Oh yikes...
It finally happened. I started to hate playing killer... I'm probably the most chill person, never rage, play "fair" (sometimes I camp but mainly if it feels like i wouldn't get a kill otherwise) , etc. but recently I literally can't win a single round. I chase one survivor, get a hit early, we loop around something 2-3 times, and suddenly three gens pop. From there i still need to have 12 hooks... Thrilling tremors, corrupt, ruin, or whatever perks you want to equip don't help. How are you supposed to pressure gens and get people? What are your tips?
As someone who prefers killers... I kind of doesn't anymore.
I try different builds but I can't be asked to unlock more perks just to enjoy the game. The game is still "good" but damn can it be unfun.
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"Needs to have 12 hooks" is a lie. An optimal game of killer is 4 hooks, as killing every survivor on first hook is the best play you can make if you are able to pull it off.
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Learn to 3 gen, and play a lethal killer.
I used to run around the map patroling every gen as Legion, felt like I couldn't keep up with what was happening.
Now? Load in, find 3 gen. Protect it with chainsaw. Hook survs in the 3 gen. Win.
Learn how to run tiles via YT vids. Learn to 3 gen if you are struggling running around map.
Dont get angry though, its PVP you gotta get better and as you play good swf teams your experience will grow andf youll get used to all the tricks
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You really have to use your power and get value to make a difference at some point. If you keep getting looped, you are going to get very few kills, to zero at high mmr.
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Honestly the only reason i have fun playing killer is because I don't expect to win (and most of the time I don't). Three gens popping early game means the spawn positions were unlucky for you, or that the survivors are smart/organized. Don't hesitate to drop chase if the survivor is clearly the "looper" of the group, with a bit of luck they'll waste time healing instead of jumping right back on a gen. You can also try for a 3 gen situation or snowballing with a bit of slugging if they're playing too altruistic. But again if your goal is to have fun, just don't expect to win tbh, doesn't mean you won't or you can't try, but it definitely feels better to leave a game having had fun and thinking you did your best with what you had rather than focusing on the fact that you didn't get many hooks / kills.
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well, the best would be 2 Survivors dead. So it would be more like 6, but i don't get to 4 hooks. Except if i would tunnel, and i did that too. I really didn't phrase that well: I don't even get one hook in the time 2-3 gens are done. So getting even to 4 seems a lot. idk if that maybe is just that i have an unlucky streak, but it's just not fun to play like that. Ofc if i could pull it off, it feels rewarding, and to win all the time would be boring too.
My main Killer is Nemesis. Not the worst, but i know his weakness, and i know how to play him well enough, but even if i 3-gen them, kicking gens is useless without pop, which i don't have unlocked, and even then you need hooks, and if they just run away from the gens and heal, you either chase them down, or hope for BIG mistakes. But overall you already need at least one dead to make it possible, or they need to be bad.
If they are in a call, you need a VERY lucky spawn, or a small map.
And yes, i could play Nurse, or blight i could invest hours in a killer i don't want to play... I mean fellow insane person that plays a "weak" killer, i know you hear me xD.
And yeah, i'm not the "rage" person, i'm really super chill, i'm more... "dissapointed". I appreciate your tips ^^
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i'm DEFINITELY not high MMR. And ofc, if i would run someone for a long time, i wouldn't mind three gens popping, but because i had some cheaters in my games, i always record my gameplay, just in case.
And it's insane how fast gens pop. I have around 350h in this game, and i get people with 2500h sometimes, which i don't let get to me, because hours =/= skill, it still feels "odd".
Specially when you suddenly get people with 10h or 50h.
Ofc, I'm going into a game open-minded, doesn't mean I don't play for a win. And what I mean is that it happens way too often to say it's just the spawn, they don't even have anything to boost their repair speed, and they still pull it off.
I drop chases if I see they have a very strong loop and it would waste time, but as i said, a normal tile, they loop the amount I could survive, and already three gens pop. I'm really not good at the game, but I'm good at game decisions. occasionally I have games that are so easy that I think I play against bots, but that is 1 out of 10 games. maybe two games from the rest feel "fair" (gens don't fly, I don't feel like I should have camped etc).
