Nurse is killed by BHVR. So...
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Clown's pinky finger addon makes him overpowered.
Legion can keep survivors injured and waste their time.
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Pinky Finger got nerfed, unwarranted if you ask me, as it was the only good thing about Clown.
Legion is unfair because he uses his Power? Legion isn't the only Killer that can injure Survivors, isn't every Killer unfair by that logic?
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nO NOT THE FISH
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Survivors during the day (shorter queues) in solo play better than survivors during the night (longer queues) in solo. Just ask @Shaped since we apparently share the exact same experience
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Every game with Blight in it is always a sweat fest. It's so annoying. I had one yesterday who literally just refused to move all 3 gens all game because 2 of them spawned directly on top of each other and the 3rd...well, it's a blight.
And Blights are almost always decent/mediocre, which is all you need to do well with him. At least with Nurse, you got a good amount of baby nurses and the mediocre ones could still get stomped if you knew how to junk (, especially because they don't learn to read survivors).
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I mean that's just... normal?
If there is more players, there will be more bad players... it doesn't change anything.
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How? I'd like to trade my queues with yours.
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@BoriskyTheFox said:
Im glad they disabled her for a while. Playing against a killer that can teleport through walls and hit you no matter what you do isnt fun. This is our chance to go against killers that have more interactive mechanics.what happened this time?
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no no! i meant to say that you should study every map to play against nurses and blights.
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To all those showing their hate-boner for Nurse: she is only disabled because a bug can occur that makes her unable to move. I know you'd love that to be her basekit, but to less biased people, it's obvious that such a bug is gamebreaking. The devs have made their intentions of the kill-switch feature very clear, it's to temporarily disable stuff that doesn't work as intended without requiring an entire game update.
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That's how it works, yeah? Because you shouldn't have the ability to juggle between multiple objectives without amount of speed, anti loop, or more consistent use of your powers.
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Blame the devs for only having a few viable killers in high mmr.
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Nurse is disabled, I'm going back to spirit until this is resolved. Good thing I stockpiled tons of add-ons for her. Hope it won't take too long, since Nurse is pretty fun.
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They disable killer meta,but not surv meta,truly biased, don't even try to hide lmao
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So they should just be easily dodgable killers?
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Makes about as much sense as having only 2 worth investing in now.
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I think that the only people who cry about how the Nurse is overpowered have never really tried playing her. Yes, really experienced Nurse players are usually oppressive, but those are in the minority. Nurse is brutal to learn, and the vast majority of Nurses suck out loud. OP Nurses are being controlled by people who earned that. People have to be okay with the occasional rinsing.
When I load in and hear that first blink, I figure I have about an 80% chance of having a fun game and escaping, and a 20% of the team just getting absolutely wrecked. And I have no particular problem with that, and actually find the uncertainty kind of fun. Now if I were always playing at the top of MMR and was facing the good Nurses all the time, I would probably feel differently, but I have no interest playing in the sweatlord division of DBD, so I like hanging out in the midrange.
And yeah, people who don't like killers that make you think on your feet ("non-interactive" and "unfair" - lol) are definitely the ones keeping the stereotype of the entitled survivor alive and well. If it were up to some people, all the killers would essentially be re-skins of each other, all being able to approached with the same strats. That would be lazy and boring AF, but somehow not making the same killers over and over is "running out of ideas"?
Now BHVR may be running out of ideas, but not making cookie cutter killers isn't where that is being shown.
The moments when I have gotten truly bored with DBD and seriously considered quitting have almost always been when looping or chasing in loops. It just feels like deja vu, and that is what like 75% of the game is, and those "interactions" get suuuper tired when you just keep repeating them.
I for one am for anything that shakes that up.
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Wow, really? Either you are actually BaitTheFox or you are the broken record of the broken record, because you talk like someone trying to caricature "ba basic survivor main who only ever complaints hurdur".
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Finally some good bait thats actually fun! @BoriskyTheFox could learn a thing or two from you.
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By interactive you mean 10 times weaker.
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They disabled her because she's bugged.
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I don't fully understand your objection here. As a longtime forum user you 100% know all the talk and arguments about "shorter survivor queue times during the day, longer in the evening", as its not that hard to explain, but the longest queue times of Killers during the day are 2min, while the longest survivor ones can be up to 20min, according to some stories. How does the argument crumbles, because its dependent on the time of the day? Have friend-groups, who play in the evening, always faced 20min queue times? Was there a time were it wasnt THAT bad? And what might be the reason for that? Connect the dots and draw your own conclusion, if you are brave enough.
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They’re the most boring killers to go against.
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Hard disagree.
Unless by "boring" you really mean "don't allow me to play the way I want"
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but the longest queue times of Killers during the day are 2min, while the longest survivor ones can be up to 20min, according to some stories.
Entirely reigon dependent. I've queued for over an hour as killer during the day before (as in, post-Pinhead release) while my survivor queues haven't exceeded 5 minutes even during the Circle of Healing or Boil Over meta. Does this mean Survivors need buffs + killers are overpowered? Absolutely not, because using queue times (a-posteriori knowledge) to draw definitive conclusions is a terrible idea.
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Same with twins and instead of fixing them they just nerfed them
Honestly I agree with @Travis_Bateman this one sided meta nonsense needs some serious work.
"Accessable for casuals" my ass
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Then you must like watching paint dry too how are they boring?
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Yes, Twins are heavily buggy, but they don't have a bug where they get stuck permanently and have to basically forfeit the match.
Atleast not anymore.
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"Interactive" is just a word Survivors use when they want to force a Killer to chase them around the same pallet 17 times before they Dead Hard through it.
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So is deadhard against certain Killer's powers, but because that doesn't stop you from moving it's not "gamebreaking"
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Though that could still happen with victor
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Yeah, that's some serious entitlement! Your literally saying you don't like killers that aren't easy mode for you because you refuse to get good.
Nurse has counterplay, but I'm not wasting my breath on someone, who already has their mind made up and isn't going to look at the game as 1v4
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