General Discussions

General Discussions

Nemesis addon pass

Member Posts: 105
edited April 2022 in General Discussions

Mmmm our beloved nemesis so big, so bad, so powerful....

When someone says basic I think of nemesis add ons. Even bubbas addons have more depth. Put your addon ideas below

Welcome to BHVR Forums

Please sign in to join in the discussions.

Comments

  • Member Posts: 3,448

    I'd rather him just get a rework, I don't know why the devs thought AI would be a good idea for a killer power.

  • Member Posts: 3,139

    Zombies are just that thing that goes on in the background until you notice it's there. His main power is his tentacle which a lot of good nemesis can use in chase fairly efficiently but even then still weak map pressure.

  • Member Posts: 416

    what? that was an awesome idea

    they just need to make it more challenging

  • Member Posts: 2,959

    I agree his addons need a major rework. They all suck except for mutation addons and Zombie speed addons.

  • Member Posts: 280

    I think a simple mini rework would be better, these would be my personal suggestions:


    1. make the whip more of a bonus tool, not something you would pull up at every pallet/window, but still manage it to be threatening. Making chases against him less 50/50 jukes.
    2. do more with contamination, make the vaccines a lot more strategy based rather then instant usage.
    3. allow more control over zombies, like every so often allow nemesis to spawn a zombie at any hook, (Since zombies spawn at hooks) and have them go to the most nearby gen. But then make them die automatically after a bit from spawning so they become much less rng.
  • Member Posts: 630
    edited April 2022

    Rework nemesis add-on.

    Tier 3 Nemesis should can summon or upgrade zombie to NE-a parasite.

    Replace vaccine put the rocket launcher into the box ( give nemesis can use it )


  • Member Posts: 4,125
    edited April 2022

    Nemesis addons are mostly fine, only cuz you dont like them doesnt mean they are bad in general. Nemesis has a pretty good addon roaster which both encourages different builds and playstyles, probably one of the best ones in terms of variaty.

  • Member Posts: 105

    I never said they were bad, but let's get real compared to other killers addons these are so borderline boring. Example :

    Mutation rate addons yeah pretty nice essentially his best.

    Zombie movement speed make me question my sanity.

    Everything else is centered around the zombies variables. Not much creativity with the tenticle.

  • Member Posts: 4,125

    tbf the tentacle is a simple hit ability, there is not that much playroom with it. However addons like Iri umbrella badge + jills sandwich are really fun aswell and also pretty decent. Broken recovery coin is simple but yet one of his best addons. The parasyte is also a nice addon (Not op or something but still very cool). Believe it or not but the green plant vine addon that makes survivor open vaccines longer for 4 sec is actually really good, keep in mind they need already 4 sec to open one, + 4 is basicly double its time which is really good in general.

  • Member Posts: 105
  • Member Posts: 479

    While an addon pass would be nice I still think some of his lesser used addons could benefit from some simple changes to make them more attractive to use. Plant 43 vines can give you notificans when survivors begin opening cases on top of the longer opening times. Bump licker tongue to 1 second and give the injector at least 20 seconds of undetectable.

  • Member Posts: 3,195

    Oh great, I rolled Midwich and I've got zombie addons! Oh no, whats this? BOTH of my zombies are BOTH stuck inside the back of lockers permanently? Guess I'll just kill them!

    *zombies respawn and immediately get stuck inside of lockers*

    Useless man, useless. addons like Zombie detection/movement speed are just wasted slots that could be given to more useful addons. Broken Recovery Coin is such a boring addon but it's sad how it's indisputably his best.

  • Member Posts: 13,671
    edited April 2022

    His addons are so garbage. Needs a big pass over.

    His base kit needs big improvements as well. A lot of missed potential.

  • Member Posts: 3,255
  • Member Posts: 9,039

    I personally wish they would've stopped with the exposed add on its bad

    most survivors from my experience use vaccines when injured anyway

  • Member Posts: 416

    you must be the most unlucky person alive

    I get people downed by zombies all the time playing nemesis

    specially in maps like midwich

  • Member Posts: 1,607

    They gave him an add on pass. They passed by and nerfed his most necessary add ons for no reason.

  • Member Posts: 1,147

    He actually has quite a few decent addons. The zombie detection range + fov is probably the best.

  • Member Posts: 2,959

    Here’s a mini addon pass

    Iridescent umbrella badge- When a survivor uses a vaccine your next Tentacle strike will put a survivor into the dying state.

    Shattered STARS badge(I think this addon is fine but here’s my idea)-for every Generator completed zombies movement speed will increase by 50% for each completed gen. Zombie speed addons do not stack!!

    Ink Ribbon-When the gates are powered both zombies will die instantly and one will spawn at each gate. Zombie speed increased by 50% and take 5 seconds less to respawn.

    Jill’s Sandwich-Survivors who use the vaccine have there aura revealed for 12 seconds.

    Licker Tongue-hitting a survivor with tentacle strike or a zombie will give survivors the Hindered status effect -9% speed for 5 seconds.

    Plant 43 vines-Survivors aura is revealed when they open a vaccine box for 6 seconds. Increases case opening time by 4 seconds.

    Serotonin injector-When a zombie is killed gain undetectable for 20 seconds.

    Stars Manual-Survivors aura is revealed when getting hit by a zombie for 3 seconds.

    That’s all I got so far. I buffed some mediocre ones and reworked the very bad ones the rest are pretty alright but these needed changes

Welcome to BHVR Forums

Please sign in to join in the discussions.

Welcome to BHVR Forums

Please sign in to join in the discussions.