There is ONLY one way... (SWF & Solo Q survivors gap)

NMCKE
NMCKE Member Posts: 8,242
TL;DR: At the bottom. :)

There is ONLY one way to close the gap between SWF and solo Q survivors.

Voice communication will be the only way to close the gap since anything else will just reduce the gap, not close it. Additionally, the other options will ruin the horror experience since there's more auras, notifications, and HUD icons so they are a no go.

Voice Communication:

Voice communication isn't there just to offer solo Q survivors easy communication but to also give the developers a foundation for balancing the game. They can now balance the game around SWF instead of balancing around both of them randomly.

Toggle Button:

You will have an option while in the lobby to communicate with your fellow survivors and during the pause screen in-game. This gives players the volition to do as they please if they don't want to communicate. Additionally, you can mute certain players like little Jimmy who's getting yelled by his mommy constantly.

TL;DR: Implement voice communication to the game since it's the only way to close the SWF and solo Q survivors gap.

Comments

  • Vietfox
    Vietfox Member Posts: 3,823
    TL;DR: At the bottom. :)

    Thank you.

    As long as i can disable it i'm fine with this.
  • weirdkid5
    weirdkid5 Member Posts: 2,144

    This literally will do nothing because people will still use Discord and ignore the solo survivors like they already do. I'm not quite sure how people think that just because putting in voice chat will allow them to "balance for SWF."

    I don't need voice comms as a solo survivor because I do just fine by myself regardless of my team. They're completely irrelevant to me, only when I need to get off a hook do I give a ######### about my team.

    How exactly do you balance around giving people voice? Give the Killer an ability to make so people can't hear each other? Discord will overwrite that still.

    All that needs to be done really is destroy DS, destroy SC, and nerf the gen rush and suddenly the game is in a much better place.

  • twistedmonkey
    twistedmonkey Member Posts: 4,307
    Yes because it worked out so well for that other game dubbed to kill dbd, so many trolls in each game having to be muted defeats the purpose, it's toxic enough with simple chat without giving them another way to abuse people.

    Then there are those who bought the game as it didn't have this feature and may not want to speak, should they have two queues or be offered refunds?

    Not to mention not everyone speak the same language, how about Asia or Europe should they be told to speak to speak the most used language in ther area or suck it up?
  • Vietfox
    Vietfox Member Posts: 3,823

    All that needs to be done really is destroy DS, destroy SC, and nerf the gen rush and suddenly the game will suit my poor skills.

    ^ Fixed it for you, thank me later.

    Also, don't you know that not healing makes the genrush possible? I wish all survivors were running SC when i play as a killer.
  • Cymer
    Cymer Member Posts: 946
    The reason why voice is a necessity is to enable the devs to balance the game around it. 
    With the option of voicecom so many perks and game mechanics are getting nerfed or become irrelevant. 

    That's exactly why the devs won't implement voice. Not only is it against their primary vision of the game, it would also require an entire overhaul of the game.

    Yes 70% of the matches featuring swf and with them probably voice, but they simply cannot afford to change the game so drastically.

    Maybe after the dedicated servers are online they could easier implement voice, but they still need to go over a huge portion of the game.

    @not_Queen can you back me up on this? And correct me if I am wrong?
  • weirdkid5
    weirdkid5 Member Posts: 2,144
    edited January 2019

    @Vietfox said:
    @weirdkid5 said:

    All that needs to be done really is destroy DS, destroy SC, and nerf the gen rush and suddenly the game will suit my poor skills.

    ^ Fixed it for you, thank me later.

    Also, don't you know that not healing makes the genrush possible? I wish all survivors were running SC when i play as a killer.

    I play Survivor mate. SC is uneeded and is a crutch
    Sorry but SC should be nerfed because of pickrate alone, which is around 80%. If this were any other game this would be the case.

    Has nothing to do with my skill, which is moot anyway cause I play Survivor. Take your ad hominem elsewhere.

  • Vietfox
    Vietfox Member Posts: 3,823

    @Vietfox said:
    @weirdkid5 said:

    All that needs to be done really is destroy DS, destroy SC, and nerf the gen rush and suddenly the game will suit my poor skills.

    ^ Fixed it for you, thank me later.

    Also, don't you know that not healing makes the genrush possible? I wish all survivors were running SC when i play as a killer.

    I play Survivor mate. SC is uneeded and is a crutch
    Sorry but SC should be nerfed because of pickrate alone, which is around 80%. If this were any other game this would be the case.

    Has nothing to do with my skill, which is moot anyway cause I play Survivor. Take your ad hominem elsewhere.

    Nerf SC and even more survivors will realize that they can genrush when they don't waste time on healing, it's happening already. As a survivor i'm all down for nerfing SC, but not as a killer.
  • weirdkid5
    weirdkid5 Member Posts: 2,144

    @Vietfox said:
    @weirdkid5 said:

    @Vietfox said:

    @weirdkid5 said:

    All that needs to be done really is destroy DS, destroy SC, and nerf the gen rush and suddenly the game will suit my poor skills.
    
    
    
    ^ Fixed it for you, thank me later.
    

    Also, don't you know that not healing makes the genrush possible? I wish all survivors were running SC when i play as a killer.

    I play Survivor mate. SC is uneeded and is a crutch

    Sorry but SC should be nerfed because of pickrate alone, which is around 80%. If this were any other game this would be the case.

    Has nothing to do with my skill, which is moot anyway cause I play Survivor. Take your ad hominem elsewhere.

    Nerf SC and even more survivors will realize that they can genrush when they don't waste time on healing, it's happening already. As a survivor i'm all down for nerfing SC, but not as a killer.

    Survivors will inherently play more cautiously if they are injured, and SWF teams will be distracted into healing each other anyway. Besides, the Depip Squad had a better record when they played with perks if I recall, so even if genrush is more likely to happen, so are Survivor deaths in general.

    Coupled with Surveillance now being a top tier information perk, the genrush is slowly becoming a less worrisome problem.

