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How is midwich killer sided?
Hello. Rather new member on this forum though I have been reading a lot from it.
So I keep reading and hearing how midwich is one of the most killer sided maps on the entire game, but I just can't seem to do well on it at all. I feel like I have absolutely no idea who is where and that the vaults and classroom loops are very safe. I actually prefer the snow map and the butchery map by a mile. (not rpd, though that's worse). Going upstairs only to find a survivor halfway through the hallway by the time I go up the stairs is an excersise on frustration
I'm aware that this is almost certainly me doing something wrong so I would really appreciate if you could give me a few pointers on how to capitalize on the boons of this map as a killer.
A bit of context, I currently play mostly with spirit, plague, wraith and blight, with spirit and plague being my "strong, really wanna win" killers and the more fun (still learning blight in the hopes of making it strong in my hands)
I also own Bubba, artist, nemesis, plus the PC freebies, but I have given up on the ranged killers like nemesis and huntress because I play with a controller and I just can't. Oddly I do just fines with plague.
So am I supposed to stick to certain parts of the map? Avoid upstairs? How do I traverse this map?
I thank you for your time :)
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Hag as well. The hallways make it impossible to avoid traps
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It definitely has killer sided elements. The hooks are very campable with little defense around most of them. Most notably the hook in the classroom near the exit gate with three lockers lined up next to it. And certain killers just wreck on it - Hag, Freddy, Nurse, Pinhead. And most of the vault locations are pure garbage on the map, at least once the breakable walls are destroyed.
But yeah, there are a couple of pretty safe pallets too. So survivors have advantages as well.
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If there's a hook and a locker nearby, a Trickster can stuff any rescuer in the hallways.
Midwich and RPD are usually proxycamps/ hardcamps depending on where you hook and how many gens are left.
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(This is my opinion) It is because the top of the map can only be accessed by three stairs (four if the Killers breaks walls in the restroom). Two main stairs on opposite corners and the Library wreckage ramp.
This makes rescues on different floors, getting to generators and escaping all take much longer because you cannot just hold W like Coldwind or Auto Haven.
Generators are harder to find as well. Cannot confirm, but I think this map has the most RNG of any Gen placement on the map. There is only one gen I can recall is in the same place every game and it is the Chemistry room on the 2nd floor.
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It's not. There are SOME killers that have an easier time on it, but the most you can say about it is that it's small. But, having a top and bottom floor of roughly the same size, it's actually quite larger than the numbers suggest.
ALSO, because it is so small, the 24m radius of boons covers just under 45% of the map, making boons WILDLY more powerful on Midwich than typical maps (where is has around a 20% coverage).
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I think it's the most balanced map in the game. However it does have the highest kill rate and I can only remember once where I didn't win as killer on that map. I also enjoy the map on survivor as well and escape more often than not on it. Why I think it's balanced.
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There are some safe pallets but there’s also a lot of unsafe ones and hardly any good windows. Gens are also hard to find and a lot of hooks are in unsafe areas.
If I get midwich as killer I almost always win.
That all said, I enjoy playing the map on both sides.
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Its not unless you're playing certain killers. One of the strongest "hold W" maps in the game because hallways.
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It's killer sided depending on what killer you're playing.
If you're playing as the doctor, you can shock players through the floors and it feels like it hits you from anywhere on the map If you're against a huntress there are a lot of tight hallways that you can't dodge hatchets very well. The hook spawns can also be really bad in it. 3 hooks down the same hallway,
Can we all agree that RPD is bad for everybody? I think the map is cool and all but it's a pain to play on both as survivor and killer.
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Sometimes my game randomly crashes when I see RPD. I wonder if it’s a coincidence.
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Actually the devs released stats on Midwich recently and it’s the highest kill rate map at 63%. So it really is statistically the best map for killers.
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I feel it's actually pretty balanced personally. There's a couple god pallets, a few good pallets, and alot of pretty mind game able pallets. It's also a fairly small map.
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This ^^^
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small map, indoor, multi-storied, long hallways, few safe pallets.
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It depends on the killer alot, Nurse, Blight, Hag, anyone who can get around the place easy won't struggle as much. But 110 Killers with no mobility like Huntress and Trickster won't be having much fun.
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Lol, ok Conspiracy dude, I’m sure they’re making that number up. 🙄
Personally I tend to do pretty well on Midwich as a killer. A lot of pallets are gameable, lots of ways to get between levels if you remember to break the corner walls early, and the exits are in relatively easy sight of each other. And you have decent lines of site in all the main hallways and the central lobby. It’s actually a decent map as a killer, at least for me.
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It's probably something to do with specific killers being good on it, but do remember that the area of the map in square meters, both the top and bottom floors combined, makes Midwich the smallest map in the game. The only other map that comes close is Dead Dawg Saloon if I'm not mistaken
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So a statistic showed this but which killers were used and were they new players or not ?
A game with an rng fetish like this one can't take stats as seriously as more balanced and more comp games.
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I see
Thanks to everyone for your answers and insight. I look forward to further input on this map so hopefully I can do better with the killers I use the most.
So far I surmise that I would probably do better once I start getting a hang on blight, which is nice.
