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The constant cycle from Killers and Survivors

BenZ0
BenZ0 Member Posts: 4,125
edited March 2022 in General Discussions

The majority of games we face either survivors with full meta perks OR killers with full meta perks. I play both sides rather equally in the past few months and I see it from both sides there.

I would say that many other ppl also see it and it feels like its getting worse with the meta perks.

I am someone who enjoys playing with different builds, trying out new combinations but if you face ppl who play obviously only the strongest perks you are quickly getting annoyed by how BIG the difference of a normal build to meta is.

You cannot mainly blame the perks themselves though because we the players also got this into our heads smashed... UHH survivors are op genrush mimi I need 4 anti gen perks I cant play the game - MIMIMIM killers are just camping and tunneling I need my precious second chance perks

Sadly we cannot be like Eren Jeager and change everyones memorys or nerf all of these perks till they are all useless. I actually like having some stronger perks and not stronger perks, thats what keeps a game fresh in some way.

So how can we solve this? Does anyone has ideas they wanna share?

My personal Idea would be to introduce perk slot locks for BOTH sides. Killers are allowed to bring up to 2 anti gen perks and survivors just 1 second chance perk per survivor. That means no 4 BT, UB, DH, Deliverance, DS. it has to be spread on each survivor, they will still be able to play with multiple second chance perks but simply not more then one each.

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