The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Unhooking Interrupt

So, I know this is old news.

How do you interrupt grab someone unhooking if they are trying to mindgame you by rapidly cancelling the unhook animation?

It's really bullshit. I had a SWF swarming the hook. One behind me, two doing that unhooking cancel bullshit. I can't even down the person unhooked because of invincibility frames. It's utter horsecrap. I can't even leave the hook... there's three ######### people here.

Comments

  • JanTheMan
    JanTheMan Member Posts: 495
    If someone goes for an unhook hit them (don't get fancy a try to go for grab, since this only works against noobs). And hit them again after they get the save. You can slug and go after the rescued guy afterwards. As for swf hook swarming, just be glad they're not gen rushing you.
  • tehshadowman33
    tehshadowman33 Member Posts: 939

    So there's no way to counter this? If I remember correctly, they added an animation cancel to the unhook less than 6 patches ago?

  • Shad03
    Shad03 Member Posts: 3,732

    You can, it's just really difficult. Try to predict when the person goes for a unhook. If you're lucky you could grab them. Otherwise, they become a one hit and have no chance of escape.

  • tehshadowman33
    tehshadowman33 Member Posts: 939

    Ughhhhhhhhhhhhhh. This is why swf is so frustrating. Circling me like monkeys, doing the rapid unhook cancel, until I hit one and they either bodyblock, or use insta-medkit.

    Old system, you couldn't do this crap. You had to commit to the unhook.

  • Killigma
    Killigma Member Posts: 372

    Typically I find the animation cancel does not show them lifting the survivor from the hook. Paying close attention and when they start lifting the survivor up and off, you can time it so they cannot cancel the animation and guaranteed a grab. It takes some practise but after a few tries you can get it down.
    Otherwise just do what @JanTheMan suggested.
    I have to add that once you grab the Survivor, drop them as quick as possible because the others will hook dive and unhook the other survivor if they are ready for the grab.

  • tehshadowman33
    tehshadowman33 Member Posts: 939
    edited January 2019

    @Killigma said:
    Typically I find the animation cancel does not show them lifting the survivor from the hook. Paying close attention and when they start lifting the survivor up and off, you can time it so they cannot cancel the animation and guaranteed a grab. It takes some practise but after a few tries you can get it down.
    Otherwise just do what @JanTheMan suggested.
    I have to add that once you grab the Survivor, drop them as quick as possible because the others will hook dive and unhook the other survivor if they are ready for the grab.

    So basically, once the hooked survivor starts moving, go for the grab. Because by that point, they'll be locked into it and cannot cancel?

  • Killigma
    Killigma Member Posts: 372

    @tehshadowman33 said:

    @Killigma said:
    Typically I find the animation cancel does not show them lifting the survivor from the hook. Paying close attention and when they start lifting the survivor up and off, you can time it so they cannot cancel the animation and guaranteed a grab. It takes some practise but after a few tries you can get it down.
    Otherwise just do what @JanTheMan suggested.
    I have to add that once you grab the Survivor, drop them as quick as possible because the others will hook dive and unhook the other survivor if they are ready for the grab.

    So basically, once the hooked survivor starts moving, go for the grab. Because by that point, they'll be locked into it and cannot cancel?

    Yes, pretty much. Once you get the timing down you will have less issues with hook diving. As I said before, just be ready to drop the grabbed survivor asap because chances are another survivor is ready to hook dive right at the back of you. If you have any issues drop me a message and I'll share an example if I can find one.

  • tehshadowman33
    tehshadowman33 Member Posts: 939

    Naw. I'm good. It's just it was obvious this swf had practiced mindgaming with their unhooks. They would alternate between who would try. It was sooooooooo annoying. Two of them had instaheals, so even if I had dropped one, they would've healed up. :/

  • Raizinz
    Raizinz Member Posts: 43
    edited January 2019

    @tehshadowman33 said:
    Naw. I'm good. It's just it was obvious this swf had practiced mindgaming with their unhooks. They would alternate between who would try. It was sooooooooo annoying. Two of them had instaheals, so even if I had dropped one, they would've healed up. :/

    Yep, welcome to playing with the "super elite p0wnzers" of the game. Oh yeah, btw, make sure to follow their rules such as this guy's

    @JanTheMan said:
    If someone goes for an unhook hit them (don't get fancy a try to go for grab, since this only works against noobs). And hit them again after they get the save. You can slug and go after the rescued guy afterwards. As for swf hook swarming, just be glad they're not gen rushing you.

    So they can continue to have fun at your expense

  • Master
    Master Member Posts: 10,200

    @tehshadowman33 said:
    So, I know this is old news.

    How do you interrupt grab someone unhooking if they are trying to mindgame you by rapidly cancelling the unhook animation?

    It's really bullshit. I had a SWF swarming the hook. One behind me, two doing that unhooking cancel bullshit. I can't even down the person unhooked because of invincibility frames. It's utter horsecrap. I can't even leave the hook... there's three [BAD WORD] people here.

    It was removed.
    The devs implemented hook invulnerability and the new unhook animation while buffing BT to make hook rushing even more braindead easy.

    Honestly, just switch to survivor, then you dont have to deal with this crap. Just make sure you have a few friends that back you up, and ez