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It's not. It has always been a survivor-favored map if everyone in the lobby know what they're doing.
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It was across all matches
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which makes it unreliable, just like Nurse being bottom or Pig/Pinhead being top killer.
Survivors struggle to find gens on that map if they're not super familiar with it. Most survivors aren't. That gives killers enough time to kill everyone.
However that's only with bad-average survivors. Good survivors will hold W and waste the killer's time while the rest do gens. So in a competent match, its not killer sided, outside of a few select killers.
We don't say something is strong or not based on low level play, so the map is not killer sided.
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Map stats are completely different than killer stats.
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I guess but I'm just tired of the "StaTS SaY thiS sO iT mUst be TRuE." Argument where while yes on average it could be seen one way but to most it can be seen a different way.
Especially since like I said this game heavily relies on rng.
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That has more to do with newer survivors not been able to find gens on an indoor map. The maps small but it's impossible to guard both floors because there's only 2 ways up and you can easily have to go around the map to go up stairs then back around the map to get to that gen. It the best w key map in game because there's almost no spot to cut survivors off. The loops are probably the the second most killer sided part they are generally not to safe. The games are easily to defend. The map is more survivor sided then the statistics say.
If we are going off statistics been right then nurse must be the weakest killers because her kill rare is way below the rest. As always context is key.
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there's very few completely safe pallets and a lot of pallets that can be mindgamed/bloodlusted, small map so its easy to traverse with every killer, starstruck nurse, hag, blight on it is kinda busted, need i say more? same goes to dead dawg saloon.
Most killer sided map though? definitely shelter woods, i once had windows of opportunity and open handed, and i counted exactly 8 pallets in the map, so if you lose on shelter woods, its kinda embarassing.
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I do better on every other map except maybe rpd.
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just slap on 4 slowdown perks for blight and it'll be easy games for ya, since you won't need to learn all those fancy hug moonwalk moonshine flicks
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The thing is, there are several stupid things a survivor can do in that map, especially if he is cocky.
It usually ends badly.
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Because there's only 4 gens on the map, making it impossible to actually power the gates
Well at least it seems that way 😵
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The question posed in the original post was why do people say Midwich is killer sided. I answered that question, people say it’s killer sided partly because the devs said it has the highest kill rate of all the maps.
You can debate whether or not there’s a difference between high and low skill players on that map and whether that benefits killers or survivors more. (For example, Do you think new player don’t get lost in RPD for instance? Is the kill rate really high on RPD among new players? I would think everything you just said about Midwich of having trouble finding gens and survivors just running around the map applies to RPD too.) But regardless, the answer to the original post is the devs said it has the highest kill rate across all matches, hence it’s labelled killer sided.
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I used to feel the same, but when it finally started clicking, I started eviscerating survivors on this map. Sadly, I do not have any miracle growth advice besides "learn the map" which takes a lot longer than you would think... Just by experiencing it over and over again. Learning the locations and which walls to break instantly, which ones to keep up. And maybe a strategic face camp here and there.
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I think that on balance, it's a very fair map. Killers like Trickster, PH, Artist and even Huntress have a real advantage in the hallways...if you stick to the hallways. But the classrooms have lots of obstacles, windows, pallets, etc., and can be used to great effect by survs. Lots of hiding/immersion points as well.
I am actually a fan of Midwich, though I know many people hate it.
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There's like 2 god pallets and the rest of the loops are garbage. In terms of loops its killer sided. But navigation makes it hell for a lot of killers. Its kind of becoming the standard for maps now. Bad filler pallets with like one or two god pallets. Pretty boring tbh.
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Ok, if I hear “if stats are right than Nurse is the weakest killer” … 🤦♂️
Yeah, we all know Nurse’s low kill rate isn’t an indicator of how she does at the top end. The devs say it too.
That doesn’t magically invalidate all stats everywhere. Just because Nurse having a low stat doesn’t imply she does badly at high level doesn’t mean Midwich having a high kill rate implies it does badly at high level. In general there does tend to be a correlation to one degree or another between overall stats and stats in specific skill brackets. There are exceptions but as a rule of thumb if something is doing well in all games it is tending to also do well in higher bracket games.
And yeah, that stat isn’t the end of the story, but Midwich does also have various factors favoring it for killers.
- Indoor maps in general tend to be good for killers because survivors have fewer ways to see long distances to keep an eye out for the killer
- Midwich’s pallets are mostly gameable. There’s a few safe pallets in a couple of spots but mostly killers have a chance to beat survivors at pallets
- If the killer take a short time breaking some key walls it gives them easy access to both levels in all corners of the map. And since the map isn’t that large in area by floor it doesn’t take too long for killers to get from one point to another once those avenues are open
- Survivors can hold W on this map but that’s true of almost any map. That doesn’t make this map weak relatively speaking
- The exit gates are always in the same place and not that far from each other which helps the endgame.
So yeah, “Nurse is strong despite her overall stats” doesn’t mean “Midwich isn’t strong despite its overall stats”. Midwich is a case which seems to follow the normal rule that average stats will correlate will similar performance in specific brackets.
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