KILLER IDEA: THE CHEF
Killer
The chef
Height
tall
Lunge
normal
Weapon
meat cleaver
appearance
chubby, white apron, dirty chef hat, one eye perminatly closed, half of his face burnt, beard
115%
Terror radius
32 meters
Attack cool down
chef slams the clever into the back of his hand
mori
chef chops the back of the survivors leg, kicks them onto their back and chops their throat
Power
charge. Chef focuses on a survivor for 5 seconds. Chef then runs at a survivor and hits them. The hit is garenteed unless the survivor jumps a window, jumps a pallet or drops a pallet. Chef moves at hillbilly chainsaw speed whilst using charge. Cooldown last 4 seconds. Charge recharge time is 30 seconds.
backstory
Dante quiintilianti was born in Italy and moved to New York with his parents. He had a natural talent for cooking which was quickly recognised by those around him. After school he became a chef at a small Italian restaurant. The restaurant was rarely busy so he often had time to do whatever he wanted in the kitchen. He started luring different people off of the street. He started to change the meat he would use in his dishes, He would start streaming to people on a website and gained a small following. These people would fuel his hunger.
teachable perks
Welcome to the kitchen, salmonella and reheated
welcome to the kitchen
You get excited when people enter you restaurant.
When your in a chase with a survivor for the first time you gain a 3/5/7% status effect until you hit them
“You get the chef knife”
salemonella
You trace all of your equipment with raw chicken
If an injured survivor escapes a chase, they gain the deep wound status effect for 80/60/40 seconds.
“Here’s your satay pan”
reheated
Sometime you prefer speed over everything else
You gain bloodlust 10/20/30% quicker
“bring me the dead waitress”
add ons
(Brown - purple)
Decrease charge time
Increase charge movement speed
Decreased charge cooldown
Increase movement speed while focusing
Decreases the recharge time
red
Chef knife: see all survivors within a 12 meter range while focusing
Dead waitress: survivors will be exposed durin charge
Comments
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The power is just worse Bubba's Chainsaw
and I didn't know there could be a worse Bubba's Chainsaw0 -
Mrrgle_the_Mediocre said:
The power is just worse Bubba's Chainsaw
and I didn't know there could be a worse Bubba's Chainsaw0 -
@anomymosbingbong said:
Mrrgle_the_Mediocre said:The power is just worse Bubba's Chainsaw
and I didn't know there could be a worse Bubba's Chainsaw
I don't get how you could compare it to bubba's chainsaw, charge almost guarantees a hit from long range, it can move around rocks and loops quickly and easily.
Well, and this is a little bit of an unsubtle flex here so excuse me but it does support my point in my eyes, I've never had trouble maneuvering around rocks while chainsawing, as you don't have to hug the rock as tightly as most people think and if you're walking sideways around the whole thing you aren't losing as much turning momentum.
But besides that, both powers get severely stopped by windows. Windows are a Leatherface's nightmare. Windows are a Chef's nightmare. Chef by a literal technical line of code, and Leatherface in a gameplay sense as technically his power continues. The big difference between the two that I see are: The Chef's can be done at an extremely long range, though there's still nothing stopping the Survivor from just going through a window at any distance. The Chef's is just a hit in which he has to wipe his blade afterwards and chase after the Survivor. Leatherface's is a oneshot, although I can't believe I'm using that as a point because Leatherface's power is so bad.
Also, thematically, the power is kind of boring. You run. It's also not fun to use because after you've targeted someone there's nothing you can do except watch yourself run at someone.
It's like a worse Bubba's Chainsaw and a less fun Feral Frenzy.
Welcome to the Kitchen is very weak, I don't think I'd ever see anyone running it unless it's for the Adept. Maybe make it the first time for each Survivor? Or maybe that's what you meant and I read it wrong.
Salmonella is a good idea, I like that one. Though it has the same problem as the Legion moonwalk but hopefully that'll be fixed soon anyways. It helps invoke more stalling. The only problem is it renders Legion's ability useless in comparison but I don't see anyone complaining.
Reheated is an okay idea, I've seen it done before but that's because it is something we should have. I just don't get the flavor text and the name, they don't match. If you're reheating food you aren't going faster. It would be faster to just munch on the cold stuff.
Also the English isn't phenomenal but that isn't your fault so it isn't part of my argument.
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@Mrrgle_the_Mediocre said:
@anomymosbingbong said:
Mrrgle_the_Mediocre said:The power is just worse Bubba's Chainsaw
and I didn't know there could be a worse Bubba's Chainsaw
I don't get how you could compare it to bubba's chainsaw, charge almost guarantees a hit from long range, it can move around rocks and loops quickly and easily.
Well, and this is a little bit of an unsubtle flex here so excuse me but it does support my point in my eyes, I've never had trouble maneuvering around rocks while chainsawing, as you don't have to hug the rock as tightly as most people think and if you're walking sideways around the whole thing you aren't losing as much turning momentum.
But besides that, both powers get severely stopped by windows. Windows are a Leatherface's nightmare. Windows are a Chef's nightmare. Chef by a literal technical line of code, and Leatherface in a gameplay sense as technically his power continues. The big difference between the two that I see are: The Chef's can be done at an extremely long range, though there's still nothing stopping the Survivor from just going through a window at any distance. The Chef's is just a hit in which he has to wipe his blade afterwards and chase after the Survivor. Leatherface's is a oneshot, although I can't believe I'm using that as a point because Leatherface's power is so bad.
Also, thematically, the power is kind of boring. You run. It's also not fun to use because after you've targeted someone there's nothing you can do except watch yourself run at someone.
It's like a worse Bubba's Chainsaw and a less fun Feral Frenzy.
Welcome to the Kitchen is very weak, I don't think I'd ever see anyone running it unless it's for the Adept. Maybe make it the first time for each Survivor? Or maybe that's what you meant and I read it wrong.
Salmonella is a good idea, I like that one. Though it has the same problem as the Legion moonwalk but hopefully that'll be fixed soon anyways. It helps invoke more stalling. The only problem is it renders Legion's ability useless in comparison but I don't see anyone complaining.
Reheated is an okay idea, I've seen it done before but that's because it is something we should have. I just don't get the flavor text and the name, they don't match. If you're reheating food you aren't going faster. It would be faster to just munch on the cold stuff.
Also the English isn't phenomenal but that isn't your fault so it isn't part of my argument.
I would compare it more to the hillbilly’s chainsaw more than bubba’s.
That’s what I meant when I made welcome to the kitchen.
Reheated and the actual power, it was meaning that the the chef would reheat yesterday’s food for the restaurant instead of making it fresh.
I think the English is fine, it might be a British-American thing
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