Anyone else annoyed by how Behavior is handling the P3 rewards?
I just don't get why they're being so cryptic about this, they say they want to lower our expectations, but being so secretive about it will only make more people want to P3, this will have the unfortunate side effect of not only disappointing people by the reward, but wasting peoples time. By the way Behavior has described it, this reward is not going satisfy many people, it won't be exclusive cosmetics, it won't be a charm, it definitely won't be auric cells, and it obviously isn't gonna be bloodpoints, so what we have left is either iri shards or some kind of indicator in the Hud. I know that definitely wouldn't satisfy me, so why not come out and say what it's gonna be so people don't waste their time?
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I agree with you, I don't see why they're not telling us what it is.
I'm working on getting survivors to p3 (well to p2-50, so they have useful perks if I need to play them, before getting them all to p3 once they announce what the reward for it will be) since I have every killer at p3 already.
If it's simply something in the hud, it's hardly worth it, but overall, with the perk progression changes, it's still worth getting characters to p3 for the fact it unlocks their perks at level 3 on everyone else automatically. But I'll put more effort into getting it done before the update goes live if they announced an interesting reward for it.
But yeah they mentionned it wasn't going to be cosmetics/legacy, so unless it's points or cells or shards, it's most likely not going to be worth it.
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Nope. It’s generated some excitement for the future but for now what I’m raring for is: the Blood Hunt tomorrow, the third part of the Tome to unlock in a couple of days, new chapter in two weeks, and the first Anniversary event a week after that (Twisted Masquerade, June 16th).
Probably a major difference between us is I’ve already P3’d all the characters and unlocked all perks on all killers and 15/30 survivors. My grinds been over.
People like OP are trying to determine if they want to make up some of the grind theyve put off before the mid chapter. That’s like two months from now, bud.
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Not really? The bonus that they're being secretive about is hardly the main draw for prestiging, it's just something to acknowledge the efforts of people who prestiged before the change.
We know plenty about the stuff that actually matters, so I don't really mind that they're saving something as a reveal. Maybe they don't have it fully finalised yet, or maybe it's meant to be a surprise, it doesn't make much of a difference either way.
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They didn't convince me to grind and prestige. Still won't do it and don't care what am I going to miss. I am not going to lose my perks and be forced to get them back.
I play dbd when I feel like. It is not a job.
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Most likely it's not final yet, so they don't want to risk announcing something they can't deliver. But at the same time, if it's not cosmetics or any kind of in-game currency, I don't see why they wouldn't tell us, they told us lots of details about everything else except that.
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Maybe I'm looking at this the wrong way, but the reward is literally all I care about, however, the difficult place I'm in right now is whether I should continue P3'ing characters.
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It's probably going to be some crappy charm.
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They prob don't say anything cause it gives people more incentive to play their game and grind. If its a lame ass reward people won't waste time P3'n stuff.
At this point I'll take anything...so glad it's not a charm.
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Yeah. i will prestige and dont know what will be, just luck, i dont understand why they dont say what, this is so much impactful for gameplay, choices, time spent and other in the game, until realease, but, they looks like doesnt matter for them
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That would require them designing a new charm for every single character, which I doubt they'll do. Probably the reason they're not doing a legacy outfit, it would require their design team to spend too much time on every character for something no one will end up wearing.
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The real question to ask when it comes to P3'ing characters would be: Do you want the actual bonus for doing it, which is having all those perks unlocked without needing to get them in the bloodweb?
Or, maybe, the question is: Do you want to have everyone P3'd? Would that, alone, give you a sense of accomplishment?
It would definitely be nice to find out what the bonus is beforehand, but you said it yourself- it's not a cosmetic and it's almost certainly not auric cells, so is it really going to matter?
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The reward is probably going to be laughable anyway, so I wouldn't really bother.
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Before they announced that having someone prestiged unlocked their perks for everyone else automatically, I was slowly working on prestiging one survivor at a time, and finishing maxing out killers. After the announcement, I decided to dump every point on survivors instead of killers, since by the time the update rolls by, I won't have to put any time on the p3 killers anymore, only on the very last one, so might as well work on getting every survivor at p3 as well and only have 2 characters to level up total every 3 months.
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They're cryptic because they haven't decided what to do.
