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PLEASE stop talking about the game balance from a competitive perspective.

Not everybody is a Swarm, or (I can't remember his name for the life of me 💀) so stop talking about the game from a comp perspective. Comp is known to be unbalanced and has egregious rules set in it, public matches don't. Not to mention matchmaking can mess up most of the time and match people with drastically different skill levels together. As such, it can make things very unbalanced.

This also means that the game is in no way comparable to competitive matches.

Comments

  • DrDeepwound
    DrDeepwound Member Posts: 2,557
    edited May 2022

    Nope, you can log in a KYF lobby with your friends and Head On each other all day. You can troll your buddy as the killer and stun him repeatedly.... but you wont.

    Public matches are PVP matches with rank system based on wins.

  • edgarpoop
    edgarpoop Member Posts: 8,777

    This exactly. There are things to take away from it and things that should be taken with a grain of salt.

    It's very informative to see how players and teams handle certain certain killers. Some killers like Pinhead or PH get looped, while players accept that looping is a death sentence against a top tier Blight and pre-drop.

    It can also be informative from a macro standpoint. Yes, loadouts are restricted on both sides, but the players are typically hyper-coordinated beyond anything you're going to see in regular gameplay. Pay attention to how safe players are while still being efficient on objectives.

  • Hoodied
    Hoodied Member Posts: 13,101

    Competitive is safer to balance around than Casual as long as you do it right

    You should never balance only around competitive play or else you get pro players that complain about the smallest of things and get something nerfed for no real reason, which is why I always want to say "Don't fix something that isn't broken" or else we get kneejerk changes, BHVR has shown change in this regard after Freddy (Freddy is broke please rework him again)

    But yes, even with the ridiculous rules, usually comp being unbalanced shows that the game needs to be balanced in some sort of way (Also rules probably exists due to the existence of certain loadouts being combined as a team that aren't balanced, or if they are bugged too much, games have done this in pro-league matches due to characters being too strong or the character being bugged)

  • dictep
    dictep Member Posts: 1,333

    It seems a mediocre perkless trapper should win against a depip squad with 20.000 hours

  • SuzuKR
    SuzuKR Member Posts: 3,910
    edited May 2022

    Just cause it shouldn’t be used as a frame of reference for balance doesn’t mean there aren’t things that can be learned from competitive. For instance, competitive shows how good survivors loop a good Nurse evenly. Competitive also shows tournaments with no restrictions whatsoever leads to Nurse getting a negative killrate average (1.92/match). Which proves the whole “good/god Nurses are unbeatable” is just untrue, and is the fault of matchmaking instead.

  • LazyClown
    LazyClown Member Posts: 192

    If it exists in the game its apart of the game plain and simple.

  • fulltonon
    fulltonon Member Posts: 5,762

    better to just say "don't talk about balance" because that's pretty much it.

  • MB666
    MB666 Member Posts: 971

    why do people say "OLD DBD WAS FUN" when was clearly busted for survivors not gonna lie olders maps was way more fun and balance and had a better atmosphere but other than that nothing else.(pre-realm beyond)

    "STOP TALKING ABOUT THE GAME BALANCE FROM A COMPETITIVE PERSPECTIVE"

    even in competitive with rules and stuff still you see nurse blights and spirits more than any other killers. (guess why?) ,so saying stop talking about balance in any way comp or casual , is just a death sentence for the game.

  • TAG
    TAG Member Posts: 12,874

    Perhaps the reason comp is unbalanced is because the game as a whole is unbalanced.

  • DarKStaR350z
    DarKStaR350z Member Posts: 906

    Almost anything will have people being competitive in it.

    Take Pokémon for example; it’s a game aimed at children but has official tournaments for a competitive scene.

    When people talk about balance from a competitive position; most games logically use ‘trickle down’ balance, as people can always get better at the game with time and practice.

    Sure you may want to keep playing with your team of unevolved Pokemon like the anime, but you can’t expect the game to be balanced around unoptimal play when players can play more optimally. Unoptimal play is always going to struggle against more optimised play regardless, and it’s human nature for a lot of people to want to improve at anything and not remain stagnant; even Mario Party you will have people creating a strategy and figuring out the best way to play.

  • dictep
    dictep Member Posts: 1,333

    When killers talk about competitive they’re no talking about swf against a god nurse, they want a perkless trapper 4k against 16.000 hours death squad swf. this is not competitive, it’s killer biased

  • Raccoon
    Raccoon Member Posts: 8,185

    I'd like to see OP's thoughts on why things need to be restricted in comp.

    @_AdamFrancis_ - Any idea why they restrict stuff like BT/DS in comp?

  • _AdamFrancis_
    _AdamFrancis_ Member Posts: 698

    So that killers can tunnel freely and remove survivors defenses.

    Also so that survivors depend on looping.

  • solidhex
    solidhex Member Posts: 948
    edited May 2022


    What? So, please explain to me why comp dbd is unbalanced? They actually play on maps which are balanced and playable for the killer, they ban perks that are unbalanced or support unhealthy playstyles, they only allow every perk once per trial (a thing that should be in dbd since ages) and the best thing they ban stupid OP items and add ons. Since i started scrimming in comp the game is actually so much more fun. I feel rewarded when i play good and see the results. Yes tunneling and camping is part of the game there, but once you started to look into it you realize there is counterplay if you play as a team.

    When i play pub killer at high mmr, i see dead hard 3 OR 4 TIMES EVERY GAME, i see DS at least 2 times, i see stupid OP toolboxes and medkits that basically carry survivors. The only thing that guarantees i win some of those matches is their lack of skill, but even then, some of those matches are just unwinnable as a killer.

  • solidhex
    solidhex Member Posts: 948
    edited May 2022

    no, because DS on everyone is unwinnable for the killer against a good comp team which prioritizes gens and plays tactically.

    I scrimmed with rulesets were 2 DS and 2 DH were allowed per team and even this felt too much. Try not to tunnel against a team which splits up around a map, were everyone has decent amount of hours and knows how to loop. Gens will fly trust me, the best thing you can do is to tunnel someone out. Numerous comp players tested it and it is the best strategy to win. Yes its not fun for the one getting tunneled, but blame BHVR and not the players. They don't implement things to get rid or punish tunneling and therefore it will remain the best strategy to win.

  • Brimp
    Brimp Member Posts: 3,663

    Well thats the only reasonable thing to talk about now. They introduce MMR into a game that's not built for it then dont balance around the higher end of mmr... well they do I guess as "twins are monsters at high mmr".

  • Blueberry
    Blueberry Member Posts: 14,472

    Kinda hard not to call it competitive when they add an MMR system since you don't put an MMR system into a non competitive game that isn't balanced competitively.

    I mean..that wouldn't make sense..right? Right guys? lol

    Irony and humor aside, we've got quite some contradictions in game design between competitive and casual which is why it leads to everyone being confused as to if this is supposed to be a competitive or casual game. It's balanced like a casual party game yet we have an MMR system for some unknown reason. It doesn't make any sense.

  • Raccoon
    Raccoon Member Posts: 8,185

    I was honestly being facetious as I've read the OP's post history.