Bubba's Facecamping - A Possible Fix?
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It's a problem, we all know it. While there are things you as a survivor can do to prevent it from taking hold, it's much harder to prevent than is reasonable to expect and the game should probably be disincentivising the kind of play that facecamping results to; a short burst of playing the game, and then just standing there for three minutes or so while someone slowly dies and teammates work on generators, bored out of their minds.
So, here's what I came up with earlier: What if hitting the Endurance status effect put a hard stop to Bubba's chainsaw sweep, so he can't continue through it and go down the unhooked survivor? That way he'd be more in line with other killers that can only force a trade with BT in play, without really hurting him in non-facecamping situations - hell, he'd still be able to chainsaw the rescuer before the rescue if he's on the ball, so it's not even a guarantee, just an edge the survivors can bring to stop him being the uncontested king of facecamping.
What do we all think about that? Would it have any unforeseen issues, would it be enough to bring him in line?
Comments
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How about - Bubba is fine.
Can these Bubba threads please stop?
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Bubba is fine! Except for how strong his capacity to facecamp is. Unless you would say that facecamping is also totally fine and no steps should be taken to disincentivise it, then that aspect of Bubba very clearly needs tuning.
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The forums are here for individuals to share their ideas on improving the game. If you disagree that's one thing but telling individuals to stop posting because you disagree with them is wholly inappropriate.
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I think it is fine - maybe not very enjoyable but yeah...
The game would need some tuning in many aspects but so much threads...
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Not that there are some Bubba threads already here...
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This isn't just a blanket 'bubba bad' thread though?
The OP's providing a suggestion to fix a problem many people are complaining about
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This fix would only work for BT - what if u don´t have that? Happens often in SoloQ.
Also it would be a nerf - and i don´t think Bubba needs a nerf.
I find it fascinating that so many people complain about dying in the game and want it so desperately "fixed".
I die often, i play SoloQ and killer and i am sure not high MMR. Also i think i maybe don´t take this so serious.
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Is it really fair for a survivor to be straight up unsaveable if the killer decides to play Bubba and camp?
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Yes - why not?
You faced a Bubba and got downed and hooked and camped. That is really bad luck but that can happen - it is a game.
Happened to me some times - not only with Bubba though.
I bravely fight through my skillchecks and look what my team is doing. If i am camped i hope they do gens. I am really a bit sad sometimes when they try to save me and all die.
Then i am maybe angry or not and go on to the next game. Is it really that hard?
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There should always be an option for your teammates to save you. Making one mistake as a survivor shouldn't mean you're out of the game completely
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There is the pig thread with the Box blocking.
Same thing - if you are the one unlucky that dies from this... they also don´t want to accept that.
Yeah - maybe i just don´t understand the mindset of some players. You don´t always escape in this game + have bad luck sometimes.
Not that big of a thing. For me at least.
As killer i have often enough survs who all escape - and as surv i also have sometimes killers where we escape - even Bubbas and Pigs where their tactic didn´t work.
I got saved from a hook against Bubba. If i got very good teammates and the Bubba is not that good. That also happens.
Do you feel as bad for the poor Bubba then?
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No I never feel bad for Bubbas who facecamp. I would've a few years ago when bubba was D tier
They know what they are doing and they know why they do it. If they mess it up (Which is really hard to do by the way) then why should I feel bad?
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Ok, i don´t wanna explain this.
As a medium killer player i can understand why they do this and also how bad it feels to get death squaded.
And by your reasoning - why should a Bubba feel bad if he does it? Don´t be the first who get down then, you know it is a Bubba.
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I'm not saying the Bubba should feel bad
I'm saying there shouldn't be a killer who's power can stop you playing the game because you made 1 mistake
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To be clear, I also do not think that the Bubba should feel bad. It's a strong tactic that some find authentically fun, there's a reason my suggestion was geared to not completely eliminate the possibility but rather make it counterable so it's not as unfair.
Not every suggestion you see on the forums is personally motivated. It's not that I'm going against a facecamping Bubba and getting mad that I lost, it's that - from the perspective of game balance as a whole - I don't think facecamping is a healthy part of the game, especially when it's as hard to play against as it is for Bubba.
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Yeah you are right with that.
But i don´t think the facecamping thing would make the game healthier in a great way.
There are some things that should be changed to get this game better in general. We have so many examples here. Don´t you think facecamping would be less if the killers have bertter chances otherwise?
But the omnipresent problem is still there - you cannot balance for very bad and very good players at the same time.
If you balance for the good ones - which mayber would be better - you hurt all new or SoloQ players more.
And we know that they want and need new players and the beginning is already way too hard for these at the moment.
The ranked / nonranked play mode maybe would be an idea that works - but they don´t want to split the playerbase.
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BHVR doesn't know how to use a scalpel when balancing killers. They always use a hammer or something worse.
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I do not think that, no.
Or at least, while facecamping might go down a little, the core reason that people facecamp isn't because the game is woefully unbalanced. Some killers may feel that they have to facecamp (or far more likely to proxy camp which is a very different beast) to stand a chance at winning, but others still just authentically enjoy it, and others again just like annoying survivors.
I also don't really think facecamping on most killers is as big of a problem, though it still isn't super healthy. Bubba is uniquely a problem because of just how effective he is at it.
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I respect the opinion, but is it really relevant when discussing hypotheticals like this?
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Ok, then we may just have different opinions here.
People who enjoy being annoying will always find ways to do that.
I think that Bubba is good at it is ok, it is his thing. Therefore Nurse is good at teleporting and so on. Most killers have their thing.
Also i can relate - i came across god teams who were clearly way better than me.
It is not fun to chase forever and don´t get one - then i bumped into one accidently and downed him.
When i was Bubba i camped the hook. A chase would make no sense.
And what did they do - they all came and tried to save. I think i got 2 at the end.
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Remove unhooking action to prevent disable DS and then we will have at least one perk that can counter the killer's face camp power. Even your suggestion is situational and won't solve an old problem from Buba that at least the old DS still made less of a recurring problem.
they will ask how ds will prevent Buba's facecamp. = Nothing will prevent, but it helps to prevent situations where the person tunneled or who just got out of a trade hook is afraid to play in a team and try to save the person being face camped, unless the devs don't just want to put a band-aid and solve the issue not through perks, but changing mechanics of Buba's power or how hooks work
Ps: It's not about buffing DS, it's about disabling just one action on the perk that was already working to try to avoid situations like this, but no one ever commented or talked about it, the excuse was always a John Rambo who made a generator, healed in front of the killer and rescued everyone from the hook and then came the nerf focusing on all actions that can disable the DS without thinking about the negative consequences we see today.
Post edited by randonly on0 -
double (??)
Post edited by randonly on0