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Freddy's Add-Ons | Changes

Kira4Evr
Kira4Evr Member Posts: 2,025
edited October 2022 in Feedback and Suggestions

Okay so. I just happened to realise that the Wiki said that Freddy had 2 Add-Ons that did the exact same thing. So I made a post asking if it was true or if the Wiki just made a mistake. And to my surprise, it was. And it made me realise that all of his Add-Ons sucks.

Here's my post about it --> https://forum.deadbydaylight.com/en/discussion/comment/2815657

And because his Add-Ons suck, I decided to rework all of them. Tell me what you think about them xd

Post edited by Rizzo on

Comments

  • GeneralV
    GeneralV Member Posts: 11,273

    It is both funny and sad that your post alone gives more attention to Freddy than the devs do.

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    Black Box is still kinda trash, 15 seconds won't worth it. But at least it has another effect to make it useful for start. But i would remove end game effect and i would add survivors will fall asleep more early (10 seconds early).

    RPB is seem so good, yeah Irri add-on should be strong like this. Most add-ons are good.

  • danielmaster87
    danielmaster87 Member Posts: 9,433

    The fact that Freddy's add-ons barely do anything alone makes me not want to play him.

  • gendoss
    gendoss Member Posts: 2,270

    It's probably because his add-ons used to be extremely busted. They just straight up made gen speeds slower for doing nothing in return.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,809

    sloWDOWN ADD-ONS AAAAAAAAAA

    im getting flashbacks to forever freddy please dont revive that keep the pallets they're so much fun just please don't put me back into hell-

  • SeannyD115
    SeannyD115 Member Posts: 583

    They just need to give Freddy an add-on that gives both snares and fake pallets

  • FreddysMain
    FreddysMain Member Posts: 289

    The only two add ons I like the most and is useful to me are the paint thinner and black box.

  • danielmaster87
    danielmaster87 Member Posts: 9,433

    Those numbers were extremely generous in the survivors' favor. Like Thanatophobia at 1 stack or something. If y'all thought that was overpowered... bro.

  • Kira4Evr
    Kira4Evr Member Posts: 2,025

    I remember forever Freddy as well. I decided to give him slowdown Add-Ons because he needed good Add-Ons and these are not nearly as good as they used to be. And the Dream Pallet Add-On is unchanged. That's why it's not on that list

  • Kira4Evr
    Kira4Evr Member Posts: 2,025

    I'm just disappointed that Freddy went from really good to pretty meh and that they made all of his Add-Ons bad. I want justice for Freddy xd

  • Lx_malice
    Lx_malice Member Posts: 1,417
    edited February 2022

    Where are the dream pallets? I don't play Fredward without dream pallets :/

    Edit: Is it garden rake actually? Seems to be missing from the list.

    Edit edit: Saw the comment nvm.

    Not bad. Definitely better than what he has now at least.

  • Chadku
    Chadku Member Posts: 729

    Out of curiosity but how was Freddy's pickrate after he got curbstomped?

  • egg_
    egg_ Member Posts: 1,933

    Delete Nancy's sketch and Nancy's Masterpiece thanks. No one wants to go through that bull again

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,809

    Wait no that'd be so iconic you do what you do with clown, tap control to change and hold to teleport

  • Kira4Evr
    Kira4Evr Member Posts: 2,025

    I honestly have no idea but I never saw him again after his nerf. Maybe I saw him like every once in a while, but I honestly get more Billies than Freddies now. And that says a lot.

  • Real_RUBB3R
    Real_RUBB3R Member Posts: 98

    I noticed your mention of how two of Freddy's addons do the same thing, and I presume you mean the "Z Block" and the "Cat Block", both saying they inflict Haemorrhage when tripping a Dream Trap, and I would like to mention: The wiki describes the Z Block wrong. I tried fixing it myself, but there didn't seem to be any way to actually edit the information, not that I could tell at least. The Z Block does the same thing that the Cat Block does, except it also applies to healthy survivors and makes them bleed for the duration. I don't know why the wiki doesn't mention this, but it doesn't. Regardless, it's a pretty horrible add-on anyway, and is hardly worthy being a purple add-on. Haemorrhage is such a useless effect, and is only really useful if you're also using Bloodhound. It's basically never worth it to use add-ons that inflict Haemorrhage, dedicating an entire add-on slot to that alone is bad. I would only ever put it on if I'm using Bloodhound or have nothing else.

    Something unrelated to Freddy, is actually a couple of Deathslinger's add-ons, notably the Rusted Spike and the Honey Locust Thorns. The Rusted Spike supposedly inflicts Mangled when you spear someone with The Redeemer, and the Honey Locust Thorns apply Mangled when a survivor breaks free from the chains, these add-ons being yellow and green respectively. Correct me if I'm wrong, but the Honey Locust Thorns seem to just objectively be worse? They cost 1000 more BP, and apply the same effect, but only when the survivor breaks free, whereas the Rusted Spike is cheaper and applies regardless. Why would you want a survivor to break free from your chains unless someone is bodyblocking or you can't reach the speared survivor in time?

  • Chadku
    Chadku Member Posts: 729

    Filler addon.

    They honestly could've made it so breaking free inflicts a shorter Deep Wounds instead of copy&pasting a yellow addon.

  • HagathaSimmons
    HagathaSimmons Member Posts: 236

    I like these, I don’t even play Freddy but these seem fun. With the current survivor meta this definitely makes him more viable and fun to use.

  • Kira4Evr
    Kira4Evr Member Posts: 2,025
    edited February 2022

    The 15 seconds is supposed to work on all survivors, even if you're awake. But in your opinion, would this effect make the Add-On better instead of the exit block?

    EDIT: I realised that I forgot to add a range to it. It's supposed to say that the survivors beyond 20 metres of their clock cannot see its Aura.

This discussion has been closed.