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On the Topic of LGBT+ Representation

Firstly: I respect BHVR's efforts to include representation in the game and the reasoning behind ensuring their first character was free for everyone. So this isn't really a criticism so much as a broader question/discussion on the way these things are implemented in stories with unique narrative formats like Dead By Daylight.

Normally, if a story lacks representation, it's glaring. The romance plotlines are all heterosexual. Everyone is presumed cisgender. There is an established norm to the world and the narrative that does not accommodate for us at all. With Dead By Daylight, I never felt that. Very, very few characters have any reference to established relationships. With the lack of a standard narrative (such as in a television show), where relationships would form and become expected over time, it simply has not come up - allowing fans to easily interpret almost anyone as LGBT+, without it conflicting at all with the canon as we know it. The cues that most narratives use to indicate a hetero-dominated world - the predictable lead male/female couple, discussions of exes or dating problems - are generally just not present in Dead By Daylight. Because of this, the standard of heterosexuality is not actually applied to the vast majority of characters in the game, killer and survivor, which is an incredibly unique situation to be in.

So my concern with establishing David as THE first gay character is... have we retroactively designated the rest of the cast as straight, when the majority of them were not explicitly so to begin with? Are there plans to follow up with "reveals" on the orientations of everyone else, or will they remain ambiguous as they have so far? Though the announcement that David is gay was a great step for a lot of people, it has changed the expectations regarding character relationships and orientations, in a way where we can't exactly put the worms back in the can.

Though I know there's a lot of things the devs cannot outright say, it would be cool if there was a bit of clarity on the intention here going forward. It's a tricky place to be in to be sure, because of course we want the representation to be explicit and not solely left to fan interpretation, but I worry that the vast potential for fan interpretation will suddenly become far more limited than it was before, if instead of everyone's orientation being unstated, we now have a precedent to say who is and who is not LGBT+, canonically.

At the end of the day, it's a video game, and these characters aren't real. But I still feel like this is an interesting subject, as a gnc bi woman and a writer - how do we balance explicit representation with the (for many, liberating) sandbox of audience interpretation in a world with such a non-standard way of storytelling?

Sidenote - I just want to say I love how many cosmetic options the game provides for gnc/masculine women, and it's great to feel I have multiple options in playing people who are like me. A lot of things do not provide that!

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