Suicide on Hook is New Meta Against Nurse? or I am just Unlucky?
I think this is new meta against Nurse? I wanna play normal games. I don't know what i have to do after someone suicide. I can not let others go every time because it becoming boring. And plus it was not my fault.
And i don't even need to mention "I am trash killer because i played with op killer"
Removing suicides on hook should remove from game, seriously. If people have not this chance, they will play normal. Maybe first week they will troll or stay afk but then game will back to normal. And this will be good for game healthy.
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People just don’t like fighting nurse especially if they slug a lot. In saying that suiciding on hook is still stupid
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I am not even slugging them. I am using DMS and PR. This combo encourages me for more hooks.
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Were the survivors who suicided using meta perks? I can imagine it being annoying trying to run off meta/complete an archive and see a meta perk nurse.
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There is no excuse for suicides on hook. It hurts the team and the game balance, because it gives out false stats.
Those should be treated like disconnects.
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Because people don't want to try against Nurse.
Most of them slug, use the broken Add-ons (which aren't killswitched for some reason), spam slowdown Perks on purpose even though they know she doesn't need so many etc.
People assume every Nurse plays the same so they don't even try, and tbh.. Nurse clearly needs a rework. If you're good enough with her, the whole "skill vs. skill" argument flies out the window.
She needs to be made consistent to the others. Blight and Spirit both aren't fundementally broken but they're still amongst the best Killlers.
And because of her, we can't have strong Perks because they woulf be far to strong on Nurse.
Rework her and keep her current or even pre-nerf version as an offline vs. bot feature, against bots you can make her op as hell, no one cares there.
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I think better, it just should remove from game. 4% chance is not great, even luck offerings are not making it good. This is unhealthy and bad mechanic.
I don't remember when i faced with un-meta survivors last time. Yeah, they had meta perks.
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They just fixed her all bugs with last mid-chapter. I doubt anytime soon they will rework her. So suiciding against her is just pointless because she is in game and she is not going.
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Spirit and Blight is fundamentally broken if you compare it to anything else, just like nurse.
If you are good enough with her, it's normal to kill underskilled players with ease, if survivors and nurse has same skill level she will be just fine, every stats and record shows that is a fact.
I suppose people are just bad today or something, maybe because of grade reset? I don't know.
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You don't seem to understand what "fundementally broken" means.
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Well then they are just sore losers. I’m not going to say I like fighting nurse (probably my least favourite besides trickster) but I will play out any match against regardless. Most last about 5 minutes anyway
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i haven't played her alot and only versed her a few times, but i feel that she requires a high skill cap in order to counter her power.
Most killers you can "dodge" a power, and the same is true with nurse, but you have to be able to outhink something that you can't always predict where she is coming from.
Most Killers require survs to run away from them, and yes to nurse it's the same but then you might have to come back towards her to have her blink past you, so that wall you think is safe is rally no better than being running through the grass.
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They fixed her bugs, yeah. But bug fixes are no balance changes.
With all the current Nurse spam, I wouldn't be surprised if they nerfed her.
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I do, a power that allows killer to move extremely fast in game made around 4.6/4.0 speed ratio is fundamentally broken, more so if that power have no stun and allow one to move like not using any power like spirit.
Unlike nurse or blight, there is LITERALLY nothing survivors can do to counter good spirit, if she know where survivors are they will get hit, no exception.
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She literally has directional phasing. And strong pallets beat her.
She has stupid Add-ons, but I talk about Spirit, not her Add-ons. Current Spirit is balanced, has counterplay, can be mindgamed and even looped. Once she uses her power she is a 4.4 Killer.
Nurse is fundementally broken because she ignores all kind of ressources Survivors have. Pallets, Windows and any kind of play is unreliable against a good Nurse.
You can still loop Blight and Spirt as they are unable to ignore Survivor's ressources, that's why they are not fundementally broken and not because they move fast. With that logic, Billy must be broken than as well.
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Am i the only one who loves going against Nurse?
