Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Since SWF discord communication is "not cheating" according to devs, can Solo players get a Perk
Since SWF discord communication is "not cheating" according to devs (LMAO, selling your integrity 101)
can Solo players get a Perk that reveals the Killer aura whenever any Survivor sees the Killer?
PERK : Communication - Reveals the aura of the Killer for 8 seconds, whenever any Survivor sees the Killer on their screen.
SWF's on discord have this Perk already, it's called having a microphone.
Solo Survivors should have this perk too.
It's necessary.
Comments
-
Adding perks won’t solve the issue. We need base kit mechanics
19 -
No.
You assume that every SWF is a 4man with perfect instantaneous communication. This would be ridiculously overpowered.
I'm happy to throw solos a bone - give them native voicechat (opt-out, like Overwatch), pings and a more robust set of emotes.
7 -
So SWF's could use it as well.... NO
2 -
How can it be overpowered? The devs have already ruled that it's not cheating and SWF's already have it for free without equipping it.
Post edited by SilentShepherd on1 -
OP is right that perk is not overpower and its fair because like he said swf already have that perk as a basekit. Maybe that perk should be basekit like that survivor can keep their 4 second chance perk and their booner intact
0 -
You mean to tell me, that you think SWF's have an overpowered free Perk , and if Solo's get it, it would be overpowered there too?
Noo waayyyyyyyyyy. How can it be overpowered if SWF's already have it and devs said it's fine? Why would it suddenly be overpowered if Solo's get it?
0 -
They could just add coms to the game or have premade messages that the whole team can see.
Example killer is camping do gens
2 -
Please provide proof of your claims and statistics.
Otherwise, I disagree and I say that 99% of SWF's have comms and all of them communicate killer location. Especially since official DBD discord has SWF rooms and LFG.
0 -
Are you saying devs should give all Survivors a radio, to be able to communicate right off the bat? Otherwise it wouldn't make sense for a survivor to tell another survivor on the opposite side of map. Of course, SWF's on discord have no problem with this.
0 -
Because it would be pretty much maphacks.
The vast, vast majority of premades aren't 4man tourney comps. A lot of the time, it's 2-3 randos queued together. They won't communicate perfectly. They'll be overly altruistic. They might start fighting or accidently giving false information. Hell, if I with my whopping 218 hours of DbD can at least 2k most of the non-smurfing premades I come up against, anyone can.
What you are asking for would essentially amount to giving solos an advantage over most SWFs.
More importantly, it would make playing killer absolutely miserable. Just think of how useless Ghostface, Wraith, Myers or similar killers would be if you could constantly see their auras.
You'd have to give killers a colossal buff to compensate. I'm talking baseline BBQ+Deerstalker+IAE+Monitor - and that may not even be enough.
It's just...not going to happen.
I have no idea what you are saying here, but no - it would be a ridiculous change that if it were done in a vacuum would break the game.
Bingo.
Give solos more ways to communicate. That's what (and *all*) that is required.
This game has to be fun for killers too.
3 -
Lore wise I guess give survivors walkie talkies I don't know
0 -
Why not just add in game messages for things like;
- Focus on Repairing!
- I'm Going For The Unhook!
- Help Me!
- Run! I'm Going For Hatch!
- Sorry...
- Thank-you!
- Come On! Keep It Up!
- Awesome!
- Get away from me!
- Open the gates! I'll save the others!
- Follow me!
- Don't rescue me!
- The hunter is close! Hide!
etc, etc, etc
I'm not mentioning the game I stole these from, but it's a game that has literally everything everyone else has been asking for since Dead by Daylights creation.
8 -
I say buff killers first then we'll talk, cause right now this will only make a killer's game way worse than it already is.
0 -
Why not just use Object Of Obsession yes you're revealing yourself to the killer but you can still see them, or use Kindred see them near the hooks, or use Alert see them when they break something problem solved
0 -
Deleted by the U.S department of defense.
0 -
I take it you werent arounfd for old OoO.
1 -
I'm in favor of any solo q buff but i don't know if that will be a correct one. But definitely something must be done, it is in a terrible state.
1 -
where are you getting this bro lol, whats the point of swf if theres no comms kek
0 -
No, SWF's dont have that perk. SWF's dont have instantaneous communication, let alone that they dont always see the killer, nor do they always identify the killer, nor do they accurately describe where the killer exactly is in respect to their teammates.
And no, comms isnt cheating, just like tunneling or facecamping isnt cheating. If you would ban survivors for using comms, you would have to nerf Spirit, Nurse, Blight, Hag, Trapper, Bubba, Myers, Ghostface, Wraith, Clown, Plague, Twins, Nemesis, pretty much all the killers on the roster, back to how they were in 2017, which is either non-existant or extremely weak compared to today.