I don't mind "losing" if it feels like i had a chance if that makes sense. If i can blame myself on "ay, i looped him too long" or "oops, i missed my hits too many times" it's fine, but if i literally just started playing a round, and i can time it to the exact moment to where i can either leave the chase and they do the three gens anyways (at one point you need to chase a survivor:'D) or commit and the three gens pop.
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I mean you could just upgrade to Leatherface. He is easy to play and way stronger than Nemesis. Nemesis is a 3 health state killer, so with dead hard it's more like 4. He's really not that good. If you are getting looped hard as him, run bamboozle. You need to hit your tentacles like a robot to win with Nemesis against good survivors and the hitbox is both wonky and tiny enough that is hard to achieve. Nemesis can also benefit pretty good from bamboozle.
You could also try enduring spirit fury, or rancor. Endfury is basically free hits. Rancor is just a freebie kill at the end if you play it right.
Leatherface can always usually get at least 1 kill, so you are at not getting 4 man outed at least.
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Welcome to the club.
Thats what i hate most atm. Pre running from gen. Good loopers. You know you have to get every pallet...
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One tip is slug a bit more in the early game. It’s about time efficiency - it takes about 10 seconds to carry someone you just downed to a hook. So say you’ve chased someone and gotten your first down of the match, your choice is now spend the next 10 seconds getting a hook or you can leave them downed and use that time to quickly chase a second survivor off a gen, which then indirectly pressures a third survivor off a gen to revive the slugged survivor.
So basically when all four survivors are up and healthy you know 100% they are doing gens if you’re not chasing them. Therefore rather than just automatically hook someone you down when everybody is alive, ask yourself if you might be able to get a second down efficiently by not hooking that dying survivor and instead going for another injure or down before you finally hook someone. Especially if you know another survivor is nearby when you get your first down you should consider going after them to extend the pressure. Keeping pressure up in a time efficient manner while all four survivors are alive is how you dramatically slow their gen progress and give yourself more time to collect hooks when you get moments to reap them.
Also along those lines remember who you’ve already hooked and prioritize hooking them a second and third time versus hooking other survivors once. If you slug the people you haven’t hooked and hook the one person you’re trying to eliminate first you gain a lot of extra time to find and kill that specific target. And killing that first survivor is ultimately the key, once one is dead the 3 vs 1 match is much easier for you.
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Not if you plan on gaining any ranks for the monthly payout. With 4 hooks you won´t pip and even depip at the higher tiers.
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No way. It is soo easy to get to red1 i read here all the time. Only god players in the forum.
I hit a solid wall in higher grades. (Which kills the argument grades are only time played - they are not)
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Uh, they are? It's trivial to rank up if you care about that. You can 1k with legion and still get rank ups every game if you run some stall perks and stab enough people.
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Technically, you only need to do 6-10 hooks.
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Yeah some requirements are ridiculous. If you didn´t had X amount of chases, hits, and hooks. You can forget about piping. Doesn´t matter if you got a 4k or not.
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Yeah about that...
Good luck at gold grades. You won't pip at all with 1k.
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it is more difficult to get a pip on red ranks. sometimes you get surv down way to fast and got not enough in hunting category etc. while on bronze you can simply get ruthless killer by just bleeding slugged survs down. so it is some kind of skill related but not as much as it used to be.
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So one thing you will start to learn as killer is that you'll rely more on snowballing than worrying about getting 4ks with 5 gens left. The amount of games where 3 gens will pop in the first chase is high but I still win them with 2 gens left. Just because gens pop early doesn't mean the game is over. It took me a while to grasp this but just ignore those early gens popping and focus on snowballing.
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As i said. Obviously only god players here.
My games today where only immediately pre running from gens, dropping pallets and so on.
Played normal killers for dailys so i didn´t try super hard but even so i would not have gotten them.
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I agree with this. I've played a lot of games where things looked pretty bad at first (3 gens done before any hooks) and then ending up with a 4k. It helps when you get a team of survivors who won't do anything other than try to rescue the moment someone is downed.
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Isn't it lovely? I'd be ashamed if my game was in this state. xD
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boohoo?
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Woohoo!
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I'm guessing that name wasn't chosen randomly? 😅
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If you want to "win", with the current meta, one strategy is to mercilessly tunnel.
However, it's not fun at all.
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