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What is making Killer not Fun?

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Comments

  • Leachy_Jr
    Leachy_Jr Member Posts: 2,207
  • DNM
    DNM Member Posts: 59

    As someone with a little over 250 hours I recently came back to this game the biggest deterrent for me to play the game is 100% toxic survivors who click there flashlight or teabag you at the exit gate bc they won and I do agree with some here

    it's 100% a double standard if you bring strong perks survs call you out in chat for using good perks and then if they use strong perks it's bc of something a killer did to them

    I play scummy I'll admit but because it's legitimately the only way to play as killer for me bc there's so many 2nd chance perks and gen rushers it's so frustrating thinking you're doing good and then you're nice to a survivor

    then they take advantage of that trust and just bully you sometimes run you for a few gens and then by the time you realize it's too late

  • WeenieDog
    WeenieDog Member Posts: 2,184

    Blatant Cheating. Though it doesn't happen that often, it just kills any motivation to play anymore. Especially when you're being held hostage and the only thing you can do is DC.

  • DNM
    DNM Member Posts: 59

    I don't really agree with your statement I only complain about survivor being OP when I either can't hook anyone or only get 1 kill I understand you're going to lose some but it's ridiculously unfair how fast gens can go if you have brand new parts or multiple toolboxes I understand they won't go away and I don't necessarily think they're unbalanced it's just the fact when you combine them together and maybe a perk to excel it like prove thy self(?) It just becomes so unfun to play killer especially if the survivors have bm like force you to come to the gate just to teabag you to rub it in your face that they're better

  • lauraa
    lauraa Member Posts: 3,195

    Games seem a lil too fast on both sides.

    Dbd is actually enjoyable....when ur Nemmy on The Game. Butthen you get like, Plague on Mothers Dwelling.

  • MilManson
    MilManson Member Posts: 939
    edited April 2022

    SWF.

    I'll happily dodge a SWF and then wait a few moments before joining the queue again so they get "flushed".

    I don't really want my build and mind games to be undone just because they have mics.

  • Awkweird
    Awkweird Member Posts: 30
    edited April 2022

    Perfect gameplay destroys any game. Meta builds, unbeatable strategies etc. The more predictable a game is, the less fun it is. A solved game is a dead game.

    This is why the devs should do a complete 180 and run away from the MMR and balancing ideology as fast as ######### possible.

  • MilManson
    MilManson Member Posts: 939

    I'd love a random perk mode, hell or even a perk draft mode.

    Give a random set of perks and everyone has to pick from them.

  • Kurri
    Kurri Member Posts: 1,599

    Gen speed, and map design.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,916
    1. Unbalanced maps, or getting a map that sucks specifically for the killer I'm playing
    2. COH, DH, SB, and the rest of the stale meta, although I understand BT and DS more
    3. Feeling forced to run multiple slowdowns to win against better survivors/can't have as much build variety as killer without losing a lot of the time. Corrupt also feels like it’s a necessity to not lose 2-3 gens quickly
    4. If the survivors are much better than me and I'm playing an m1 killer who doesn't have antiloop
    5. Toxicity
    6. The occasional squad who just hides all the time and doesn't engage in chase. Most boring part of the game
    7. Playing Hag (I hate her and I don't play her lmao)