Why is no mither a perk?

deKlaw_04
deKlaw_04 Member Posts: 3,660

Why is this even a perk, it does more harm to your team than good. I just played with a teammate running it. No surprise they got sacrificed first and put up an outstanding 9k point😭. Seems like every teammate in solo que that uses this perk gets eliminated quickly thus hurting the team. Everytime I load into a game and see someone immediately broken, I say “this game is over why did you bring that?” I’m all for nerfing dead hard but delete this perk for something else Lmao

Comments

  • humanbeing1704
    humanbeing1704 Member Posts: 9,091

    If you ask me it's a fun perk to use

    Makes you unsluggable which can put a dent into strategies and it's essentially hardcore survivor mode lol

  • Ghostofsnow
    Ghostofsnow Member Posts: 206

    they should give it a blood point bonus like meme addons killers have

  • deKlaw_04
    deKlaw_04 Member Posts: 3,660

    I have only seen no mither come in clutch only once in my games. All the other times it’s just them getting tunneled out because it’s an easy target lmao

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    I use it to practice survivor. It makes the killer chase you so that you do not need to find them and click at them while praying they actually commit.

  • humanbeing1704
    humanbeing1704 Member Posts: 9,091

    When old object existed I did that with no mither to test out my chasing skills

  • StardustSpeedway
    StardustSpeedway Member Posts: 884
    edited April 2022

    I love bringing it. It's so fun and I do quite well most of the time. Solo queue btw.

  • Marigoria
    Marigoria Member Posts: 6,090

    It's a really fun perk to use. Unfortunately, the only upside of using it, never works because the killer knows you have it.

  • DoritoHead
    DoritoHead Member Posts: 3,546

    You're asking why a perk that counters Myers, Legion, Plague, Ghostface, Oni, Billy, Bubba, and a ton of usually overpowered addons is useless? For shame.

    (joke.)

  • ColonGlock
    ColonGlock Member Posts: 1,224

    Imagine if you could only use dead hard if you also used no mither

  • Sepex
    Sepex Member Posts: 1,451

    It's a good perk if your a very good looper. Otherwise as stated I do see them go down first more often than not.

  • konchok
    konchok Member, Alpha Surveyor Posts: 1,721

    I honestly think that when a survivor is broken, that shouldn't be revealed to the killer in the killers HUD. An observant killer will see that a survivor starts injured and they should know not to slug them. But it also means that a non-observant killer may forget that a survivor has no mither midway through the game and get caught unawares from a self pick-up.

    Give me an example of a case where a killer needs to know that a survivor is broken.

  • Mdawgu
    Mdawgu Member Posts: 410

    memes

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,091

    Specifically to feed the Oni

  • Mat_Sella
    Mat_Sella Member Posts: 3,589

    No Mither should be able to be used if your teammates approve of it via vote. Otherwise you are perma-banned from the game...no exceptions.

  • Hi_Im_Chucky
    Hi_Im_Chucky Member Posts: 366
    edited April 2022

    I just appreciate every David turning into Momma David whenever they run into a No-Mither David. It’s like, ‘Must Protecc’ mode is fierce. Sometimes I gotta kill all David’s before I can get the Broken One.

  • dugman
    dugman Member Posts: 9,714

    In principle the idea of a perk that has a big disadvantage but gives an even bigger advantage is fun. Hypothetically if the advantage you get for being permanently injured is strong enough No Mither would be fine. The problem is in practice it seems like the ability to stand up when dying isn’t strong enough to offset that downside. That’s not to say it never ever pays off, but the times it works are too uncommon compared to the amount of times always being downable in a single hit really hurts you.

    Also someone mentioned above about “No Mither being bad for killers who slug”. While partially true note that the killer knows the survivor has No Mither because they can see how they’re broken from the very beginning of the match. So unless the killer isn’t paying attention to the survivor icons at all they’ll know they will need to hook the No Mither player instead of slugging them. And even with things like Boil Over and Sabo plays it’s hard to keep a killer from hooking someone if they just do it right after a down. (Obviously things like that and bodyblocking and flashlight can make it possible, but it’s still tricky to do so hook success rates are very high unless the killer messes up.)

    So No Mither probably could use a buff, although I don’t have any particular ideas offhand on what the buff should be. I guess maybe you could give the No Mither player some bonus to action speeds? Or even give them a slight movement speed bonus, like they move +2% faster? Because getting up from dying is a already a decent effect I doubt No Mither needs a massive buff, just something else to augment the survivor a bit.

  • MikaelaWantsYourBoon
    MikaelaWantsYourBoon Member Posts: 6,564

    It's challange perk. I love use it sometimes to see i can escape with it or not.

  • RaSavage42
    RaSavage42 Member Posts: 5,738

    No Mither is "hard mode" for Survivors as already mentioned... and even more so in the current game

    Plus it has synergy with other perks like: Resilience, Dead Hard, Desperate Measures, This Is Not Happening (highly underrated perk BTW)

    Plus it denies Oni from getting blood... as already mentioned

    But also No Mither counts toward Thanatophobia... so toss up on that one

  • Nun_So_Vile
    Nun_So_Vile Member Posts: 2,809
    edited April 2022

    Just had a Shirtless David running this perk last night. He carried the whole game on his back with his phenomenal gameplay. I had never seen such apex gameplay in my life. I erroneously mistook his god-level gameplay as hacks, but I only realized later that it was just pure talent and class I had the fortune to witness. Just absolutely refused to go down to any chase, and certainly not in the first 5 seconds.

  • Sepex
    Sepex Member Posts: 1,451

    Indeed those downs in 5 seconds or less are just excruciatingly painful to watch.

  • entertainment720
    entertainment720 Member Posts: 246

    I love that no mither is a perk! I really appreciate when perks give players a variety of playstyles, niche as they can be. It is really refreshing to have people playing with a different challenge. It almost feels like a mini game mode. And that is good for the game, even if it doesn't feed into a current meta. Variety can increase enjoyment!

  • dallasmedicbag
    dallasmedicbag Member Posts: 571

    i don't think it denies Oni's blood orbs anymore, i believe that has been patched out due to people complaining about no mither lol.

  • CashelP14
    CashelP14 Member Posts: 5,565

    Its literally tough mode perk

  • GreenDemo
    GreenDemo Member Posts: 277

    Maybe it was better at the time of release.

    I like people's opinion in the comments for it being a "hardcore mode" perk.

  • Murgleïs
    Murgleïs Member Posts: 1,107

    No mither needs buff. Something like :

    • permanent injured / broken
    • +100% healing speed
    • +100% sabo speed
    • +100% unhooking speed
    • +100% crawling speed
    • +100% recovery, can recover while crawling, and can fully recover
    • No grunts of pain at all
    • No breathing sound at all
    • No blood at all
    • You can see the killer aura within 10 meters except if you are oblivious

    This would be fun !

  • FrostyEyesSusie
    FrostyEyesSusie Member Posts: 421

    No mither and DH should be merged into one. That would fix DH and give value to NM. Kill two stones with just one bird.