Why was parental guidance nerfed?
I've just read the ptb archives and no-one was complaining about this perk being too strong.
For those who don't know, parental guidance hides scratch marks, blood and injured sounds for 10 seconds if you manage to stun the killer. At least that's how it worked in the ptb. Now the effect is only 7 seconds. Why?
It's a well designed perk that allows survivors to punish killers that swing through every pallet, just like smash hit. I genuinely don't understand why it was nerfed. It wasn't abuseable, its use was pretty limited on open maps but strong on indoor maps and if a killer respects a pallet, they can fully deny the perk, so there was counterplay to it.
Comments
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Better yet: why werenβt its effects simply added to Decisive Strike, and Parental Guidance do something totally unique? Because BHVR loves their half-baked survivor perks for some reason.
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Because BHVR is survivorside.
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I do like it as a standalone perk, it has great synergy with smash hit
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In 2022 every new survivor perk has to be very niche or borderline useless.
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Fair, but it seems obvious the perkβs function was born out of a common request of those same effects to accompany a successful DS proc.
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Quite a few complained during PTB saying it would become new anti-tunneling meta perk, especially combined with DS. I just ignored those posts thinking no way they would be taken seriously and then the perk was nerfed. π
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Because there are still people thinking current DS needs more nerfs, like deactivating during end game. π
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Current DS isn't even worth to use anymore
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Why not?
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Honestly I still don't like eating DS while I was not even tunneling that person.
Lie. For any Solo Q Survivor Its a must have. Don't have? Enjoy your 5-10 min game. #PersonalExperience
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Please continue saying that, I'd love to have easy kills
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This post has to be a joke. DS is amazing.
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Because bhvr loves to make meme/trash tier survivor perks.
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What if I told you that this has been happening for 4 years for survivors, while Killers get a useful perk every 4 months. Last Meta change in perks was Windows of Opportunity, 4 years ago. CoH is the only new Meta perk in that amount of time and it has been nerfed almost to uselessness at this point. I'd say either this nerf or the next CoH nerf will make it as good as Self Care.
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Nobody knows. Some people complained, but honestly, this is the case every time when a PTB is launched. It has tradition that at least one Survivor Perk is picked and called problematic, just to never see this Perk again after one week after release. Parental Guidance was one of those.
And I also think it should have been added to DS to buff the Anti-Tunneling Aspect. So that a Nurse or Blight cannot just laugh about it, look around and are back at you immediatly. However that BHVR brought it as a Perk on its own shows that there are no plans to buff the Anti-Tunneling Aspect of DS.
I mean, it is no Anti-Tunnel Perk, because it does not much to counter it. A Killer will just push through it if they want to tunnel, and the stronger the Killer, lesser the impact of DS.
But I would not call it not worth to use. Sometimes the Killer really goes for a different person after being DSed. And if you are not playing as a 4 man-SWF all the time, you will have players on your team who unhook you without BT. And if you dont have DS, this would mean that you are back to the Hook in just 10 seconds.
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CoH isn't and will not be useless.
It's faster than Self-Care, it's more efficient, it only requires 1 Survivor to bring to for the whole team to gain the benefit, and is activate for pretty much the whole Trial if Survivors know how to place it
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It doesnt even block aura reading, so it had no justification for a nerf. This is isnt Distortion/Shadow Step level stealth. What even happened there. Stealth will never surpass Speed/Chase Extension.
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