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Anyone else notice?
That there was a lot of bug fixes this patch. I didn't finish going through them because there was so many.
Comments
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There are definitely a lot of them, I'm really glad someone noticed.
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I’m glad I can use oppression again. It was broken which made it unfair so I haven’t been running it.
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It was pretty beefy!
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How was it broken
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If a skill check was triggered by it, the gen would lose 10% progress regardless of whether or not you actually hit the skill check.
Blight’s soul chemical addon had the same problem and I’m not sure if it still does or not.
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I'm always glad to see bug fixes even if it's a bunch of little ones.
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Try it with call of brine. I'm finding it makes kicking gens worth it and you get a Tinkerer notification if they hit a good skillcheck.
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I couldn’t use overcome any more
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I don't even know if its a bug but I'm getting the black border bars at 1680x1050 and it is super disorientating. I didn't have them during the PTB but have them now
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overcome was bugged?
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You mean how they changed it to not trigger with endurance? It was never supposed to do that in the first place
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Apparently it was. I didn't realize that either. Here's the text from the Patch Notes: "Fixed an issue that caused the Overcome perk to trigger when the survivor has the Endurance status."
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Lol, on soloq no one uses bt so I wouldn't know
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It's to stop dirty stretched res users... not to name names.
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I know what its purpose is but I'm not even using stretch, 1680x1050 is my native resolution.
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It's pretty hard not to notice. We get more bug fixes than content.
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Thats ok we got a new killer and survivor and a bunch of game health. Not every patch has to be loaded with content. Game health is arguably more important.
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It was useful, now it’s another trash perk
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That’s stretched.
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If only I could upscale to 1920x1080 but AMD is awful.
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Now you have to play as the native resolution or you will have those bars i thinl
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We are so starved for proper changes and balancing, we get excited for bug fixes.
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