  • Vietfox
    Vietfox Member Posts: 3,823

    @Vietfox said:
    @weirdkid5 said:

    @Vietfox said:

    @weirdkid5 said:

    All that needs to be done really is destroy DS, destroy SC, and nerf the gen rush and suddenly the game will suit my poor skills.
    
    
    
    ^ Fixed it for you, thank me later.
    

    Also, don't you know that not healing makes the genrush possible? I wish all survivors were running SC when i play as a killer.

    I play Survivor mate. SC is uneeded and is a crutch

    Sorry but SC should be nerfed because of pickrate alone, which is around 80%. If this were any other game this would be the case.

    Has nothing to do with my skill, which is moot anyway cause I play Survivor. Take your ad hominem elsewhere.

    Nerf SC and even more survivors will realize that they can genrush when they don't waste time on healing, it's happening already. As a survivor i'm all down for nerfing SC, but not as a killer.

    Survivors will inherently play more cautiously if they are injured, and SWF teams will be distracted into healing each other anyway. Besides, the Depip Squad had a better record when they played with perks if I recall, so even if genrush is more likely to happen, so are Survivor deaths in general.

    Coupled with Surveillance now being a top tier information perk, the genrush is slowly becoming a less worrisome problem.

    Good swf don't usually heal each other, they genrush and heal themselves with adrenaline. That's what we do when i play with friends at least.
    Survivors not healing might give you easier kills, but just 1, the other 3 are still repairing gens, and it's way easier to get 4K when the gates are still closed.
  • ModernFable
    ModernFable Member Posts: 836
    Now, I’m not entirely against this so long as there’s an option to turn it off.

    However, I still think there should be resources for those who don’t want to use voice chat, or who physically can’t.
  • Rebel_Raven
    Rebel_Raven Member Posts: 1,775
    And then we have to figure out how to balance killers to the speed of voice chat.

    If we can't make a solid plan, we think the devs have? They're only human, too.

    If we balance solo to SWF we leave killers in the dust, and well, kill the game. Every lobby is one to be dodged. There isn't enough git gud out there to ignore it.
    And because we have no real plan to balance killers to the power of voice chat, neither do the devs, most likely, so they hold off until they can.

    Imo, it would require a drastic increase in killer lethality. Like ebony mori base kit minimum.
    Look at the killers in games with voice chat, then compare how fast they work compared to DBD killers. 
    Do they have to drag anyone anywhere multiple times to kill them? Likely not.
    How many have extreme speed movements? They probably do.
  • NMCKE
    NMCKE Member Posts: 8,242
    weirdkid5 said:

    This literally will do nothing because people will still use Discord and ignore the solo survivors like they already do. I'm not quite sure how people think that just because putting in voice chat will allow them to "balance for SWF."

    I don't need voice comms as a solo survivor because I do just fine by myself regardless of my team. They're completely irrelevant to me, only when I need to get off a hook do I give a ######### about my team.

    How exactly do you balance around giving people voice? Give the Killer an ability to make so people can't hear each other? Discord will overwrite that still.

    All that needs to be done really is destroy DS, destroy SC, and nerf the gen rush and suddenly the game is in a much better place.

    @weirdkid5
    Discord and the in-game communication will be equal to each other in terms of benefits and disadvantages. Additionally, DBD communication system cannot be affected by killer perks since then Discord will be the better communication option. Therefore, there won't be a reason to use discord over the in-game communication system overall since they both offer the same thing.

    Another point, since every survivor will have better communication, they can now buff killers accordingly without the fear of leaving solo Q survivors in the dust. Having a foundation of balance makes balancing the game way easier than before which can benefit both sides.

    Survivor:

    Aura reading perks will become weak due to communication so they will be buffed to compensate.
    Detection perks will also be buffed since communication will nullify them all.

    Killer:

    They all will receive some buffs to compensate for the communication QoL change.
  • weirdkid5
    weirdkid5 Member Posts: 2,144
    Nickenzie said:
    weirdkid5 said:

    This literally will do nothing because people will still use Discord and ignore the solo survivors like they already do. I'm not quite sure how people think that just because putting in voice chat will allow them to "balance for SWF."

    I don't need voice comms as a solo survivor because I do just fine by myself regardless of my team. They're completely irrelevant to me, only when I need to get off a hook do I give a ######### about my team.

    How exactly do you balance around giving people voice? Give the Killer an ability to make so people can't hear each other? Discord will overwrite that still.

    All that needs to be done really is destroy DS, destroy SC, and nerf the gen rush and suddenly the game is in a much better place.

    @weirdkid5
    Discord and the in-game communication will be equal to each other in terms of benefits and disadvantages. Additionally, DBD communication system cannot be affected by killer perks since then Discord will be the better communication option. Therefore, there won't be a reason to use discord over the in-game communication system overall since they both offer the same thing.

    Another point, since every survivor will have better communication, they can now buff killers accordingly without the fear of leaving solo Q survivors in the dust. Having a foundation of balance makes balancing the game way easier than before which can benefit both sides.

    Survivor:

    Aura reading perks will become weak due to communication so they will be buffed to compensate.
    Detection perks will also be buffed since communication will nullify them all.

    Killer:

    They all will receive some buffs to compensate for the communication QoL change.
    No because buffing solo Survivors also means buffing the SWF players as well, only furthering the gap you are trying to close between Killer and Survivor. There's no way to fix communication in this game from simple buffs and QOL changes. It requires an entire reworking of how the entire game is played
  • powerbats
    powerbats Member Posts: 7,068

    Would people stop harping on in game voice chat it's not the golden fix you think it is nor will it ever be and people won't give up Discord to use in game not happening. You all keep magically thinking people are going to suddenly jump into in game voice and give up Discord.

    What about people that play solo without mics, you're now going to buff killers up and absolutely smoke them because of your pipe dream that has absolutely no basis in reality. Then what happens if people decide not to use the in game voice or simply mute it due to the obvious reasons?

    Well guess what now you've got killers buffed to that level but people aren't using it so again the solo players get wrecked because the illogical pipe dream idea became a nightmare. When I play solo I won't ever use in game voice and when i'm with friends we won't join randos voice or invite them to ours.