Personally, it shouldn't matter but in the long run it's just going to cause another "legacy type" debate if its something good. Even though it doesn't matter to me it will to some with P3s already.
some kind of indicator in the Hud
Nail on the head if you ask me. This is the most probable outcome that causes the least long term damage.
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I'm probably just gonna go through to have the grind lessened, but the exclusive reward was a big part of why I started, so it'll be a shame if it's bad.
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I wouldn't say I'm annoyed, but I'm still curious on what it could be.
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I have I'm fact said I think their being a bit to secretive about it.
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I wish they would tell us so I know whenever or not I should start racing to P3 my characters.Right now idk if it's worth it.
If it's some endgame "crest" I'm not gonna waste my time.
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Yeah good point, they probably figured "Let's give them a reward for it" but couldn't come up with anything specific in time for the stream, and went "ehh we have 2 months before the midchapter patch where we'll release these changes, it gives us some time to work it out"
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As far as managing expectations goes mentioning a "distinct reward" was a very bad choice of words. It is guaranteed to make people have very high expectations (that are kinda doomed to be disappointed). Continuing to be secretive about it only makes it worse with all the speculation. --- Though, with cosmetics and charms confirmed to be out of the picture there isn't really much left. But with the new Prestige you're supposed to "proudly show case" the Prestige-Level of every character (probs in the end game overview where ranks/grades used to be) so it's probably related to that. If it is that, I think it's worth it for the characters I actually play. - If it's not even that I'll probably be pretty disappointed; in that case no mention of any kind of reward should have been made at all. Generating hype is one thing. - But having everyone inevitably bummed is shooting yourself in the foot in the long run.
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I agree with all this and honestly I hope your Prestige Level for your character does replace the survivor/killer emblem on the tally screen where the ranks/grades used to be.
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That would be nice, since rank/grade doesn't matter anymore.
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Really I mean it has gave me the incentive to get to p3 now just for the perk unlocks alone
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Same, but the "reward" makes me want to take a headstart getting everyone to p3, since I have no reason to max out anyone anymore once they reached p3. Get the last 200-some perk levels left on Sadako? No thanks, I rather spend those points to get 2 survivors to p3 instead!
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You will not lose your perks, add-ons with new prestige system
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I will if I don't p3 (end up p1 or p2 for example) unless they are going to give back everything I lost pre update.
I dont want to grind bp for hours for p3's. And I sure as hell don't want to be forced to play with meme perks.
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I meant after rework. Yeah if you p3 right now, you will lose your stuffs
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I was talking about the present, which was what op meant as well.
Not going to start something I probably won't finish for the mysterious reward I know nothing about.
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I just P3'd a couple of my favorite killers and will probably P3 Felix this week with the blood hunt, but I'm not going to bother beyond that. It's kind of madness to go through the exact grind that the update you're trying to beat is meant to relieve.
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Except with the upgrade, the grind will be much much less bad once you've done it once per character, rather than having to get 250+ perk levels on everyone, you'll only need to get about 50-ish (the base perks everyone has access to, since those won't start unlocked)
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So you're saying get everyone to P1 before the patch? If you do that after, it has the same collective effect, and then you won't lose the Perks you had previously unlocked or your add ons when you prestige.
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Pretty sure perks will reset with each prestige, but yeah they did mention you'll keep your add-ons.
But honestly, once you've p3'd everyone, you'll have every perk on everyone right from the start, except the generic perks. So it'll be easy to get everyone maxed out within a week of each new chapter. Then afterwards, every point you gain can go towards leveling whoever you want to get more add-ons and items and whatever. So to me, keeping my items/add-ons is pretty low on the list.
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I never P3 any character before because I always felt the bloody clothes reward for doing it wasn't a good enough reason to do it. The incentive for me was never enough so I just keep all my survivors at P1.
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No they stated in the anniversary stream that you won't lose your Perks or your add ons and offerings.
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I bet the devs don't have to click-hold to unlock in the bloodweb, they must have a console command or type something to gain all perks very fast, cause if they click-hold , they would change it already.
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So many people have p3, its fairly easy to grind for so the reward shouldnt be anything big. If for some reason it was it would barely matter because hundreds of thousands of people would get it too.
Really a big bloodpoint bonus would be nice. Something like 1mil for every p3 character considering it takes around 4-5million to get to that point. Shards would be cool too.
