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Alien (Xenomorph) Killer Concept: Power and perks.
In light of recent rumors I have designed my build for the Xenomorph.
I ran out of room, so there are a few more points to make.
- Incapacitated means you cannot work on objectives or interact with other survivors.
- There would be 4 flamethrowers on the map. Once one is used it would take 60 seconds to refresh back in its original location.
- The killer will not be able so see that you are afflicted with a chest burster timer. In this way survivors can try and strategize when and where they go down. The idea that the chest burster is not lethal, I linked to the Entity enjoying negative emotions. It would want survivors to last and suffer more.
Be sure to comment your thoughts below. I feel like I have to give props to some of the many creators that have had similar ideas to my final build. Mine is unique, but I know that the pallets being affected by acid and the jumping to overhead vault ( @CrimsonMothKing ) points were voiced by another creator. Also I know killers want anti boon perks, and no survivor likes being tunneled, so you are all welcome for my first two perk ideas XD.
Comments
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One more point is that once the face huggers hatch they only roam maybe a maximum of 8 meters from their nest and only live for 2 minutes. When nests grow, the new space they are allotted is filled with fresh eggs.
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