What's the point in slugging all match?

Aurelle
Aurelle Member Posts: 3,611

Just curious. Last night I went against a Legion who slugged everyone all match and she ended up getting a 3k with it after letting Meg go. She only started to hook everyone after they were close to dying.

Comments

  • GreenDemo
    GreenDemo Member Posts: 277

    I mean if everyone was in one place, then slugging is just a good decision, since you'd hook one, but the second person would get picked up.

    But the whole game ? I think people like that just got frutstrated by a diffrent survivor team and feel a need to take it out on the next team they come across (even tho that other team did literally nothing to that person) OR are just ######### in general.

  • drsoontm
    drsoontm Member Posts: 4,954
    edited March 2022

    Winning?

    But if the killer let everybody almost bleed out doing nothing, there is no point.

  • humanbeing1704
    humanbeing1704 Member Posts: 9,091

    Ah slugging that way the most boring ######### in the game

  • dugman
    dugman Member Posts: 9,714

    Slugging is basically trading hook efficiency for extra possible time efficiency getting multiple survivors off the gens. It takes you about 10 seconds to carry someone to a hook, so if you just leave the person on the ground you could hypothetically use those 10 seconds to instead get into a chase with someone else and now you have one survivor being chased, one on the ground, another probably trying to rescue the slugged person and only one person on a gen. It gives you a few extra seconds of being in that high pressure situation for the survivors before they can revive the slugged person, so if you can manage to outplay them during that time and get two or even three people down simultaneously you can then maybe either get a four slug instant win or cash in multiple slugs for hooks at once.

    The downside to slugging of course is if you can’t capitalize enough on that extra bit of time then you’ve given up a hook state for nothing. So it’s not without risk.

  • pseudechis
    pseudechis Member Posts: 3,904

    If folks are grouped up you can apply rapid pressure to multiple survivors with successive downs.

    It works well on insta-down killers and can snowball quickly if you catch all survivors with it, without any means to pick themselves up.

    Knowing when to slug and when to hook can make up a big part of your game as killer.

  • TheSubstitute
    TheSubstitute Member Posts: 2,618

    Pressure and ability to hook. If I down someone and somebody is going for a save, then I know two survivors at least are not on gens. After I down the second (or third) nobody is on gens unless they're giving me a chance for a four person slug

    Also, if someone has Breakout or a flashlight in the area they might deny me a hook if I hook immediately. If they bodyblock and I think my hook might be in jeopardy I'm perfectly fine with leaving a slug and hooking the would be body blocker. I've had games where, for each hook, I had to first down two or three survivors since if I pick then up the SWF will coordinate their flashlight angles so I can't avoid the flashlight.

  • MB666
    MB666 Member Posts: 971

    better than being slug or camp forever by a nurse / blight and dying in 2 minutes of the match not gaining any BPs at all.... trust me 😴

    Also, since SBMM was added I play like that, most of the times.. trying to get 2 hooks on everyone before trying to kill someone (they get their BPs and I get points too) if they escape good for them I hate getting the MMR.

  • lauraa
    lauraa Member Posts: 3,195

    Some people are just allergic to BP