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Then they would have to rework several perks that affect unhooking themselves. Which might be the main reason why its still in the game.
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Every killers are literally visible, so directional phasing is nothing.
She is so fast even the strong pallets will be unsafe.
If you consider spirit is balanced, so is nurse, there is as much as downside and mindgame as spirit, pallets and windows doesn't need to be resources because every one of walls will be resource against her, You can still chase nurse as they are unable to play perfectly.
If you consider nurse as fundamentally broken, so is spirit and blight, pallets or windows will not help survivors if those killers are perfect and never make a mistake, it doesn't matter what survivors do, they will get them, kill them, no counter, and yes, billy is broken too if you expect killer to make no mistake.
"fundamentally broken" is such a stupid argument when every one of powers are made to circumvent something survivors do, range, pallet/windows, movement speed, health state, and such.
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People don’t want to play against her bugged range addons and most nurses right now are using them. The addons should be disabled but they’re not.
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I think speeding up with range addons were always been a thing, same charge time, same distance, faster speed due to speed of the blinks are relative to maximum charge.
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Are you trying tell Spirit is better lol? Best Spirit probably can not beat best SWF. But Nurse has chance. Spirit is strong but not that much.
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Current Spirit without add-ons is completely balanced, Spirit is only A tier because her add-ons are very hard to counter, Nurse even without Add-ons is already a nightmare, Spirit needs useful Perks to be viable in high mmr, Nurse only needs slow down to take out a full SWF team in record speed.
Spirit can't phase through walls and pallets.
what are you even talking about?
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I'm talking about potential capability when you ignore the chance of mistake, like, you will win every one of mindgame, you know location of survivors no matter what, and you will never miss a mechanical control.
Because that's literally what all those "nurse is broken" crowd is talking about.
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ngl I started playing 4 days ago in hopes to see the new killer but nearly every match is a broken nurse with those buggy range addons + anti-gen perks. Since I am playing solo and have to face people who are killing themself on 5 gens, there is no point of playing that trial. It is no fun to always the same sweaty OP Killer with buggy addons as a solo survivor. Especially since I am playing Yuichi and just want to have fun.
Not saying that suiciding on hooks is fair since it completely destroys the match, but I don't want to face the same sweaty nurses over and over aswell.
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Spirit has high potential and she is strong. This is why she is highest A (not S anymore). But she is not close Nurse's level. Even Blight has not this potential. Because both killers have to break god pallets. Both killers can not ignore strong loops. But Nurse can do this. Nurse is slower than other killers and survivors, she has reason. But end of the day, Strong SWF vs Strong Nurse have equal chance to wins.
Nurse can be annoying, i will give that. She is strongest killer in game but there is not any reason to give up while your team is trying to win. And it is not imposible to win against Nurse. She is defeatable too.
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i don't blame them. heard omega blink nurse is back too, bug or feature? im thinking its a feature considering that they haven't removed nurse.
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Nurse needs a rework.
Post edited by Rizzo on3 -
So what about people who wanna enjoy with Nurse? When someone dc or suicide, all fun is dying for me. Other survivors are giving up too. At this point, it is just turning hook survivors and go to next. And hope this will not happen again.
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I know nurse is stronger, and I know she is actually balanced, I'm just stating "balancing" game with expectation of perfect gameplay is stupid.
Like, hell, I could say if that spirit/blight plays perfectly survivors aren't even allowed to drop "god pallet" or reach strong loops, but that will not happen in normal gameplay.
Strong survivors vs Strong nurse is on par, average survivors vs average nurse is on par, potato survivors vs potato nurse is... also on par, we don't have a problem here.
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Actually potato survivors are stronger than potato Nurse. Because she does not know how to use power and she can not catch survivors with her speed. So potato survivors probably destroying potato Nurse, Which why Nurse has lowest kills always.
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Maybe, kinda opposite of normal killers I suppose.
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What about your teammates? You are punishing yourself and your teammates, not killer. Killer will take her easy win and they will go to next game.