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I think some people are overlooking that most people that got P3 before the prestige announcement leveled their characters a fair bit, so the problem is that a lot of us grinded to get perks AFTER we got to P3. Not many people left their characters at P3 level 1. I'm not sure what else BHVR could've done to implement a better reward procedure, but I feel like the reward should be substantial since there are plenty of people that grinded for perks after getting to P3
I mean there are people like me that have everyone at P3 with nearly all perks maxed out, and clearly for us a flair (if that's what they have planned) would be disappointing. I want something that I can actually use and benefit from since the grind was massive. So yes, getting to P3 isn't that much of a grind, but getting to P3 and maxing out perks for multiple characters is and should be compensated after the new prestige system goes live.
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Not really because... well.. The thing is its only a game and doesn't really matter in the grand scheme of things.
If you don't know what the reward is then don't rush out and P3 everyone in the hope of getting something only to be angry about wasting your time.
They said you won't lose all your progress (items etc) when you prestige under the new system, so why rush out and prestige under the old system where you do lose everything and have to grind it all back up?
I mean the intelligent answer is "they don't want FOMO whackos going nuts and grinding the hell out of the game for no payoff just because they announced a prestige change," which sounds like a logical reason to say there is a bonus for folks who have already prestige'd but its nothing that special.
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I think the best reward to come of this would be a skin. That's not happening, and I'm beginning to think their rationale with cosmetics and elitism/exclusivity will stop them making changes to the hud or endgame screen too. I'd like them to just tell people what it's going to be and let the players decide whether it's worth it or not. For all they know, it might just be currency or something too minor to even bother.
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I don't get why are so many people saying there is no reason to P3 without this reward. They already said prestiging will unlock that character's teachable perks on the corresponding tier for all the other characters which means everyone will have that perk on Tier 3 if you P3 with the character. At least that's how I understood what was said in the anniversary stream. How is that not incentive enough to prestige?
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Just a small correction: They said you won't lose your items, perks and addons. They did not mention offerings in the stream or in the article regarding the new system.
Which is a bit odd though. Maybe they'll stop tying offerings to individual characters and make them universal, who knows.
Post edited by Pepsidot on0 -
watch it be all the items + add-ons we lost by prestiging lmao
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Yeah, I don't know why they're treating it like this big secret. That usually means that it's going to be something useless and/or lackluster.
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For me I’m p3 characters I don’t play often for their perks(bill, Laurie, etc) for future since Im not heavily invested in maxing them out.
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I'm not fussed what the "main draw" is, I definitely agree that the better grind is more important.
But the reward is something very time-limited, it's rude to be so cryptic about it because those of us who could play a lot and grind for those rewards don't know if it's worth our time or not, but if it is there's no way to go back and change the decision not to grind now for some unknowable reward.
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It does seem kinda pointless on their part. Why is it so much to ask for an informed decision when it comes to P3ing?
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The way I see it, one might aswell do it in case the reward is any good and even if it ain't then you still got it done and over with.
better safe than sorry.
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Sadly I think that's BHVR's attitude; "If we don't tell them they HAVE to play in case!"
Classic BHVR and their love of FOMO.
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I think it would be better that the efforts are evaluated based on BP invested. The reason is that there are various way of efforts: P3, perks and items/add-ons/offerings. Even players with a long history may not have p3 / full-perk, but are investing a lot of BP in add-ons. They would have done P3 if they knew this change in advance.
If there is no available data on the BP invested in each character, I hope some kind of tickets for the award would be delivered to players based on the total acquired BP and let us decide which characters to use the ticket for.
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You know, this is funny! The only thing you ever got promised before it was decided to make prestiging less of a grind, was a bloody cosmetic. (And a slightly better RNG chance of "quality" perks.) You did the grind. You got the cosmetic. I get that some people feel they are "owed" something more for their time playing the game, if BHVR are going to make it easier to do something, that for them was harder..... but come on, really? Mandy said they are going to acknowledge your effort with something distinct. She can't tell you what it is just yet. All this hot air over this. If people want to get characters to P3, before the change, to "earn" the distinct reward, cool! If you don't, you don't! This is becoming like a Monty Python sketch...."data on the BP invested into each character"..... This is absurd.... People feel entitled over having P3'd a character.
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