    @weirdkid5 If you buff solo up to the level information wise of swf you can then more easily buff killers to that bare minimum level and close the gap more.

  • weirdkid5
    weirdkid5 Member Posts: 2,144
    edited January 2019
    powerbats said:

    Would people stop harping on in game voice chat it's not the golden fix you think it is nor will it ever be and people won't give up Discord to use in game not happening. You all keep magically thinking people are going to suddenly jump into in game voice and give up Discord.

    What about people that play solo without mics, you're now going to buff killers up and absolutely smoke them because of your pipe dream that has absolutely no basis in reality. Then what happens if people decide not to use the in game voice or simply mute it due to the obvious reasons?

    Well guess what now you've got killers buffed to that level but people aren't using it so again the solo players get wrecked because the illogical pipe dream idea became a nightmare. When I play solo I won't ever use in game voice and when i'm with friends we won't join randos voice or invite them to ours.

    @weirdkid5 If you buff solo up to the level information wise of swf you can then more easily buff killers to that bare minimum level and close the gap more.

    I fail to see how buffing solo survivors will set a precedent for being able to being this so called "bare minimum" to Killers. The games fundamental does not account for communication. As I said before, to fix this communication problem, you need to rework the entire game from the ground up. This issue goes beyond simply little QOL changes and Killer buffs. Anything you could buff for the Killer should go into the game regardless and the Survivors deserve 0 buffs at all. And I mean that with every fiber of my being.

    Do not ever buff survivors again. For any reason.
  • Boss
    Boss Member Posts: 13,618

    Indeed it is.
    And it won't happen until they change their minds on it.

  • NMCKE
    NMCKE Member Posts: 8,242
    powerbats said:

    Would people stop harping on in game voice chat it's not the golden fix you think it is nor will it ever be and people won't give up Discord to use in game not happening. You all keep magically thinking people are going to suddenly jump into in game voice and give up Discord.

    What about people that play solo without mics, you're now going to buff killers up and absolutely smoke them because of your pipe dream that has absolutely no basis in reality. Then what happens if people decide not to use the in game voice or simply mute it due to the obvious reasons?

    Well guess what now you've got killers buffed to that level but people aren't using it so again the solo players get wrecked because the illogical pipe dream idea became a nightmare. When I play solo I won't ever use in game voice and when i'm with friends we won't join randos voice or invite them to ours.

    @weirdkid5 If you buff solo up to the level information wise of swf you can then more easily buff killers to that bare minimum level and close the gap more.

    "Would people stop harping on in game voice chat it's not the golden fix you think it is nor will it ever be and people won't give up Discord to use in game not happening."

    Actually, in-game voice chat is a great fix because it gives everyone a way to communicate with each other. If you wanna stay on Discord, fine but this gives those who don't have Discord a way to communicate with their peers.

    "You all keep magically thinking people are going to suddenly jump into in game voice and give up Discord."

    Like I said, you can stay on Discord all you like but this gives everyone a way to communicate, not just Discord users.

    "
    What about people that play solo without mics, you're now going to buff killers up and absolutely smoke them because of your pipe dream that has absolutely no basis in reality."

    Yes, every communication system has that problem but it's better than nothing unless you wanna buy everyone mics to solve that problem.

    "
    Then what happens if people decide not to use the in game voice or simply mute it due to the obvious reasons?"

    If someone is toxic, report them just like always smh. If it's little Jimmy getting yelled by his mommy type of thing then again, mute them, every communication system has that problem so deal with it since it's better than nothing.

    "
    Well guess what now you've got killers buffed to that level but people aren't using it so again the solo players get wrecked because the illogical pipe dream idea became a nightmare. When I play solo I won't ever use in game voice and when i'm with friends we won't join randos voice or invite them to ours."

    That's your choice if you wanna lose to your volition. Your choice bats. Besides, what's the big deal WITH talking to randos? Not every rando is toxic, I made a few friends online just like I did with you.
  • powerbats
    powerbats Member Posts: 7,068

    @Nickenzie Friday the 13th did it and look what happened, it turned into a toxic flamefest just as people would do here. You're also basing the killer buffs on it being used but admit it won't be by people which negates your entire claim.

    It only works to buff killers to full on voice if EVERYONE is using it which isn't going to happen is the point and there's a reason so many other game companies haven't done it. The amount of toxicity would skyrocket since it'd move from chat to voice and you can't report it.

    Why do you think Riot has never implemented voice chat in game for anything other than premades because they know full well what will happen.

    As far as making friends in game yes you can but in game you can't hit pause and mute someone since that's a death sentence. If you enable a toggle you're still having to pause what you're doing and if in a chase that second is gonna cost you.

    Also if you have to mute someone the damage is already done and they've already ruined yours and possibly others game play experience. Once someone gets tilted on voice if they get muted they start being even more toxic, they'll sandbag you, blow up gens run around to draw the killers attention etc.

    Oh sure you can report them post game but the damage has already been done and the games been ruined for everyone else. Both Star Wars Battlefront and COD are notorious for having toxic voice chats to the point most people mute them to begin with which defeats the purpose of having them.

  • TigerKirby215
    TigerKirby215 Member Posts: 604

    Let's exclude the fact that the devs have said that they'll never add voice communication and talk about how insanely difficult this would make the game for Killers.

  • NMCKE
    NMCKE Member Posts: 8,242
    powerbats said:

    @Nickenzie Friday the 13th did it and look what happened, it turned into a toxic flamefest just as people would do here. You're also basing the killer buffs on it being used but admit it won't be by people which negates your entire claim.

    It only works to buff killers to full on voice if EVERYONE is using it which isn't going to happen is the point and there's a reason so many other game companies haven't done it. The amount of toxicity would skyrocket since it'd move from chat to voice and you can't report it.

    Why do you think Riot has never implemented voice chat in game for anything other than premades because they know full well what will happen.

    As far as making friends in game yes you can but in game you can't hit pause and mute someone since that's a death sentence. If you enable a toggle you're still having to pause what you're doing and if in a chase that second is gonna cost you.

