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Would you delete DH or CoH?
There are 2 buttons in front of you.
1 of them deletes dead hard, the other deletes boon: circle of healing.
Which one do you press?
You can't press both (though I most certainly would)
Comments
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Probably CoH.
Even one CoH can lose you the game
17 -
CoH.
4 people with DH can lose you the game, one person with CoH can lose you the game.
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Delete NOED.
watch the forum explode.
profit.
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I would delete tinkerer before NOED tbh.
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I know but NOED would piss ppl of more.
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COH within a heartbeat.
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COH. Yeah, Dead Hard is annoying but COH is worse to deal with.
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Dead Hard any day any time
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circle of healing
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Dead hard.
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Circle of Healing by a landslide. Dead Hard is an annoying and sometimes unfair perk that allows Survivors to loop longer or straight up get away. Which is, again, very annoying. Circle of Healing, on the other hand, is a meta-defining Perk that has singlehandedly eliminated Hit-And-Run tactics from the game and made it so only the Killers with the most crushing pressure and anti-loop can win games at high skill play.
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Remove coh.
Post edited by Cameragosha on5 -
Dead hard.
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Dead hard easily.
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I’m not a believer of deleting perks, so no.
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CoH
Legion mains, Oni mains know why
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Dead hard 100%. Sometimes I wonder why a perk like this is allowed to be in game.
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Dead Hard without a doubt
since CoH could still be nerfed with just a general nerf to healing <-- actual issue btw, CoH just sheds light on it!
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dead hard
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neither even though they do need changes.
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Dead Hard three thousand percent
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No question for me it would be CoH. It’s made all the M1 killers almost useless if you’re playing against a coordinated team. They were far more viable before CoH was introduced.
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I cant press both personally but I use the buttons to push each other therefore creating a loophole that makes dbd 100% better of a game
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Tough one. My answer could change depending on the map, but I’d say DH.
CoH is extremely broken and while just one can lose you the game, at least it has counter play, and survivors can use it poorly.
There’s no counter play for four survivors using DH at windows and pallets though, and it’s almost impossible for them to mess it up.
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Bonner Circle of dying should shall bee removed
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I've never been able to pinpoint a time when I've lost purely because of CoH.
Dead Hard on the other hand? I've lost games purely because a survivor pressed a button to get a free health state they shouldn't have gotten, or distance they shouldn't have gotten, to make it to a pallet they never should have made it to, after I outplayed them, and lost multiple gens because of that Dead Hard.
If you're losing games purely because of CoH - it's you. Not CoH.
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I'd get rid of DH
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COH and it's not close.
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Easy answer for me, yeet my whole body onto both buttons, easy choice
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Dead Hard, but barely.
After some thought, I think might rather see these hated perks just nerfed into the ground, rendered utterly useless wastes of perk slots, only existing to be mocked and only used by wretches who can't let them go.
Make Dead Hard useable only once per match, remove the dash. Make CoH like 75% the speed of Self Care. Make NOED deactivate after the first exposed hit.
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CoH for sure. At least DH has a cooldown and can be baited out.
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Circle of Healing. I would straight up delete boons from the game. It was a very unhealthy addition. Maybe another time, but this was the worst time for them to be introduced.
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Ngl I wasn't expecting such split answers but I think CoH has more votes.
I would go with CoH but it's really close for me.
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Delete me. I am serious. Maybe not. But delete me please.
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Dead Hard
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I say CoH. DH is annoying but you can play around it sometimes like biting it out or just being patient. I have no clue how you can play around CoH other than waste time hurting and snuffing it just for them to relight it again and again and again. Plus CoH has almost killed a playstyle, hit and run, and hurt a lot of the m1 killers. So yeah I think CoH is the worst out of the two. At least for me, it is.
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Dead Hard. I played a bunch of killer games, the games I lost all we're games where 3 or more survivors ran dead hard.
I had a game that I clinched a 4k because a survivor booned and I checked a spot where they had previously booned. Check mate.
I can use CoH to spot survivors to give me some pressure, I can never use dead hard against survivors. Sure they may misplay it or I can bait it if they're in open space,but I can't use their dead hard in a way to track survivors.
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Def coh
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Dead Hard, I can now actually commit to chases and get rewarded for mind-games again.
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COH 100% hate that perk so much when I’m playing killer and Survivor. Dead Hard I can deal with it doesn’t bother me.
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COH all day all night
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Coh easy
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This content has been removed.
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The game is already survivor sided so why make it even worse for killers? Do you want 15 minute queue time for 1 game of survivor???
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It really isn't. There are just problem perks on the survivor side.
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I would go for coh, 1 person can have it and the entire team has unlimited healing. Coh made swf even more OP and the fact that survivors can (ab)use it over and over makes it disgustingly OP.
Dead Hard rewards bad gameplay but I still think it shouldn't be removed.
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But why do you want NOED to be removed then? Can't killers have their 1 second chance perk?
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They already have second chance perks.
I think DH should be removed, but when these forums babyrage it's hilarious.
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Dead hard. No question in my mind. I see both in my games, but dead hard use outnumbers CoH as far as I can tell.
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It's not a babyrage. It would just be ridiculous if NOED would get nerfed or reworked. Survivors have tons of second chance perks, so why can't killers have their 1 second chance perk? (which can even be prevented from activating)
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