Perk Rework Ideas.
I wanna start a thread where people can suggest perk reworks for underused/useless perks. I'll start off with 2 I have.
This Is Not Happening: While injured, skill checks have a 50% increased chance to appear, and the Great Success Zone is increased by 50%.
This makes it have synergy with perks like Auto-Didact and Solidarity, as well as a real reason to run it with Resilience.
Lightweight: Your scratch marks are reduced by 3/4/5 seconds, and your footsteps and breathing from running are reduced by 25%/50%/75%.
This makes the meh perk into a more Meta grade one, and makes people want to use it for a disappearing build perhaps, as a replacement for more niche ones.
If anyone has other ideas, please share them in the comments, as well as thoughts on these ideas.
Comments
-
- Kinship (Buff)
- The importance of friendship has given you strength
- While you are on the hook (not just in struggle phase), Kinship Activates
- When another survivor enters within a range of 16 meters of your hook, your hook timer is increased by 15 seconds
- The amount of time of which the timer is increased stacks if multiple survivors are within range at the same time
- 30 second total increase - 2 Survivors in range at the same time at one point
- 45 second total increase - 3 Survivors
- The hook timer is colored, shaded, and/or bordered differently so that all players are aware of the timer increase
- If you are sacrificed on your first hook, the offering you used pre-trial is returned to you
0