    Also if you have to mute someone the damage is already done and they've already ruined yours and possibly others game play experience. Once someone gets tilted on voice if they get muted they start being even more toxic, they'll sandbag you, blow up gens run around to draw the killers attention etc.

    Oh sure you can report them post game but the damage has already been done and the games been ruined for everyone else. Both Star Wars Battlefront and COD are notorious for having toxic voice chats to the point most people mute them to begin with which defeats the purpose of having them.

    @powerbats
    "
    Friday the 13th did it and look what happened, it turned into a toxic flamefest just as people would do here."

    Then the ACM there don't do a good job of getting rid of toxicity. Unless the developers of F13 don't care at all which I wouldn't be surprised since you said toxicity is high there. Overwatch doesn't suffer this problem as much because they have dedicated developers and ACM to prevent toxicity. Therefore, if our amazing ACMs and our amazing developers follow in Overwatch's foot steps then this shouldn't be much of a problem.

    "
    You're also basing the killer buffs on it being used but admit it won't be by people which negates your entire claim."
    And...
    "It only works to buff killers to full on voice if EVERYONE is using it which isn't going to happen is the point and there's a reason so many other game companies haven't done it."

    Communication will be used if you wanna increase your chances of winning but won't be necessary to win. I don't want the killers being balanced around Esports gameplay, just SWF. Therefore, without communication, you can still win but it's just gonna be a little harder than normal. Probably fix the, "Survivor is boring problem" I been hearing from multiple survivor mains.

    Also, I don't think you understand my claim now that I think about it. My claim: Voice Communication is the ONLY way to close the gap. I never said voice communication will be perfect so you can take a point there but it's undoubtedly the BEST way to close the gap. That's what I'm trying to argue.

    "
    The amount of toxicity would skyrocket since it'd move from chat to voice and you can't report it."

    You're wrong, it's called recording. When you report something, it records everything including the chat log. If they can do that then they can definitely program to save audio files within the match. Basically, they will record every parts of the match when someone is talking and compress that data so it doesn't take up too much storage. Besides, overwatch does it all the time without any problems.

    "
    Why do you think Riot has never implemented voice chat in game for anything other than premades because they know full well what will happen."

    Premades can work but the developers really need to weigh their options to close the gap. Then again, premades take slight time to use and sometimes you can't afford to stand still for a split second.

    "
    As far as making friends in game yes you can but in game you can't hit pause and mute someone since that's a death sentence. If you enable a toggle you're still having to pause what you're doing and if in a chase that second is gonna cost you."
    And...
    "Also if you have to mute someone the damage is already done and they've already ruined yours and possibly others game play experience."

    That's why you can do it in the lobby before you put yourself in that situation. Having 60 seconds of lobby time should easily determine if this person will be worthy of a mute.

    "
    Once someone gets tilted on voice if they get muted they start being even more toxic, they'll sandbag you, blow up gens run around to draw the killers attention etc."

    Let them get themselves banned, eventually all the toxic players will be banned and your experience is less likely to be ruined on your future games.

    "
    Oh sure you can report them post game but the damage has already been done and the games been ruined for everyone else. Both Star Wars Battlefront and COD are notorious for having toxic voice chats to the point most people mute them to begin with which defeats the purpose of having them."

    Like I said before, once the ACMs take care of them. You won't be muting people anymore since they got themselves banned and now you can have an actual match. Voice communication will filter the toxic survivors pretty fast which is another plus with having it since the game won't be as toxic.
  • powerbats
    powerbats Member Posts: 7,068

    @Nickenzie said:

    You're assuming they can monitor all the voice chats and such since you're comparing a multi billion dollar company with vast resources and manpower to BHVR. That's like comparing Google to a 5 person startup and saying they can both do the same thing.

    If people are toxic on voice they can't get banned unless you're recording each and every voice in each and every game. In Overwatch they go off of reports that say you flamed in chat or in game and it's automated and the only way to get unbanned is to submit a support ticket.

    Blizzard has acknowledged they don't monitor voice chat nor will they ever, it's not worth their time or money to do that. So no it isn't as easy as you say because they can't monitor voice chat and false reports will just skyrocket.

    That killer had you camped and the other person didn't save you, report them for being toxic in voice chat and waste the mods time. You didn't get the unhook for your WGLF stacks, report them for toxic voice chat and waste the mods time.

    Someone looted that chest you wanted 1st, well report them for being toxic in voice and waste the mods time, you got hooked 1st well report for toxic voice chat and waste the mods time.

    If you think it won't happen it already does with false reports or reports that may seem legitimate but might be false. BHVR isn't Blizzard or any of the other big behemoths so they don't have the time or resources to deal with a huge waste of said time and resources.

    Since the big behemoths don't monitor voice chat at all and simply ban off of reports not actual offenses it'd waste even more of BHVR's time. Since people would simply disable voice immediately so they wouldn't risk a false ban that means your solution won't work.

    Because if people aren't using it you're whole well buff killers because people are now using voice is false and even without the false bans you've got other issues. You're basing this off of people all using it, if even 10% of the population doesn't use it you've just buffed killers to op levels against those 10%.

    Don't have a mic or one that works, well sucks to be you because someone decided you have to face killers buffed to voice levels. Oh sure you won't be able to take advantage of the communication but you can feel secure in the knowledge you've been screwed over for it.

    You're a swf group but don't want to talk to strangers about gf's, rl, work family vacation well you can still use your own voice chat. But that solo player who's now forced to deal with the fallout is getting screwed over all because a bad idea got implemented instead of a better one.

    If it doesn't work in the other games why do you think it'll suddenly work in this one with a smaller company and player base? I mean if it's such a great idea why don't Blizzard, Bethesda, EA etc all monitor in game voice chat?

    Why did League with a player base of over 40 million active players or so only enable voice chat for premades and not fo randoms? Perhaps because they like others on here thought this through fully and researched it and realized it won't work.

    Here lets ask @Peanits who can give you a view from BHVR's side why it won't work for all the reasons already listed.