As for survivor perks that are actually basekit for SWF:
Buckle Up(but better than the actual perk)
Kindred(up to a point, so weaker than the perk)
Bond(sort off, much weaker than the perk)
Better Together
Empathy
Saboteur(hook aura's nearby carried survivor, not the actual destruction of hooks)
Open Handed(kinda)
Left Behind(kinda)
Alert(sometimes, still weaker than the actual perk)
Windows of Oppertunity(kinda, much weaker than the actual perk)
Aftercare
Visionary(sort off)
Rookie Spirit(but much weaker than the actual perk).
SWF has like 10-60% at best of these perks, except for Buckle Up. So if any perk would straight up become basekit, it's a rudimentary Kindred, Buckle Up, rudimentary Better Together, Rookie Spirit and about 5% Windows of Oppertunity.
All of these perks are replacable by a ping system.
That is all solo survivor needs, a ping system.
1 -
These are so perfect that I wish I could upvote you twice.
1 -
Statistics: look at how many players play in tournaments, it's the 1% of the 1%. Those players are who communicate as accurately as you claim. As for knowing generic killer location, that's not an issue at all. It doesnt matter if you know where the killer is when your teammate farts in the mic and distracts the whole team.
0 -
Also, as a last FYI. You know that you as a killer could screenshare your screen with friends, to essentially have 3-5 pairs of eyes that keep track of every detail on your screen? Like that Claudette you didnt see in the corner of your eyes, a friend could have seen it.
If you are mad at comms being used, then use comms while playing killer.
0 -
How is playing in a swf without comms? Is it fun. I ask because I want to try a swf without comms
0 -
How did you find your swf group? I definitely want to be I'm one without comms
0 -
Well do you want to swf some times? I'm trying to find a swf group that doesn't use comms to play with?
0 -
I suggested in game coms that always pick up on the mics that cant be turned off in game, and be distance based coms that even the killer can hear. So the balances all sides. (I can never remember what that kind of system is)
0 -
Ok I'm on xbox. I can't play now but I can play soon. My in game name is macco823.
0 -
A perk would't fix the issue with solo queue.
A comms system should honestly be base-kit, that way we don't have to worry about balancing killers for both solo and SWF because they'll be just as powerful. Buffing killers to compensate would make it better.
2 -
Well the "Buff" killers get should be a ACTUAL balancing and rebalancing to those killers who got un needed nerfs or were nerfed into the ground. Survivors should have a challenge to escape but not a IMPOSSIBLE challenge. The game revolves around both survivors and killers.
0 -
I'd say:
- Common sense.
- The fact that I can beat them fairly regularly. Of course you get the ones who are smurfing sometimes, but that's a different discussion.
0 -
It's not necessary.
Change the solo survivor's playstyle (I.E. Stop crouching hiding 90% of the time, do gens, do totems, take a hit for a teammate in need, save before second hook, stop farming WITHOUT Borrowed Time... the list goes on)
You got a perk for that? Cuz then we can talk about the communication part.
1 -
I already suggested the idea here….
Added to the point and come close motions survivors should be able to produce noise notifications. Like a “Bird Call”. Each survivor has their own unique call. Both the killer/survivor can hear the sound so many meters. They’ll also see the bubble if they’re within so many meters. The survivors can only do this so many seconds, say once per minute. As to not annoy the killer to death like players always do with Iron Maiden. Survivors can use the Bird Calls to their advantage. Either to pull survivors, or the killer. For whatever purpose. Say if a survivor is hurt a close birdcall can muffle their groans so that the survivors have a better chance to escape. The call can also draw unwanted attention from a nearby killer. Say you bird called for a heal, but the killer heard it too… They may come check the area out, and find you together. Mobile/Stealth killers can take full advantage of this.
Powers like Iron Will and Calm Spirit disables this command. So you can’t be silent and be able to yell at the same time.
1 -
One of my closest friends has horrible anxiety and I'm one of the few people she feels comfortable talking to, getting more friends won't help that.
"Just get friends" is perhaps one of the worst takes I've seen on here, which is genuinely impressive.
2 -
I'm... sort of confused on the way you worded that.
0 -
Wow bro thanks for making me feel insecure about my social anxiety, really helped there buddy. Have some sympathy for once.
2 -
This right here is the best answer
1 -
nah swf on comms is still cheating. they need to add solo mode. swfs made so many players uninstall and not paly killer.
1 -
No. Players should just get a quick message radial to share information in game.
0 -
Kindred basekit asap nothing else
0