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Camping and tunneling, and why people do it [semi-real reason]

JohnWick1654
JohnWick1654 Member Posts: 509
edited May 2022 in General Discussions

Before we start...

Sure, let's get the potato killer who got destroyed or a mediocre killer destroyed by really good survivors too many times, put aside..

With that out of the way.

There are other reasons why people could do it,

well, it used to feel like an acomplishment just to kill someone.


But now? Ranks (by ranks meaning the hidden MMR) are being adjusted based on if you killed/survived/died/didn't kill.


Killers see, that:

  • not only does it cripple the remaining survivors because they've lost a teammate
  • the killer also gets +1 kill so in Matchmaker's eyes he did a good job


And, not only that, survivors, survivors that get camped and tunneled,

hmmmmm what would they possibly do in a situation where dying literally means losing MMR,


maybe run the strongest perks and DS?

perhaps?


I hope you get the idea...

Comments

  • JohnWick1654
    JohnWick1654 Member Posts: 509
  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623
    edited May 2022

    Yes.


    Killing Survivors is my objective, and I like doing my objective. The Survivor tears I sometimes get are funny aswell.

    Win-win, it's fun, and I'm doing my objective

  • SuzuKR
    SuzuKR Member Posts: 3,910

    ??? They are strategies acknowledged by the devs who have balanced this game around the usage of those strategies.

  • dictep
    dictep Member Posts: 1,333
    edited May 2022

    Again, don’t play with this kind of people. Let them do 4k in a minute and go for another match

  • foxsansbox
    foxsansbox Member Posts: 2,209

    What he means is that he has consistently advocated not playing this game seriously, and instead suiciding or throwing to get out of the current match if you don't like the killer you're up against.

    Or the killers addons.

    Or the killers perks.

    Or the strategies the killer uses.

  • dictep
    dictep Member Posts: 1,333

    if I see a killer camp or tunnel a surv I run towards him, point to the hook and let him kill me. You lose about 1 minute

  • JohnWick1654
    JohnWick1654 Member Posts: 509

    I only kill myself on hook when it's 5/4 gens and ge literally starts camping


    You also lose rank meaning your survivor team won't get better, meaning all the campers that get genrushed will be in your MMR range


    yeah I get that, but not everyone is overly altruistic

    if the survivor is high MMR -> he survives often -> he does objectives -> more enjoyable games for some individuals

  • foxsansbox
    foxsansbox Member Posts: 2,209

    Nurse, Blight, Spirit don't require skill? At all? At high MMR that's all it is? Just skilless players piloting top-tier killers?

  • foxsansbox
    foxsansbox Member Posts: 2,209

    So high MMR only ever uses overpowered add-ons. Who's definition, yours? Mine?

    Your response implies you're missing the point.

  • foxsansbox
    foxsansbox Member Posts: 2,209

    Yeah. Also no. Just throwing ideas out into the universe does not make them true.

  • LordCyphre
    LordCyphre Member Posts: 195

    Yes, not everyone is overly altruistic. my point however is that survivors reward camping and tunneling way to frequently either by being overly altruistic or by just camping themselves around the hook instead of punishing it properly by slamming gens.

    Killers camp and tunnel because it gets them lots of kills but it only gets them lots of kills if survivors let that happen.

    Camping in theory is inefficient. In practice it works but it shouldn’t. There‘sd be far less of it if survs wouldn‘t make it work so frequently. Killers camp for easy kills, if survivors don’t throw there’s no easy kills with camping anymore and they need to change their strategy.

    Tunneling would also be less effective if survs just didn‘t go for unsafe unhooks and did gens.

  • foxsansbox
    foxsansbox Member Posts: 2,209

    Calling something unskilled play does not make it so. Especially when there's a ton of evidence to the contrary.

  • DyingWish92
    DyingWish92 Member Posts: 775

    Killers camp and tunnel because the gen speeds are laughably fast when survivors play efficient, end of story. As long as a triple gen pop can happen in the first 60-90 seconds of the game killers will never stop camping and tunneling.

  • Raccoon
    Raccoon Member Posts: 7,715

    Doesn't look like the Rocket Launcher for Survivors is coming in the next patch :(

  • foxsansbox
    foxsansbox Member Posts: 2,209

    Certainly, but not to the degree you're claiming. You dismissed the entirety of the viable roster at high MMR because you don't like add-ons that you -sometimes- see.

  • xTalon32
    xTalon32 Member Posts: 413

    Agreed, which is why I run Self Heal, and other perks that help it. It means I don't need to rely on my team to heal me, and I can push gens when I know a killer is camping someone.

    Unfortunately survivors have gotten to the point where they forget how to play without 2nd chance crutch perks (and the same can be said for killers). Playing with things like DS in the long run changes how you play by changing you decision making to more risky and ultimately unsafe plays that can be easily punished. Instead of avoiding the use of DS when it's equipped, survivors just throw themselves at the killer to use it. Which is a poor use of the skill.