  • popoles
    popoles Member Posts: 831
    No, thank you. I don't need any more toxicity in this game. 
  • NMCKE
    NMCKE Member Posts: 8,242
    popoles said:
    No, thank you. I don't need any more toxicity in this game. 
    @popoles
    How's that?
  • NMCKE
    NMCKE Member Posts: 8,242
    edited January 2019
    powerbats said:

    @Nickenzie said:

    You're assuming they can monitor all the voice chats and such since you're comparing a multi billion dollar company with vast resources and manpower to BHVR. That's like comparing Google to a 5 person startup and saying they can both do the same thing.

    If people are toxic on voice they can't get banned unless you're recording each and every voice in each and every game. In Overwatch they go off of reports that say you flamed in chat or in game and it's automated and the only way to get unbanned is to submit a support ticket.

    Blizzard has acknowledged they don't monitor voice chat nor will they ever, it's not worth their time or money to do that. So no it isn't as easy as you say because they can't monitor voice chat and false reports will just skyrocket.

    That killer had you camped and the other person didn't save you, report them for being toxic in voice chat and waste the mods time. You didn't get the unhook for your WGLF stacks, report them for toxic voice chat and waste the mods time.

    Someone looted that chest you wanted 1st, well report them for being toxic in voice and waste the mods time, you got hooked 1st well report for toxic voice chat and waste the mods time.

    If you think it won't happen it already does with false reports or reports that may seem legitimate but might be false. BHVR isn't Blizzard or any of the other big behemoths so they don't have the time or resources to deal with a huge waste of said time and resources.

    Since the big behemoths don't monitor voice chat at all and simply ban off of reports not actual offenses it'd waste even more of BHVR's time. Since people would simply disable voice immediately so they wouldn't risk a false ban that means your solution won't work.

    Because if people aren't using it you're whole well buff killers because people are now using voice is false and even without the false bans you've got other issues. You're basing this off of people all using it, if even 10% of the population doesn't use it you've just buffed killers to op levels against those 10%.

    Don't have a mic or one that works, well sucks to be you because someone decided you have to face killers buffed to voice levels. Oh sure you won't be able to take advantage of the communication but you can feel secure in the knowledge you've been screwed over for it.

    You're a swf group but don't want to talk to strangers about gf's, rl, work family vacation well you can still use your own voice chat. But that solo player who's now forced to deal with the fallout is getting screwed over all because a bad idea got implemented instead of a better one.

    If it doesn't work in the other games why do you think it'll suddenly work in this one with a smaller company and player base? I mean if it's such a great idea why don't Blizzard, Bethesda, EA etc all monitor in game voice chat?

    Why did League with a player base of over 40 million active players or so only enable voice chat for premades and not fo randoms? Perhaps because they like others on here thought this through fully and researched it and realized it won't work.

    Here lets ask @Peanits who can give you a view from BHVR's side why it won't work for all the reasons already listed.

    @powerbats
    So tell me what's better than voice communication to close the gap? Please tell me something that will completely close the gap.

    Seriously, I get that voice communication has its flaws but it's a whole lot better than we currently have. And before: "Premades" Premades also clutter your screen and the developers have said that they don't want to crowd your HUD since it makes the experience better. We're running out of options here to completely close the gap and voice communication is the BEST option currently, not the perfect one.

    Edit: Thank you for having a civilized conversation with me! I don't get to do this often since a lot of people aren't will to.

  • weirdkid5
    weirdkid5 Member Posts: 2,144
    edited January 2019
    Nickenzie said:
    powerbats said:

    @Nickenzie said:

    You're assuming they can monitor all the voice chats and such since you're comparing a multi billion dollar company with vast resources and manpower to BHVR. That's like comparing Google to a 5 person startup and saying they can both do the same thing.

    If people are toxic on voice they can't get banned unless you're recording each and every voice in each and every game. In Overwatch they go off of reports that say you flamed in chat or in game and it's automated and the only way to get unbanned is to submit a support ticket.

    Blizzard has acknowledged they don't monitor voice chat nor will they ever, it's not worth their time or money to do that. So no it isn't as easy as you say because they can't monitor voice chat and false reports will just skyrocket.

    That killer had you camped and the other person didn't save you, report them for being toxic in voice chat and waste the mods time. You didn't get the unhook for your WGLF stacks, report them for toxic voice chat and waste the mods time.

    Someone looted that chest you wanted 1st, well report them for being toxic in voice and waste the mods time, you got hooked 1st well report for toxic voice chat and waste the mods time.

    If you think it won't happen it already does with false reports or reports that may seem legitimate but might be false. BHVR isn't Blizzard or any of the other big behemoths so they don't have the time or resources to deal with a huge waste of said time and resources.

    Since the big behemoths don't monitor voice chat at all and simply ban off of reports not actual offenses it'd waste even more of BHVR's time. Since people would simply disable voice immediately so they wouldn't risk a false ban that means your solution won't work.

    Because if people aren't using it you're whole well buff killers because people are now using voice is false and even without the false bans you've got other issues. You're basing this off of people all using it, if even 10% of the population doesn't use it you've just buffed killers to op levels against those 10%.

    Don't have a mic or one that works, well sucks to be you because someone decided you have to face killers buffed to voice levels. Oh sure you won't be able to take advantage of the communication but you can feel secure in the knowledge you've been screwed over for it.

    You're a swf group but don't want to talk to strangers about gf's, rl, work family vacation well you can still use your own voice chat. But that solo player who's now forced to deal with the fallout is getting screwed over all because a bad idea got implemented instead of a better one.

    If it doesn't work in the other games why do you think it'll suddenly work in this one with a smaller company and player base? I mean if it's such a great idea why don't Blizzard, Bethesda, EA etc all monitor in game voice chat?

    Why did League with a player base of over 40 million active players or so only enable voice chat for premades and not fo randoms? Perhaps because they like others on here thought this through fully and researched it and realized it won't work.

    Here lets ask @Peanits who can give you a view from BHVR's side why it won't work for all the reasons already listed.

    @powerbats
    So tell me what's better than voice communication to close the gap? Please tell me something that will completely close the gap.

