We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Invincible house in HADDONFIELD.

Literally, the killer will experience endless hell here until the generator is fully repaired.

This is just an example, HADDONFIELD's invincible house is not only this one.

When the survivors master the route here, the killer will have no chance.

Comments

  • Libervita
    Libervita Member Posts: 248

    Except the nurse.

    Killers other than nurses are painful.

  • Valik
    Valik Member Posts: 1,294

    Mostly yes. Back porch, front porch, and upstairs are super strong and force the killer to walk several meters to retain engagement.

  • dictep
    dictep Member Posts: 1,333

    Or perhaps he could chase other surv. This game can’t be I see you I kill you

  • Libervita
    Libervita Member Posts: 248

    Some might say that killers can go after other people.

    This means that some people did not read the full description.

    These invincible places, [more than one].

    Every survivor is endlessly getting rid of killers in these invincible places.

    Why there are still selfish survivors, the comprehensive view is never considered.

  • dugman
    dugman Member Posts: 9,713

    While it’s true that knowing when to break off a chase is important, it’s also true that if a centrally placed infinite loop exists on a map it’s problematic because all the survivors can potentially just run straight to it at the first sign of the killer making catching them take exceedingly long amounts of time. At that point the beat case for the killer is get into a lengthy stalemate situation where they constantly drive off survivors from a 3-gen area, they run to the infinite loop, the killer breaks chase, the survivors who ran heal up while the killer repeats the cycle with a different survivor. Or worse for the killer they commit at the loop at maybe eventually down someone but the gens get finished and everybody else escapes.

    Now to be fair I don’t know enough about the new house to have an opinion on how strong that particular loop actually is. But hypothetically if there is essentially an infinite loop there it is definitely an issue regardless of how good or bad the killer player is.