Bloodpoint Rewards Are Inconsistent With The Lore
The entity thrives off of suffering and hope.
Killers have the job of inflicting suffering.
Survivors have the job of creating hope.
Killers don't get enough points for slugging and letting survivors bleed out. Lets fix that to be consistent with the lore. Increase the BP gain for a bleedout 10x. Being slugged the whole game sucks.
Killers don't get enough points for dcs. A survivor who dcs has suffered so much that their soul has left the entity's domain. Increase the DC bonus 20x.
That's all.
Comments
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Are you proposing these BP point increases for both sides? Because I'm always for making bloodpoints easier to earn...
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Killers job is to appease the entity. Entity likes survivors on hooks not on the ground hence the low points
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What about the ppl who don't need BP?
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Theres no such thing as lore in this game
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