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Going against nurse with stacked up slowdowns and strong add-ons is just plain boring
The meta perks argument isn't as valid, because they might as well have been soloqueuers, were meta perks just help mitigate a little the nightmare that solo queue is. I too use meta perks when solo queueing, and still think that a full meta nurse is just a waste of time
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Solo Q is nightmare regardless of killers, I'd call it invalid too.
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Yes and no. The random team mates are what make it a terrible experience, but the killer you're against contributes to it a lot too
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That’s fair for DS and BT but perks like DH aren’t really necessary for solo
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Nope, I quite enjoy a good Nurse as well
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I'm pretty sure problem is on 99% SoloQ if you consider none of those are problem in SWFs.
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Spirit is Balanced and she is not faster than a predropped pallet. Her directional and distance audio helps survivors know if she is coming for them while phased so that speed she has dosnt mean alot now. Spirit does have broken addon combos but she is not broken.
Spirit can easily be mind gamed and IW kills any chance that she can track you.
If your calling her broken because of her speed while phased then Wraith is Broken.....Billy is broken......Hag is broken......Oni is broken.....Legion is broken....all of them can bypass pallets easily or negate them completely.
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You know, every one of those killers are broken if they make no mistakes, just like how "good nurse" which never makes a mistake will be broken no matter what.
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Did you just really call wraith and legion broken? And compare 2 m1 killers to a killer that can literally noclip through walls?
I don’t condone suiciding on hook but against a nurse with stacked slowdowns I can understand if my teammates kill themselves. If you don’t ######### then, you’re only delaying for 1 or 2 more mins till she kills you.
People want to loop killers using windows and pallets and actually mindgame eachother. All you do against a nurse is hope she misses which isn’t counterplay. So if teammates want to move on to a more fun and interactive killer I’ll happily join them.
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Yes, because "really good" wraith and legion who will never make a mistake will surely kill all the "not very good" survivors who DO make mistakes because they are human, unlike "good killer (or nurse if you say) player" which is perfect AI with full code of DbD implanted onto it.
Oh also you probably should use seconds instead of mins, because delaying a min or two to kill a survivor is definitely game changer.
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So you will give up every time against Nurse? What is point of playing DbD then? Nurse is one of the killers, you have to show respect people who wanna play her. Suicide and dc makes game un-fun for people who are playing Nurse.
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Certain things are not even fun to win against.
Frustrating to others, but can we really blame people for not wanting to deal with a long drawn out game?
I hear both sides say all the time, " I just came home from work, I just want to play some fun games, ....." Enter complaint here.
If you play both sides, you know exactly why people are killing themselves against DMS PR Nurse.
Is it fair to everyone else, no. Is it understandable and within the rules, yes.
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Honestly, it's ridiculous survivors can throw a game within the rules.
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The counter play is using Los blockers and being unpredictable with your movement.
Everyone seems to just want to give up when they go against a good nurse. I've beaten good nurses with infectious fright and star struck.
If you are having trouble going against nurse watch videos of high level survivors vsing good nurses. Even the best nurses in the game have to sometimes abandon a chase.
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I will suicide on hook against nurses no matter what, her counterplay is boring and absent at high mmr and even if i outplay her for several minutes i will get mad eventually at my teammates going down in 10seconds/not doing gens and throwing the game, so better dont get mad in the first place and don't even try against a killer that is broken and very few people like me can outplay
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Survivors have learned to dc or hook out to get killers nerfed. It inflates the kill stats and bhvr see people are not having "fun"
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That is just having bad teammates in solo queue. I've had teammates with full meta perks go down in 10 seconds against every killer.
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If that worked nurse and blight would be long gone by now. Devs just throw darts at a board and hope for the best tbh
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I don't wanna easy wins. I wanna play fun games, not kill simulator. And if survivors give up that early, how can i enjoy? So now i see, suiciding and dc'ing against Nurse is not rare and that's problem. What about you guys play normal? You can escape against her, she is not that hard.
This is why BHVR should ignore stats. It can be manipulate by survivors. Wow, seriously i never thought with this way.
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