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Just so I wrote it once: The game design of DBD was a grade F in 2016. So far the Devs have worked their way up to a D or a C. But it's still a shame to make so much money with this game. Don't you see the many obvious game design mistakes?
I just played Survivor and could only survive longer than 5 minutes with an Instaheal. Then played a fair killer with a Tryhard setup and got only toxic Survivors. I know the game inside out and it annoys me enormously that so many mechanics can be exploited by malicious people who don't understand anything about fun.
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There are ways to exclude things like Camping, Tunneling, Gen Rushing, ... from the game. The devs don't do it... but it is their job!
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My brain is drawing a blank on all the witty things I could say right now so i'll just leave the meme for now.
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This item policy also: The item stays with you when it has 1%, but you lose it when you die and it's 100% - totally frustrating!
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@JoLo said:
This item policy also: The item stays with you when it has 1%, but you lose it when you die and it's 100% - totally frustrating!Well then take a White ward as so if you die you don't lose it and you're forgetting the killer could just Franklin's Demise it out of your hand then camp you to death.
Besides there's an old saying, "You can't take it with yo when you die". So either you don't die or you take a White ward.
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There's a fix needed beside the white ward mechanism. Something like:
You keep it when more than 50%, you lose it when less than 50%.0 -
@JoLo are you actually serious? This feels like a troll post. Why would you keep the item if you died in the trial unless burning whiteward? You died?!?! You got eliminated 5 mins in the trial so the game is bad. You got outplayed by "toxic" survivors?!?! I don't think it is the game, it is you. It takes skill and experience to play killer and survivor. You are not playing against bots.
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You and i have different opinions. I will leave it at that good luck in the fog.
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