Survivors on higher MMR are trash.
Unsafe hooks without taking a body block, literally farming my for points when 3 of them are nearby and no one takes a hit and let's me get downed again. Fine. I get tunneled by a bad killer. Fine. But I'll still go in for a save and body block even if it means I don't escape and get downed. 3 of then then around Watching me die on hook and none can take a hit no hooks and full health. Literally lower MMR was more fun. At least they would try to save no matter what, as I do for them. Not anymore honestly. Rather run the killer and let you all die on hook and rush gens. I dead zone myself, it's on me.
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Anyone going to break it to op?
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Enlighten me.
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I'd just like to be free of terrible teammates.
Me and my friend who have over 4K hours shouldn't be matched with players with under 100.
The Self-Care, Botany and empathy Claudette who sits in lockers all game shouldn't be consistently in our games. But she is. Literally without fail, it is every third game. We win two, it's fun. We play another and we get god awful teammates and a great Killer.
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I'm okay with dying. Can still have a great game and die. I do not mind that. Nor do I mind DC(it's gonna happen) and I don't mind face camping or proxy camping. Killers have get to play the game how they want. Doesn't bother me. But if I am full health, especially with no hooks, I'll run and save a survivor from hook even if it means being done and hooked. Usually I can loop then for a bit, but sometimes I do deadzone myself. But I still try and no matter what I will body block if I am going in for a save with the killer close. I don't expect everyone to do the same. But don't unhook me at 2nd hook then dip away only to be farmed. Take the hit or just leave me I guess.
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Because immersed survivors can escape at the expense of skilled survivors who die. Despite escaping with 7,000 BP compared to your 18,000 after dying: they go up in MMR, you go down.
“Was it really a skilled play?”
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"average MMR" balancing.
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Top MMR in this game is just 4 Immersed Claudettes that focus on escapes and nothing else. That's all survivors are graded on.
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