  • Brimp
    Brimp Member Posts: 2,980

    I will stop tunneling and camping by a huge margain when survivor meta gets less busted.

  • LordCyphre
    LordCyphre Member Posts: 195

    Makes 0 sense. Camping in that case should make it so you lose all gens at get 1 kill at best if the survivors don‘t coordinate a decent save.

    It‘s a terrible way to play against people slamming gens because you‘re enabling them to slam gens unchallenged.

    Camping pushes survivors away from doing anything but gens (atleast the somewhat smart ones).

  • Krazzik
    Krazzik Member Posts: 2,475

    It's true that when it comes to facecamping, survivors reward it much more often than punish it. At the very least you'll usually have a survivor or two standing closeish to the hook emoting at you for a while before eventually running off to do gens, wasting loads of time.

  • DyingWish92
    DyingWish92 Member Posts: 775

    You camp someone and the altruism starts pretty often.

  • LordCyphre
    LordCyphre Member Posts: 195

    Decent survivors don‘t bomb the hook. They‘re gonna finish all the gens, come for a coordinated save, easy 3-4E.

    There‘s also no logical structure here. Gens get done quickly, so to stop that the killer ideally wants to force survs into other actions, especially altruism. Ungooking, healing, picking up slugs. Camping pushes semi-decent survivors away from altruistic actions and towards slamming gens. It accomplishes literally the opposite.

    I‘m well aware that there‘s plenty of stupid people not doing that even though it makes the most sense, I‘ve written exactly that.

    Doesn‘t change the fact that the logic here is highly flawed.

  • DyingWish92
    DyingWish92 Member Posts: 775

    What are the three things survivors hate?

    1. Camp

    2. Tunnel

    3. Slug

    I'm talking about proxying the hook not straight up face camping. Cutting off survivors that are coming for the save. If that person cant safe or gets injured then another person will come off gens to come for the save. Unless they want to just let the person on hook die on there first hook and slam gens which most teams don't.

    Tunneling someone out early is basically an easy win and slugging depending on what killer your playing can be extremely strong. Literally all of these will pull survivors off gens to protect the victim of the camping, tunneling, slugging.

    Lots of solo teams will come off gens unorganized because they aren't coordinated. And lots of swfs will come off gens to save there friend.

    The reason killers camp, tunnel and slug is because it's easier then traversing the map and dealing with loads of bullsh*t pallets with no mindgame and going for a million chases. Unless you can down people super quick this is not efficient killer play and that's why survivors like it because it gives them a better chance to win. Mixing hooks takes forever and gens will be done quicker this way vs most teams as opposed to camping tunneling, and slugging. Most killers know there is not enough time to chase every survivor multiple times because THE GENS GO TO FAST!

  • LordCyphre
    LordCyphre Member Posts: 195

    This entirely depends on the survivors being idiots.

    If you think these are good strategies to win games you probably have not gone up against many good survivors.

    Good survivors won‘t just bomb the hook and stop doing generators while your camping. There gonna rush the gens and get the save.

    You‘re not gonna tunnel someone out early against decent survivors. While you‘re busy waiting around for someone to come unhook they‘re gonna slam gens if you don‘t force them off.

    If you‘ve went away a bit to bait the unhook they can get distance. You need to chase them down again if you can find them to begin with. That takes time, time the survs spend on gens. If the survivor who‘s being tunneled isn’t an idiot they can possibly hold themselves in a chase and waste your time while everyone else does gens.

    Good survivors can easily do all gens and escape while your busy camping and tunneling. It‘s only effective if the survivors are bad, don’t do gens and/or throw themselves at you to prevent tunneling. Against good survivors you’re gonna lose all gens before you‘ve tunneled someone out. And if they‘re real good they‘ll get the tunneled surv out aswell.

    It only works against bad survivors. Against good ones you need to actively chase them off gens and get downs in quick succession. Ideally having multiple downs at the same time. That‘s forcing the other survivors off gens into altruistic actions. That‘s why slugging can be so effective, if you’ve got one person downed while chasing a second one, a third one will have to come save the downed guy. If you manage to down survivor number two in the meantime and intercept 3 then the fourth one needs to come save because they‘re likely not going to get all gens done by themselves.

    You‘re pressuring all survivors at that point. Camping and tunneling does literally the opposite. It pressures one survivor only and let’s everyone else do gens unhindered.

    You‘re in no position to complain about gens being done fast if you employ a playstyle that does nothing to prevent that and actively encourages rushing gens over anything.

    if that’s how you want to play, fine. But don‘t pretend it’s a good strategy because it banks on survivors being idiots to work. It‘s a terrible strategy and any decent team will wreck it hard. Justs standing around instead of actively going out hunting also means the killer is not gonna improve in a meaningful way.

  • Noz
    Noz Member Posts: 176

    People camp and tunnel because it is a very effective strategy to win.