    Seriously, I get that voice communication has its flaws but it's a whole lot better than we currently have. And before: "Premades" Premades also clutter your screen and the developers have said that they don't want to crowd your HUD since it makes the experience better. We're running out of options here to completely close the gap and voice communication is the BEST option currently, not the perfect one.

    Edit: Thank you for having a civilized conversation with me! I don't get to do this often since a lot of people aren't will to.

    It literally will solve nothing. Zero. Nada. Zilch. It literally wont do Jack #########. I'm a solo survivor. I don't want game chat, please dont destroy the original vision of this game more than people already have.

    The solution is to split queues or simply buff the [BAD WORD] out of the Killers. Please just make the Killers harder, THIS GAME IS 0 CHALLENGE TO ME EVEN AGAINST NURSE. 80% of survivors in this game are [BAD WORD] trash. I don't give a [BAD WORD] what people say about being bad for the population. This game can hold 2 different game modes. This ######### is getting real old.

    (I'm not mad at you btw, I'm just mad at this situation because the devs are LAZY. I know they read this #########, I've personally talked to them about this stuff before)
  • NMCKE
    NMCKE Member Posts: 8,242
    weirdkid5 said:
    Nickenzie said:
    powerbats said:

    @Nickenzie said:

    You're assuming they can monitor all the voice chats and such since you're comparing a multi billion dollar company with vast resources and manpower to BHVR. That's like comparing Google to a 5 person startup and saying they can both do the same thing.

    If people are toxic on voice they can't get banned unless you're recording each and every voice in each and every game. In Overwatch they go off of reports that say you flamed in chat or in game and it's automated and the only way to get unbanned is to submit a support ticket.

    Blizzard has acknowledged they don't monitor voice chat nor will they ever, it's not worth their time or money to do that. So no it isn't as easy as you say because they can't monitor voice chat and false reports will just skyrocket.

    That killer had you camped and the other person didn't save you, report them for being toxic in voice chat and waste the mods time. You didn't get the unhook for your WGLF stacks, report them for toxic voice chat and waste the mods time.

    Someone looted that chest you wanted 1st, well report them for being toxic in voice and waste the mods time, you got hooked 1st well report for toxic voice chat and waste the mods time.

    If you think it won't happen it already does with false reports or reports that may seem legitimate but might be false. BHVR isn't Blizzard or any of the other big behemoths so they don't have the time or resources to deal with a huge waste of said time and resources.

    Since the big behemoths don't monitor voice chat at all and simply ban off of reports not actual offenses it'd waste even more of BHVR's time. Since people would simply disable voice immediately so they wouldn't risk a false ban that means your solution won't work.

    Because if people aren't using it you're whole well buff killers because people are now using voice is false and even without the false bans you've got other issues. You're basing this off of people all using it, if even 10% of the population doesn't use it you've just buffed killers to op levels against those 10%.

    Don't have a mic or one that works, well sucks to be you because someone decided you have to face killers buffed to voice levels. Oh sure you won't be able to take advantage of the communication but you can feel secure in the knowledge you've been screwed over for it.

    You're a swf group but don't want to talk to strangers about gf's, rl, work family vacation well you can still use your own voice chat. But that solo player who's now forced to deal with the fallout is getting screwed over all because a bad idea got implemented instead of a better one.

    If it doesn't work in the other games why do you think it'll suddenly work in this one with a smaller company and player base? I mean if it's such a great idea why don't Blizzard, Bethesda, EA etc all monitor in game voice chat?

    Why did League with a player base of over 40 million active players or so only enable voice chat for premades and not fo randoms? Perhaps because they like others on here thought this through fully and researched it and realized it won't work.

    Here lets ask @Peanits who can give you a view from BHVR's side why it won't work for all the reasons already listed.

    @powerbats
    So tell me what's better than voice communication to close the gap? Please tell me something that will completely close the gap.

    Seriously, I get that voice communication has its flaws but it's a whole lot better than we currently have. And before: "Premades" Premades also clutter your screen and the developers have said that they don't want to crowd your HUD since it makes the experience better. We're running out of options here to completely close the gap and voice communication is the BEST option currently, not the perfect one.

    Edit: Thank you for having a civilized conversation with me! I don't get to do this often since a lot of people aren't will to.

    It literally will solve nothing. Zero. Nada. Zilch. It literally wont do Jack #########. I'm a solo survivor. I don't want game chat, please dont destroy the original vision of this game more than people already have.

    The solution is to split queues or simply buff the [BAD WORD] out of the Killers. Please just make the Killers harder, THIS GAME IS 0 CHALLENGE TO ME EVEN AGAINST NURSE. 80% of survivors in this game are [BAD WORD] trash. I don't give a [BAD WORD] what people say about being bad for the population. This game can hold 2 different game modes. This ######### is getting real old.
    Calm down, my purpose for suggesting this change is to improve the game, not destroy it. Besides, BHVR already did this with Death Garden so what's the big deal besides the basic stuff.
  • weirdkid5
    weirdkid5 Member Posts: 2,144
    Nickenzie said:
    weirdkid5 said:
    Nickenzie said:
    powerbats said:

    @Nickenzie said:

    You're assuming they can monitor all the voice chats and such since you're comparing a multi billion dollar company with vast resources and manpower to BHVR. That's like comparing Google to a 5 person startup and saying they can both do the same thing.

    If people are toxic on voice they can't get banned unless you're recording each and every voice in each and every game. In Overwatch they go off of reports that say you flamed in chat or in game and it's automated and the only way to get unbanned is to submit a support ticket.

    Blizzard has acknowledged they don't monitor voice chat nor will they ever, it's not worth their time or money to do that. So no it isn't as easy as you say because they can't monitor voice chat and false reports will just skyrocket.

    That killer had you camped and the other person didn't save you, report them for being toxic in voice chat and waste the mods time. You didn't get the unhook for your WGLF stacks, report them for toxic voice chat and waste the mods time.

    Someone looted that chest you wanted 1st, well report them for being toxic in voice and waste the mods time, you got hooked 1st well report for toxic voice chat and waste the mods time.

