Iron Maiden is BLEH

8secs/12secs/16secs trapped in locker.
Forget that exposed timer, it's samey.
Comments
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What an interesting rework idea3
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Yeah, the exposed status? What issue does that address? At all?
Worse yet there is no synergy with frenzy.
It helps huntress with reloads, though.
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Excuse me @KillerRaccoon but @AshleyWB an I are having a conversation here.0
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Are you ok?1
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AM I OK?1
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I think Ashley has finally lost it.
In all seriousness though, Iron Maiden really isn't that great. ESPECIALLY for the Killer it's "unique" to.3 -
@KillerRaccoon wHaTs WrONg?0
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@VolantConch1719 GO TELL AUNT RHODY THAT MEG THOMAS IS DEAD0
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To play as legion it's important to think like legion. It doesn't help, which is why he/she/they are frustrating to play as.0
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@AshleyWB said:
Re work it so it traps the survivor inside the locker and reveals them if they try to leave it.
8secs/12secs/16secs trapped in locker.
Forget that exposed timer, it's samey.dont do drugs kids
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Have it be when they try to leave the timer starts and the Killer gets a notification.
The perk is really situational, so it should be really powerful in those instances.0 -
I might have just tunneled a meg and she just killed herself on the hook when I was chasing someone else.0
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Theluckyboi said:
@AshleyWB said:
Re work it so it traps the survivor inside the locker and reveals them if they try to leave it.
8secs/12secs/16secs trapped in locker.
Forget that exposed timer, it's samey.dont do drugs kids
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@Rebel_Raven said:
Yeah, the exposed status? What issue does that address? At all?Worse yet there is no synergy with frenzy.
It helps huntress with reloads, though.
The only killer who will somewhat benefits from this perk
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My confusion levels have reached 100%
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I like the smell of a cleansed hex totem.0
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Good band though.
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@AshleyWB said:
Re work it so it traps the survivor inside the locker and reveals them if they try to leave it.
8secs/12secs/16secs trapped in locker.
Forget that exposed timer, it's samey.What if instead, they become the locker? Makes them easier to see for the killer.
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@AlwaysInAGoodShape said:
@AshleyWB said:
Re work it so it traps the survivor inside the locker and reveals them if they try to leave it.
8secs/12secs/16secs trapped in locker.
Forget that exposed timer, it's samey.What if instead, they become the locker? Makes them easier to see for the killer.
Good Idea
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Unless being spammed I have yet to receive more than one notification from this perk when in use.0
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I would like it to be;
Iron Maiden
Open lockers 25/whatever/whatever % faster
Survivors in lockers must perform the rush action in order to leave. Survivors who exit from lockers suffer from the Hindered effect for 100/120/140 seconds.2 -
The point of them being locked into the locker is so the killer can come over and grab them outta there.
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