My Game Improvement Ideas
1. Remove Offerings: Clear Regent, Hazy Regent, Faint Regent, Chalk Pouch, and Salt Pouch.
2. Remove Add-on: Abdominal Dressing.
3. Increase Toolbox Add-ons, Bloody Party Streamers, Escape Cake, and Survivor Pudding frequency and Decrease Map Offerings frequency in the Bloodwebs.
4. Make a Single Player Mode w/Killer & Survivor bots.
5. Create a Random Perk Generator option.
6. Add a Story Mode based on the DBD Behavior- created characters. Break it up into chapters and add more chapters as warranted.
7. Install a Generator in the Killer's Basement that awards 10k Bloodpoints points each when completed.
8. A new emote that shows the Survivor with his hands up, palms out, as if to gesture, "Wait! Wait!" or one where the Survivor "shrugs" as if to say, "I don't know!" Or a "thumbs up" emote.
9. Have Survivor Keys invisible to the Killer. A key can fit into a pocket and be unseen, so don't allow the Killer to know when a key is brought into the match.
10. Allow Killers to use Five Perks instead of four. Killers should always have the upper hand as it's hard enough for them having to basically hook 4 survivors 3X each. Killers should be feared, not toyed with like they are now.
11. Killer's I'd like to see in-game:
1. Harry Warden from My Bloody Valentine and his coal miners helmet light Blinds survivors if they look directly at him when he's focused on them.
2. The Tall Man from the Phantasm movies. He has those flying deadly sentinel spheres that can inflict damage.
3. Pumpkinhead, the tallest killer in-game that can see over obstacles, making him hard to hide from.
4. Chucky from Child's Play and the TV series. He can't carry survivors, obviously, but since it was a voodoo ritual that allowed Charles Lee Ray to put his soul into the Good Guy Doll, he could use a voodoo ritual to put the downed Survivor on a hook.
5. The Wolf Man. Would make a Great Ultra Rare Alt. for the Blight but better if it's his own Killer.
6. Pennywise the Clown (IT) and Art the Clown (Terrifier).
7. Candyman. His bees can attack, and honey can slow you down in a chase.
8. Jason Voorhees.
9. Captain Blake from the movie, The Fog. His terror radius is not only the heartbeat but a thick fog that slows you down. He has a pirate sword for his basic attack.
10. Xenomorph (Alien)
Comments
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Anyone have anything else to add?
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Nice ideas. Point 6 I suspect the project some devs, included McLean, can be that. A Dbd "2" Single player mode, like Overwatch 2. Or maybe another horror? I read a Rumor by development with Microsoft games/Xbox partner. Only a Rumor!
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I agree with most of these, 6/10 to be exact.
I disagree with the Key change (Broken Key should appear broken, however), the add-on removals, the offering removals, and I just don't care much for new emotes.
I'm not gonna comment on the chapter preferences, we all have our own desires regarding that.
I'd like to add and emphasize Killer FOV increases, so that we can't as easily lose a Survivor or miss a hit simply because they got close to us. It's idiotic.
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Yeah, that FOV fix would help.
1. Remove Offerings: Clear Regent, Hazy Regent, Faint Regent, Chalk Pouch, and Salt Pouch.
2. Remove Add-on: Abdominal Dressing.
3. Increase Toolbox Add-ons, Bloody Party Streamers, Escape Cake, and Survivor Pudding frequency and Decrease Map Offerings frequency in the Bloodwebs.
4. Make a Single Player Mode w/Killer & Survivor bots.
5. Create a Random Perk Generator option.
6. Add a Story Mode based on the DBD Behavior- created characters. Break it up into chapters and add more chapters as warranted.
7. Install a Generator in the Killer's Basement that awards 10k Bloodpoints points each when completed.
8. A new emote that shows the Survivor with his hands up, palms out, as if to gesture, "Wait! Wait!" or one where the Survivor "shrugs" as if to say, "I don't know!" Or a "thumbs up" emote.
9. Have Survivor Keys invisible to the Killer. A key can fit into a pocket and be unseen, so don't allow the Killer to know when a key is brought into the match.
10. Allow Killers to use Five Perks instead of four. Killers should always have the upper hand as it's hard enough for them having to basically hook 4 survivors 3X each. Killers should be feared, not toyed with like they are now.
11. Killer's I'd like to see in-game:
1. Harry Warden from My Bloody Valentine and his coal miners helmet light Blinds survivors if they look directly at him when he's focused on them.
2. The Tall Man from the Phantasm movies. He has those flying deadly sentinel spheres that can inflict damage.
3. Pumpkinhead, the tallest killer in-game that can see over obstacles, making him hard to hide from.
4. Chucky from Child's Play and the TV series. He can't carry survivors, obviously, but since it was a voodoo ritual that allowed Charles Lee Ray to put his soul into the Good Guy Doll, he could use a voodoo ritual to put the downed Survivor on a hook.
5. The Wolf Man. Would make a Great Ultra Rare Alt. for the Blight but better if it's his own Killer.
6. Pennywise the Clown (IT) and Art the Clown (Terrifier).
7. Candyman. His bees can attack, and honey can slow you down in a chase.
8. Jason Voorhees.
9. Captain Blake from the movie, The Fog. His terror radius is not only the heartbeat but a thick fog that slows you down. He has a pirate sword for his basic attack.
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