or tunneling at 5 gens, or even camping at 5 gens. And a survivor clicking, or spamming Ctrt is not toxic. Now if a person is breaking the chat rules that is toxic.

  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358
  • Predated
    Predated Member Posts: 2,976

    I mean, technically, camping and tunneling wasnt intended either, they were just possibilities that players figured out they could do.

    As for the list of things that I would actually consider toxic behaviour:

    1. Using "cosmetic" mechanics in ways that have no in-game benefit. There are only 2 situations: Tbagging+clicking in the exit gate(especially while waiting as long as possible) or m1'ing survivors on hook consistently. Any other situation where nodding, tbagging or flashlight clicking is part of, cannot be toxic.
    2. endgame chat being pure toxicity
    3. harassing the player outside the game.
    4. Tunnelling a solo survivor early on in the game for no reason other than tunnelling them(I would consider it an unfair advantage at the moment, but a relatively recent future update should fix this issue)
    5. Refusing to hook survivors/refusing to finish gens without it being considered holding games hostage.

    Those are already quite specific, and it can already be argued that 4 and 5 arent toxic and a specific playstyle, but since 4 is gonna be addressed and I wouldnt even be surprised if Killers would recieve a perk that can instantly finish a gen in exchange for something else(like, sacrifice 1 generator by your own volition to gain a certain effect or smth, maybe even basekit to finish 1 gen for permanent 5% haste or smth)

  • ObservantOfTime
    ObservantOfTime Member Posts: 209

    It's very simple, actually. Here: Does it annoy me? Toxic. Am I a big enough person to ignore it? Totally fine.

  • Laluzi
    Laluzi Member Posts: 6,226

    Eh. Personally, I feel like both camping and tunneling can be used in toxic ways, but more often than not, they're just mercenary. Tunneling especially. There are many situations where camping and/or tunneling are the smartest thing the killer can do and not doing them is giving up pressure, often at critical moments. Do I enjoy being subject to them, no, but I don't see any point in getting steamed over it, especially when it makes sense from the conditions of the match. If you get tunneled at 2 gens left, or camped in the endgame - a killer not doing those things is on a path to lose the match. You'll still get killers that camp for salt, or tunnel a specific player maliciously (I play with a TTV sometimes and jeez, the number of times killers have thrown the entire game just to make a statement), but it's far from the majority.

    Toxic, in my eyes, means behaving for the purpose of upsetting someone. If you're doing something because you want to win the game, that's not toxic. It may be lacking in empathy, but there's an important difference between that and outright trying to ruin the game for other people.

    If we're going to call things toxic just because they're unpleasant, then everything that boils down to 'making me lose' is potentially toxic.

  • GeneralV
    GeneralV Member Posts: 11,716

    Tunneling because you have to tunnel means that there was nothing else the killer could have done on that situation. If they don't tunnel, they will lose the match.

    That is fine and understandable.

    Tunneling because you want to means that the killer could have done something different on that situation without compromising their path to victory, but decided to tunnel out of spite or toxicity.

    That I don't think it is fair.