    If you think it won't happen it already does with false reports or reports that may seem legitimate but might be false. BHVR isn't Blizzard or any of the other big behemoths so they don't have the time or resources to deal with a huge waste of said time and resources.

    Since the big behemoths don't monitor voice chat at all and simply ban off of reports not actual offenses it'd waste even more of BHVR's time. Since people would simply disable voice immediately so they wouldn't risk a false ban that means your solution won't work.

    Because if people aren't using it you're whole well buff killers because people are now using voice is false and even without the false bans you've got other issues. You're basing this off of people all using it, if even 10% of the population doesn't use it you've just buffed killers to op levels against those 10%.

    Don't have a mic or one that works, well sucks to be you because someone decided you have to face killers buffed to voice levels. Oh sure you won't be able to take advantage of the communication but you can feel secure in the knowledge you've been screwed over for it.

    You're a swf group but don't want to talk to strangers about gf's, rl, work family vacation well you can still use your own voice chat. But that solo player who's now forced to deal with the fallout is getting screwed over all because a bad idea got implemented instead of a better one.

    If it doesn't work in the other games why do you think it'll suddenly work in this one with a smaller company and player base? I mean if it's such a great idea why don't Blizzard, Bethesda, EA etc all monitor in game voice chat?

    Why did League with a player base of over 40 million active players or so only enable voice chat for premades and not fo randoms? Perhaps because they like others on here thought this through fully and researched it and realized it won't work.

    Here lets ask @Peanits who can give you a view from BHVR's side why it won't work for all the reasons already listed.

    @powerbats
    So tell me what's better than voice communication to close the gap? Please tell me something that will completely close the gap.

    Seriously, I get that voice communication has its flaws but it's a whole lot better than we currently have. And before: "Premades" Premades also clutter your screen and the developers have said that they don't want to crowd your HUD since it makes the experience better. We're running out of options here to completely close the gap and voice communication is the BEST option currently, not the perfect one.

    Edit: Thank you for having a civilized conversation with me! I don't get to do this often since a lot of people aren't will to.

    It literally will solve nothing. Zero. Nada. Zilch. It literally wont do Jack #########. I'm a solo survivor. I don't want game chat, please dont destroy the original vision of this game more than people already have.

    The solution is to split queues or simply buff the [BAD WORD] out of the Killers. Please just make the Killers harder, THIS GAME IS 0 CHALLENGE TO ME EVEN AGAINST NURSE. 80% of survivors in this game are [BAD WORD] trash. I don't give a [BAD WORD] what people say about being bad for the population. This game can hold 2 different game modes. This ######### is getting real old.
    Calm down, my purpose for suggesting this change is to improve the game, not destroy it. Besides, BHVR already did this with Death Garden so what's the big deal besides the basic stuff.
    I edited my comment. I'm not mad at you,  I'm mad at BHVR for their lack of care.

    Death Garden ######### failed so using that as an example isn't doing you any favors. Regardless, DG was built from the ground up to include team comms.

    DBD WAS NOT. IT WAS ALWAYS AND STILL IS BALANCED AROUND SOLO RANDOM SURVIVORS.

    Adding in voice chat will require COMPLETELY reworking the game. I'm not sure why this is a hard concept to grasp. The basic gameplay as it stands would crumble under team comms, BECAUSE IT ALREADY DOES. Adding it will solve nothing, and buffing the Killer will do nothing unless you make him mega OP like in Death Garden, which I'm all for.

    Small little buffs to Killers will NEVER rectify the comms issue. It completely breaks the game, everything the game is centered around is the lack of knowledge of what is currently happening. If you add knowledge to everyone, you also need to completely rework the entire balance of the whole game. At which point, you will absolutely kill every reason I bought this game in the first place.

    Comms? No. Never. Absolutely not. It does not belong in this game whatsoever.
  • NMCKE
    NMCKE Member Posts: 8,242
    weirdkid5 said:
    Nickenzie said:
    weirdkid5 said:
    Nickenzie said:
    powerbats said:

    @Nickenzie said:

    You're assuming they can monitor all the voice chats and such since you're comparing a multi billion dollar company with vast resources and manpower to BHVR. That's like comparing Google to a 5 person startup and saying they can both do the same thing.

    If people are toxic on voice they can't get banned unless you're recording each and every voice in each and every game. In Overwatch they go off of reports that say you flamed in chat or in game and it's automated and the only way to get unbanned is to submit a support ticket.

    Blizzard has acknowledged they don't monitor voice chat nor will they ever, it's not worth their time or money to do that. So no it isn't as easy as you say because they can't monitor voice chat and false reports will just skyrocket.

    That killer had you camped and the other person didn't save you, report them for being toxic in voice chat and waste the mods time. You didn't get the unhook for your WGLF stacks, report them for toxic voice chat and waste the mods time.

    Someone looted that chest you wanted 1st, well report them for being toxic in voice and waste the mods time, you got hooked 1st well report for toxic voice chat and waste the mods time.

    If you think it won't happen it already does with false reports or reports that may seem legitimate but might be false. BHVR isn't Blizzard or any of the other big behemoths so they don't have the time or resources to deal with a huge waste of said time and resources.

    Since the big behemoths don't monitor voice chat at all and simply ban off of reports not actual offenses it'd waste even more of BHVR's time. Since people would simply disable voice immediately so they wouldn't risk a false ban that means your solution won't work.

    Because if people aren't using it you're whole well buff killers because people are now using voice is false and even without the false bans you've got other issues. You're basing this off of people all using it, if even 10% of the population doesn't use it you've just buffed killers to op levels against those 10%.

    Don't have a mic or one that works, well sucks to be you because someone decided you have to face killers buffed to voice levels. Oh sure you won't be able to take advantage of the communication but you can feel secure in the knowledge you've been screwed over for it.

    You're a swf group but don't want to talk to strangers about gf's, rl, work family vacation well you can still use your own voice chat. But that solo player who's now forced to deal with the fallout is getting screwed over all because a bad idea got implemented instead of a better one.

    If it doesn't work in the other games why do you think it'll suddenly work in this one with a smaller company and player base? I mean if it's such a great idea why don't Blizzard, Bethesda, EA etc all monitor in game voice chat?

    Why did League with a player base of over 40 million active players or so only enable voice chat for premades and not fo randoms? Perhaps because they like others on here thought this through fully and researched it and realized it won't work.

    Here lets ask @Peanits who can give you a view from BHVR's side why it won't work for all the reasons already listed.

    @powerbats
    So tell me what's better than voice communication to close the gap? Please tell me something that will completely close the gap.

    Seriously, I get that voice communication has its flaws but it's a whole lot better than we currently have. And before: "Premades" Premades also clutter your screen and the developers have said that they don't want to crowd your HUD since it makes the experience better. We're running out of options here to completely close the gap and voice communication is the BEST option currently, not the perfect one.

    Edit: Thank you for having a civilized conversation with me! I don't get to do this often since a lot of people aren't will to.

    It literally will solve nothing. Zero. Nada. Zilch. It literally wont do Jack #########. I'm a solo survivor. I don't want game chat, please dont destroy the original vision of this game more than people already have.

    The solution is to split queues or simply buff the [BAD WORD] out of the Killers. Please just make the Killers harder, THIS GAME IS 0 CHALLENGE TO ME EVEN AGAINST NURSE. 80% of survivors in this game are [BAD WORD] trash. I don't give a [BAD WORD] what people say about being bad for the population. This game can hold 2 different game modes. This ######### is getting real old.
    Calm down, my purpose for suggesting this change is to improve the game, not destroy it. Besides, BHVR already did this with Death Garden so what's the big deal besides the basic stuff.
    I edited my comment. I'm not mad at you,  I'm mad at BHVR for their lack of care.

    Death Garden [BAD WORD] failed so using that as an example isn't doing you any favors. Regardless, DG was built from the ground up to include team comms.

    DBD WAS NOT. IT WAS ALWAYS AND STILL IS BALANCED AROUND SOLO RANDOM SURVIVORS.

    Adding in voice chat will require COMPLETELY reworking the game. I'm not sure why this is a hard concept to grasp. The basic gameplay as it stands would crumble under team comms, BECAUSE IT ALREADY DOES. Adding it will solve nothing, and buffing the Killer will do nothing unless you make him mega OP like in Death Garden, which I'm all for.

    Small little buffs to Killers will NEVER rectify the comms issue. It completely breaks the game, everything the game is centered around is the lack of knowledge of what is currently happening. If you add knowledge to everyone, you also need to completely rework the entire balance of the whole game. At which point, you will absolutely kill every reason I bought this game in the first place.

    Comms? No. Never. Absolutely not. It does not belong in this game whatsoever.
    Ah, I worried for a second that I had a ticked off forum user on my hands. Don't want one of those to be honest.

    Back to the topic, what about Discord? You can't force players to stop using it for communication, sadly.
  • weirdkid5
    weirdkid5 Member Posts: 2,144
    edited January 2019
    Nickenzie said:
    Ah, I worried for a second that I had a ticked off forum user on my hands. Don't want one of those to be honest.

    Back to the topic, what about Discord? You can't force players to stop using it for communication, sadly.
    This is why the only reasonable solution is to split queues into Solo survivors and SWF. I'm sorry to say it but this is the best and easiest way to do this. Killers already dodge SWF as it is, so this will change absolutely nothing. In fact, I have an idea for a SWF based Ranked mode that would work wonders:

    Two 5 man teams, 4 Survivors and one designated Killer go against another team of 5. Both Survivors squads go against the opposing Killer, and the team that gets the better overall Emblem quality is the winner.

    Solo queue would remain standard play as it stands. The SWF queue wouldn't require you to always go in with a 4-stack, you could choose to play that mode solo too. Give the Killer slight buffs in that mode to compensate for team chatter and suddenly the issue is rectified. Killers that dont mind facing SWF can play this mode and be a designated Killer for any team that needs a Killer.

    Despite why naysayers will tell you, this game's current population can absolutely hold two game modes. Even the devs say they want to, and other people do too. But the SWF babies always cry about the population possibly dying and the fact they'll have a harder time finding games because deep down they know SWF is broken despite excuses that they jUsT wanNA PlAy wITh FrIeNds.

    That excuse doesnt matter to me when it's at the expense of another player's fun
  • NMCKE
    NMCKE Member Posts: 8,242
    weirdkid5 said:
    Nickenzie said:
    Ah, I worried for a second that I had a ticked off forum user on my hands. Don't want one of those to be honest.

    Back to the topic, what about Discord? You can't force players to stop using it for communication, sadly.
    This is why the only reasonable solution is to split queues into Solo survivors and SWF. I'm sorry to say it but this is the best and easiest way to do this. Killers already dodge SWF as it is, so this will change absolutely nothing. In fact, I have an idea for a SWF based Ranked mode that would work wonders:

    Two 5 man teams, 4 Survivors and one designated Killer go against another team of 5. Both Survivors squads go against the opposing Killer, and the team that gets the better overall Emblem quality is the winner.

    Solo queue would remain standard play as it stands. The SWF queue wouldn't require you to always go in with a 4-stack, you could choose to play that mode solo too. Give the Killer slight buffs in that mode to compensate for team chatter and suddenly the issue is rectified. Killers that dont mind facing SWF can play this mode and be a designated Killer for any team that needs a Killer.

    Despite why naysayers will tell you, this game's current population can absolutely hold two game modes. Even the devs say they want to, and other people do too. But the SWF babies always cry about not the population possibly dying and the fact they'll have a harder time finding games because deep down they know SWF is broken despite excuses that they jUsT wanNA PlAy wITh FrIeNds.

    That excuse doesnt matter to me when it's at the expense of another player's fun
    I finally agree with you since you made some great points. Yes, this game is really screwed if information is introduced since the whole point of the game is not know everything as you previously stated. I didn't think it would at first but now that I look at the bigger picture, I see the damage that this can cause now.

    This game needs an overhaul fix this, it's that bad now.